ESO Build Data
A UESPWiki – Sua fonte de The Elder Scrolls desde 1995
LEVEL
50
CHAMPION POINTS 810
EBONHEART PACT RANK
Blighted Blastbones
Wood Elf Necromancer (Stamina)
0 Magicka
0 Health
64 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 360
Skyshards:
0 / 3
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
You and your allies gain
10
% for 30
seconds.You and your allies gain
990
Critical Resistance for 10
seconds, reducing incoming critical damage by 15
%.Sturdy Horn
SKILLS
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2626 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
20107
Health over 4
seconds.Resolving Vigor
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
8 seconds
Duration
5822 Stamina
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% and 10
% respectively, for 8
seconds.You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for 30
seconds.Charging Maneuver
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2626 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
995
Physical Damage every 1
second to enemies inside, and reducing their Movement Speed by 50
%.Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
5280
for 4
seconds.Razor Caltrops
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3510 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 3210
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%.Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 2
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep or outpost.Any ability with a range greater than
28
meters is affected.Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.Combat Frenzy 2
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
Each time a ward dissolves, you restore
20494
damage. Each time a ward dissolves, you restore
4
Ultimate and 1000
Magicka.Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
7830 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
50
%. Does not affect Leap, Move Position, and Pull abilities.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
7830 Magicka
Cost
Cleanse yourself and your group, removing
For every negative effect removed, the target is healed for
3
negative effects immediately. For every negative effect removed, the target is healed for
6
% of their Max Health.Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
2757 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
5130 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for 4
seconds, and cannot return to stealth or invisibility for 3
seconds.Blinding Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
Current bonus:
10
% for each Support ability slotted.Current bonus:
0
%.Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.Battle Resurrection 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
16 seconds
Duration
2828 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by
25
% for 28
seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for
6
seconds, increasing your Movement Speed by 30
%. Each piece of Medium Armor worn increases the duration of this ability.
Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
Current bonus:
328
for each piece of Medium Armor equipped.Current bonus:
1968
.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
24
%.Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped. Current bonus:
12
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% per piece of Medium Armor equipped. Current bonus:
42
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
30
%.Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
18
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
24
%.Athletics 2
Heavy Armor
SKILLS
Immovable
Instant
Cast Time
Self
Target
23 seconds
Duration
2828 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for 23
seconds. Also grants you immunity to knockback and disabling effects for
5
seconds, but reduces your Movement Speed by 65
% for the duration.Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.Immovable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
362
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
4
%.You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
108
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.Rapid Mending 2
Bone Tyrant
ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
250 Ultimate
Cost
|cffffff
Become a horrific Ravenous Goliath, increasing your Max Health by
While transformed, your damaging Light Attacks restore
CRIMINAL ACT
|rBecome a horrific Ravenous Goliath, increasing your Max Health by
30000
for 20
seconds and immediately restoring 30000
Health. While transformed, your damaging Light Attacks restore
462
Health and your fully charged Heavy Attacks restore 1314
Health. You deal 1535
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.Ravenous Goliath
SKILLS
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2424 Stamina
Cost
Slice into your enemy's life force, dealing
Every third cast of this ability will set all enemies hit Off Balance.
You heal for
8822
Physical Damage. Every third cast of this ability will set all enemies hit Off Balance.
You heal for
3948
Health for the first enemy hit, and an additional 1153
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.Ruinous Scythe
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
Creates a corpse when the effect completes.
5280
for 20
seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.Creates a corpse when the effect completes.
Summoner's Armor
Deaden Pain
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
While slotted, your damage taken is reduced by
2
Ultimate and healing 1123
Health every 1
second for 2
seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by 30
%. This ability scales off your Max Health.While slotted, your damage taken is reduced by
3
%.Deaden Pain
Remote Totem
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
9 seconds
Duration
3240 Magicka
Cost
Call forth an effigy of bone that gives Minor Protection to you and your allies for
After
9
seconds, reducing your damage taken by 8
%. After
2
seconds, the totem begins fearing nearby enemies every 2
seconds, causing them to cower in place for 4
seconds.Remote Totem
Empowering Grasp
Instant
Cast Time
Area
Target
18 x 5 meters
Area
18 meters
Radius
1 seconds
Duration
3510 Magicka
Cost
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by
Each area applies Minor Maim to enemies, Empower to your allies, and enhances the damage and healing of your Skeletal Mage and Spirit Mender by
30
% for 5
seconds, immobilized in the second area for 4
seconds, and stunned in the final area for 3
seconds.Each area applies Minor Maim to enemies, Empower to your allies, and enhances the damage and healing of your Skeletal Mage and Spirit Mender by
40
%. Each effect lasts 5
seconds.Empowering Grasp
Bone Tyrant Skills
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED
Whenever an enemy you are in combat with dies within
28
meters of you, restore 200
Magicka and Stamina.Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.Disdain Harm 2
Health Avarice
Increase your Healing Received by
Current bonus:
2
% for each Bone Tyrant ability slotted.Current bonus:
2
%.Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.Last Gasp 2
Grave Lord
ULTIMATES
Pestilent Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
225 Ultimate
Cost
|cffffff
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
Dealing damage applies Major Vulnerability to any enemy hit for
CRIMINAL ACT
|rUnleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing 10162
, 10670
, and 15574
Disease Damage with the first, second, and third smash.Dealing damage applies Major Vulnerability to any enemy hit for
8
seconds, increasing their damage taken by 30
%. Enemies hit cannot be affected again for 20
seconds.Pestilent Colossus
SKILLS
Venom Skull
Instant
Cast Time
Enemy
Target
28 meters
Range
2020 Stamina
Cost
Lob an explosive skull at an enemy, dealing
Every third cast of this ability deals
While slotted, casting any Necromancer ability while you are in combat will count towards the third cast.
10590
Poison Damage.Every third cast of this ability deals
20
% increased damage.While slotted, casting any Necromancer ability while you are in combat will count towards the third cast.
Venom Skull
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
1717 Stamina
Cost
|cffffff
Summon a decaying skeleton from the ground after
Creates a corpse on death.
CRIMINAL ACT
|rSummon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 17649
Disease Damage to all enemies nearby and applying Major Defile to them for 4
seconds, reducing their healing received and Health Recovery by 30
%Creates a corpse on death.
Blighted Blastbones
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3780 Magicka
Cost
Desecrate the ground at the target location, dealing
Consumes a corpse on cast to deal
An ally standing in the graveyard can activate the
6589
Frost Damage over 10
seconds and applying Major Breach and Fracture to enemies within, reducing their Spell and Physical Resistance by 5280
.Consumes a corpse on cast to deal
50
% more damage.An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing 15354
Frost Damage to enemies in the area and healing you for the damage done.Unnerving Boneyard
Skeletal Archer
Instant
Cast Time
Self
Target
16 seconds
Duration
2747 Stamina
Cost
|cffffff
Unearth a skeletal archer from the dirt to fight by your side for
Each time the archer deals damage, its next attack will do
Creates a corpse on death.
CRIMINAL ACT
|rUnearth a skeletal archer from the dirt to fight by your side for
16
seconds. The archer attacks the closest enemy every 2
seconds, dealing 3907
Physical Damage.Each time the archer deals damage, its next attack will do
5
% more damage than the previous attack.Creates a corpse on death.
Skeletal Archer
Detonating Siphon
Instant
Cast Time
5 meters
Radius
28 meters
Range
0 Stamina
Cost
Violently drain the last spark of life from a corpse, dealing
When the siphon ends it causes the corpse to explode, dealing an additional
While slotted, your damage done is increased by
22255
Disease Damage over 12
seconds to all enemies around the corpse and between you and the corpse. When the siphon ends it causes the corpse to explode, dealing an additional
8822
Disease Damage to all enemies around the corpse. This ability scales off your highest offensive stats.While slotted, your damage done is increased by
3
%.Detonating Siphon
PASSIVES
Reusable Parts
When your Blastbones, Skeletal Mage, or Spirit Mender dies, the cost of your next Blastbones, Skeletal Mage, or Spirit Mender is reduced by
50
%.Reusable Parts 2
Death Knell
Increases your Critical Strike Chance against enemies under
Current bonus:
25
% Health by 10
% for each Grave Lord ability slotted.Current bonus:
20
%.Death Knell 2
Dismember
While a Grave Lord ability is active, your Spell and Physical Penetration are increased by
1500
.Dismember 2
Rapid Rot
Increases your damage done with damage over time effects by
15
%.Rapid Rot 2
Living Death
ULTIMATES
Animate Blastbones
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
320 Ultimate
Cost
Bring your allies back from the brink of death, resurrecting up to
You consume up to
3
allies at the target location.You consume up to
3
other corpses in the area and summon a Blastbones for each corpse consumed.Animate Blastbones
SKILLS
Blood Sacrifice
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
4320 Magicka
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
Consumes a corpse near you when cast to heal a second target.
5675
Health but applying Minor Defile to yourself for 4
seconds, reducing your healing received and Health Recovery by 15
%.Consumes a corpse near you when cast to heal a second target.
Blood Sacrifice
Expunge and Modify
Instant
Cast Time
Self
Target
1940 Health
Cost
Embrace the power of death, removing up to
While slotted, the cost of all your abilities are reduced by
2
negative effects from yourself and restoring 515
Magicka and Stamina for each negative effect removed.While slotted, the cost of all your abilities are reduced by
3
%.Expunge and Modify
Enduring Undeath
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3510 Magicka
Cost
Release residual fragments of fallen souls at the target location, healing you and your allies for
Consumes a corpse on cast to continue to heal you and your allies in the area for
3781
Health.Consumes a corpse on cast to continue to heal you and your allies in the area for
3205
Health over 5
seconds. You can consume up to 5
additional corpses on cast, with each corpse extending the duration of the heal over time by 5
seconds.Enduring Undeath
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
3672 Magicka
Cost
|cffffff
Conjure a ghostly spirit to do your bidding and stay by your side for
While active,
Creates a corpse on death.
CRIMINAL ACT
|rConjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every 2
seconds, restoring 2160
Health.While active,
10
% of the damage you take is transferred to the spirit instead.Creates a corpse on death.
Spirit Guardian
Mortal Coil
Instant
Cast Time
28 meters
Range
0 Magicka
Cost
Siphon the last remnants of life from a corpse, healing for
You also restore
While slotted, your healing done is increased by
22238
Health over 12
seconds to yourself and all allies between you and the corpse. This portion of the ability scales off your highest offensive stats.You also restore
1295
Stamina over 12
seconds while siphoning the corpse. While slotted, your healing done is increased by
3
%.Mortal Coil
Living Death Skills
PASSIVES
Curative Curse
While you have a negative effect on you, your healing done is increased by
8
%.Curative Curse 2
Near-Death Experience
While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to
20
% in proportion to the severity of the target's wounds.Near-Death Experience 2
Corpse Consumption
When you use an ability on a corpse, you generate
10
Ultimate. This effect can occur once every 16
seconds.Corpse Consumption 2
Undead Confederate
While you have a Blastbones, Skeletal Mage, or Spirit Mender active, your Magicka and Stamina Recovery is increased by
200
.Undead Confederate 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
40
meters or closer.Keen Eye: Reagents 3
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Snakeblood
Reduces duration of negative effects in potions by 100% when consumed.
Snakeblood 3
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
This ability does not work on players or difficult targets.
Blade of Woe 1
Scales of Pitiless Justice
Bounty and Heat resulting from a witnessed Murder or Assault is reduced by
50
%.Scales of Pitiless Justice 4
Padomaic Sprint
Grants Major Expedition, increasing your Movement Speed by
30
% for 12
seconds after killing a Citizen.Padomaic Sprint 4
Shadowy Supplier
A contact from the Brotherhood provides beneficial items once per day. This contact is located in Outlaw Refuges, the Gold Coast Dark Brotherhood Sanctuary, and the Hew's Bane Thieves Den.
Shadowy Supplier 1
Shadow Rider
Aggression radius from hostile monsters is decreased by 50% while mounted.
Shadow Rider 1
Spectral Assassin
15% chance to shroud you when using the Blade of Woe, shielding you from being witnessed and receiving a Bounty.
Spectral Assassin 1
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
17650
Physical Damage to enemies in front of you, an additional 21783
Physical Damage over 6
seconds, and stunning them for 2
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
2404 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
7058
Physical Damage, and reducing their Movement Speed by 30
% for 4
seconds.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
8 seconds
Duration
2918 Stamina
Cost
Brand the earth at your location with a rune of protection for
8
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 8
% and increasing Stamina Recovery by 10
%, and are healed for 846
every 0.5
seconds.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3262 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by 8
% .Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
1888 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
When triggered, the trap deals
Enemies who activate the trap are immobilized for
1.5
seconds to arm and lasts for 1
minute.When triggered, the trap deals
5693
Physical Damage, an additional 11732
Physical Damage over 10
seconds, and grants you Minor Force, increasing your Critical Damage by 10
% for the duration.Enemies who activate the trap are immobilized for
2
seconds.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.Intimidating Presence 1
Slayer
Increases your Weapon Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
0
%.Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
You generate
18502
Flame Damage to all enemies in the area, knocking them down, and stunning them for 2
seconds.After impact, enemies in the target area take
5449
Flame Damage every 1
second for 11
seconds.You generate
12
Ultimate for each enemy hit by the initial blast.Shooting Star
SKILLS
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
4131 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun from stealth attacks for you and nearby allies.Radiant Magelight
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2295 Magicka
Cost
Bind an enemy with chaotic magic, dealing
7465
Magic Damage over 12
seconds, and healing you for 629
every 2
seconds.Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2754 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
When triggered, the rune blasts all enemies in the target area for
2
seconds to arm and lasts for 30
seconds.When triggered, the rune blasts all enemies in the target area for
4143
Flame Damage and an additional 4023
Flame Damage over 14.4
seconds.Scalding Rune
Balance
Instant
Cast Time
Self
Target
5100 Health
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
After the exchange is complete, you gain Major Resolve for
The exchange reduces your healing done and damage shield strength by
3000
Magicka.After the exchange is complete, you gain Major Resolve for
25
seconds, increasing your Physical and Spell Resistance by 5280
.The exchange reduces your healing done and damage shield strength by
50
% for 4
seconds.Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
Current bonus:
2
% for each Mages Guild ability slotted.Current bonus:
0
%.Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next Light Attack by
40
% for 5
seconds.Might of the Guild 2
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
128 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
While slotted you gain Minor Protection, reducing your damage taken by
4
seconds ago.While slotted you gain Minor Protection, reducing your damage taken by
8
%.Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
6426 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for 3
seconds when the duration completes.Time Freeze
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2031 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
If the power is not consumed in time, you restore
2
seconds to deal an additional 10590
Physical Damage and heal you for 32
% of the damage done.If the power is not consumed in time, you restore
1629
Stamina.Crushing Weapon
Race Against Time
Instant
Cast Time
Self
Target
2984 Magicka
Cost
Bend time and space around you to gain Major Expedition for
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds and Minor Force for 12
seconds, increasing your Movement Speed by 30
% and Critical Damage by 10
%.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.Race Against Time
Symbiosis
Instant
Cast Time
Self
Target
0 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for
Your Heavy Attacks heal for
You heal yourself for
Your Light Attacks heal for
1701
.Your Heavy Attacks heal for
1512
every 1
second, and restore 1155
Magicka to you for successfully healing.You heal yourself for
57
% of the amount of healing done to the ally.Symbiosis
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
Maintaining the channel increases the Health restored by
You will remain in a meditative state until you toggle this ability off or are interrupted.
2052
Health and restoring 1500
Magicka and Stamina every 1
second.Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of 50
%.You will remain in a meditative state until you toggle this ability off or are interrupted.
Introspection
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
The spell charges must be generated within
5
spell charges, you launch a spell orb at the closest enemy to you dealing 2005
Magic Damage or 5517
Physical Damage, whichever is higher.The spell charges must be generated within
10
seconds of each other or all charges will be lost.Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Bracing, you gain a damage shield that absorbs
This damage shield recharges back to full strength after you spend
2500
damage. This damage shield recharges back to full strength after you spend
10
seconds not Bracing.Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.Deliberation 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
Heat is decreased by
115
after 3
minutes.Heat is decreased by
64
after 3
seconds.Swiftly Forgotten 4
Haggling
Stolen items sold at a fence are worth
10
% more. Does not apply to Laundering.Haggling 4
Clemency
When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for
1
minute after you use Clemency unless you commit other crimes.Clemency 1
Timely Escape
When you have Bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge. Interacting with the Footpad will transport the player safely into the nearest Refuge.
Timely Escape 1
Veil of Shadows
Decreases detection range of Witnesses and Guards by
10
%. Witnesses and Guards are thus less likely to notice criminal actions, though this has no impact on the range from which Guards will accost you.Veil of Shadows 1
Undaunted
SKILLS
Overflowing Altar
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
4050 Health
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
Allies in the area can activate the
684
Health every 1
second when damaging them.Allies in the area can activate the
Blood Feast
synergy, healing for 74
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2626 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
A ranged ally can activate the
50
% and dealing 8540
Physical Damage. After 10
seconds the webs explode, dealing 11394
Poison Damage to enemies within.A ranged ally can activate the
Arachnophobia
synergy, dealing 11030
Poison Damage to them, fearing them for 4
seconds, and summoning a spider to attack for 10
seconds. The spider bites enemies for 3305
Physical Damage.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
2020 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
A ranged ally targeting the taunted enemy has a
5693
Physical Damage and taunting them to attack you for 15
seconds. The enemy takes 5
% more damage from your attacks while this effect persists.A ranged ally targeting the taunted enemy has a
50
% chance to activate the Radiate
synergy, dealing 10546
Magic Damage to them over 3
seconds then an additional 10236
Magic Damage to them and other nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3232 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to
An ally near you can activate the
3694
damage 6
seconds. This ability scales off your Max Health.An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to 5
other allies a damage shield that absorbs up to 30
% of their Max Health for 6
seconds and Major Vitality, increasing their healing received by 30
%.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3780 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
An ally near the globe can activate the
530
Health every half second to you and nearby allies.An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for 9046
Health to all friendly targets and restore 3960
Magicka or Stamina to the ally, whichever maximum is higher.Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
924
Health, 1250
Stamina, and 394
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
4
%.Undaunted Mettle 2
Wood Elf Skills
PASSIVES
Acrobat
Increases your experience gain with the Bow skill line by
Decreases your fall damage taken by
15
%.Decreases your fall damage taken by
10
%.Acrobat 1
Hunter's Eye
Increases your stealth detection radius by
Increases your movement speed by
3
meters.Increases your movement speed by
10
% and your Physical and Spell Penetration by 1500
for 6
seconds after you use Roll Dodge.Hunter's Eye 3
Y'ffre's Endurance
Increases your Stamina Recovery by
258
.Y'ffre's Endurance 3
Resist Affliction
Increases your Max Stamina by
Gain immunity to the Poisoned status effect.
2000
and Poison Resistance by 2310
.Gain immunity to the Poisoned status effect.
Resist Affliction 3
Two Handed
ULTIMATES
Berserker Rage
0.4 seconds
Cast Time
Enemy
Target
5 meters
Radius
7 meters
Range
150 Ultimate
Cost
Strike at an enemy with a vicious blow, dealing
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for
You are immune to all disabling, snare, and immobilization effects for the duration.
17650
Physical Damage to them and all nearby enemies.This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored from the initial target for
8
seconds.You are immune to all disabling, snare, and immobilization effects for the duration.
Berserker Rage
SKILLS
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2020 Stamina
Cost
Slam an enemy with an upward swing, dealing
Hitting an enemy that is already Off Balance stuns them for
Targets that are immune to Off Balance are snared by
13534
Physical Damage and setting them Off Balance for 7
seconds. Hitting an enemy that is already Off Balance stuns them for
2
seconds.Targets that are immune to Off Balance are snared by
40
% for 2
seconds.Dizzying Swing
Critical Rush
Instant
Cast Time
Enemy
Target
22 meters
Range
2828 Stamina
Cost
Launch across the earth and smash an enemy, dealing
This attack is always a Critical Strike.
7058
Physical Damage. Deals up to 50
% more damage based on the distance traveled.This attack is always a Critical Strike.
Critical Rush
Carve
Instant
Cast Time
Cone
Target
7 meters
Radius
2424 Stamina
Cost
Focus your strength into a mighty swing, dealing
8540
Physical Damage to enemies in front of you, and causing them to bleed for an additional 9082
Physical Damage over 10
seconds.Carve
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1616 Stamina
Cost
Spin around and strike an enemy down, dealing
Other enemies nearby take
5693
Physical Damage. Deals up to 300
% more damage to enemies with less than 50
% Health.Other enemies nearby take
78
% of the damage inflicted to the primary target.Reverse Slice
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2828 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
You heal for
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 10
% for 20
seconds.You heal for
4822
Health when Rally ends. The final heal is increased by 15
% every 1
second, up to a maximum of 300
%.Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for 50
% of the damage inflicted to the primary target.Forceful 2
Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
6
%.Axes grant your melee attacks a
16
% chance to apply a bleed dealing 15111
Physical Damage over 6
seconds.Maces cause your attacks to ignore
20
% of your target's Physical Resistance.Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional 10
% damage.Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for 10
seconds after killing a target.Battle Rush 2
One Hand and Shield
ULTIMATES
Shield Discipline
Instant
Cast Time
Self
Target
8 seconds
Duration
135 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost for
Your One Hand and Shield abilities cost nothing while this effect persists.
8
seconds.Your One Hand and Shield abilities cost nothing while this effect persists.
Shield Discipline
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1188 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5880
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for 15
seconds.Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2614 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
You gain Minor Heroism, granting you
7058
Physical Damage and afflicting them with Minor Maim, reducing their damage done by 15
% for 12
seconds. You gain Minor Heroism, granting you
1
Ultimate every 1.5
seconds for 12
seconds.Heroic Slash
Absorb Missile
Instant
Cast Time
Self
Target
6 seconds
Duration
3802 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
While the shield persists, you are healed for
This ability scales off your Max Health.
3577
damage for 6
seconds. While the shield persists, you are healed for
4212
Health the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast.This ability scales off your Max Health.
Absorb Missile
Invasion
Instant
Cast Time
Enemy
Target
22 meters
Range
3327 Stamina
Cost
Rush an enemy and ram them, dealing
Stuns up to
6835
Physical Damage and stunning them for 4
seconds.Stuns up to
50
% longer based on the distance traveled.Invasion
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
2376 Stamina
Cost
Strike an enemy full-force with your shield, dealing
While slotted, blocking any attack grants you a stack of Resentment, which increases the damage of your next Power Slam by
11769
Physical Damage.While slotted, blocking any attack grants you a stack of Resentment, which increases the damage of your next Power Slam by
5
% for 5
seconds. This effect stacks up to 10 times.Power Slam
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by 36
%.Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by 20
%.Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks, causing them to deal
1500
more damage and cost 40
% less Stamina.Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Movement Speed penalty of Bracing.
Current penalty:
36
%Battlefield Mobility 2
Dual Wield
ULTIMATES
Thrive in Chaos
0.5 seconds
Cast Time
Cone
Target
10 meters
Radius
150 Ultimate
Cost
Slash enemies in front of you, causing them to bleed for
Each enemy hit increases your damage done by
35157
Physical Damage over 8
seconds and healing you for 57
% of the damage done.Each enemy hit increases your damage done by
6
% for the duration. This effect can stack up to 6
times.Thrive in Chaos
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2376 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
The final hit deals
Hits: 1635, 1635, 1635, 1635, 5163 (Total 11703)
1635
Physical Damage. The final hit deals
300
% more damage and heals you for 72
% of the damage caused.Hits: 1635, 1635, 1635, 1635, 5163 (Total 11703)
Bloodthirst
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2376 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
You also heal for
2845
Physical Damage with each weapon and causing them to bleed for an additional 11732
Physical Damage over 10
seconds.You also heal for
9655
Health over the duration.Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2852 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
8540
Physical Damage to nearby enemies.Steel Tornado
Quick Cloak
Instant
Cast Time
Self
Target
14 seconds
Duration
3327 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
Every
You also gain Major Expedition for
14
seconds, reducing damage from area attacks by 25
%. Every
2
seconds the shrapnel will pulse, dealing 1554
Physical Damage to all enemies within 5
meters.You also gain Major Expedition for
4
seconds, increasing your Movement Speed by 30
%.Quick Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
22 meters
Range
3327 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
While an enemy is marked, reactivating this ability on them allows you to jump to them, dealing
7058
Physical Damage and marking them for 5
seconds.If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.While an enemy is marked, reactivating this ability on them allows you to jump to them, dealing
7058
Physical Damage and grants you Major Brutality, increasing your Weapon Damage by 20
% for 40
seconds.Flying Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under 25
% Health.Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by
15
%.Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks an
8
% chance to bleed enemies for 1553
Physical Damage over 6
seconds.Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance. Each sword increases your damage done by
3
%.Each dagger increases your Weapon Critical rating. Current bonus:
0
.Twin Blade and Blunt 2
Bow
ULTIMATES
Toxic Barrage
4 seconds
Channel Time
Enemy
Target
28 meters
Range
175 Ultimate
Cost
Unleash a barrage of arrows at an enemy, dealing
After dealing damage you poison the enemy, dealing an additional
You can move at full speed and are immune to all disabling effects while channeling this attack.
87862
Poison Damage over 4
seconds. After dealing damage you poison the enemy, dealing an additional
45378
Poison Damage over 8
seconds after a 1
second delay.You can move at full speed and are immune to all disabling effects while channeling this attack.
Toxic Barrage
SKILLS
Focused Aim
1 seconds
Cast Time
Enemy
Target
40 meters
Range
2709 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
15419
Physical Damage.Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
1320
for 10
seconds.Focused Aim
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
28 meters
Range
10 seconds
Duration
3089 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
2422
Physical Damage to enemies in the target area every 1
second for 8
seconds, after a 2
second delay.Arrow Barrage
Draining Shot
Instant
Cast Time
Enemy
Target
22 meters
Range
3327 Stamina
Cost
Blast an enemy with an enchanted arrow, dealing
If the enemy is hit, you heal for
6835
Physical Damage and reducing their movement speed by 60
% for 3
seconds.If the enemy is hit, you heal for
9652
.Draining Shot
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
3089 Stamina
Cost
Fire a burst of arrows in one shot, dealing
8540
Poison Damage to enemies in front of you, and dealing an additional 6555
Poison Damage over 4
seconds.Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2376 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
Deals up to
5693
Poison Damage and an additional 11732
Poison Damage over 10
seconds.Deals up to
100
% more damage to enemies under 50
% Health.Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for 5
seconds, stacking up to 5
times.Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
4
seconds after you use Roll Dodge.Major Expedition increases your Movement Speed by
30
%.Hasty Retreat 2
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
40
%.Improved Hiding 4
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
180
%.Trafficker 4
Locksmith
Improves your chances of forcing locks by
70
%.Locksmith 4
Kickback
Reduces bounties you willingly pay to guards and fences by
40
%.Kickback 4
Soul Magic
ULTIMATES
Shatter Soul
5 seconds
Channel Time
Enemy
Target
6 meters
Radius
28 meters
Range
5 seconds
Duration
175 Ultimate
Cost
Burn an enemy from the inside with soulfire, dealing
While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for
69508
Magic Damage over 5
seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 11260
Magic Damage to all enemies near them.While channeling this ability, you gain immunity to all disabling effects.
Enemies affected by this ability are revealed for
3
seconds and may not enter stealth or invisibility.Shatter Soul
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to an enemy's soul, dealing
If an affected enemy dies, you fill an empty Soul Gem and heal for
6206
Magic Damage or 17568
Physical Damage over 10
seconds. The damage dealt is based on your highest offensive stats.If an affected enemy dies, you fill an empty Soul Gem and heal for
5263
. You also restore 1973
Magicka and 6260
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.Consuming Trap
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing 2977
Magic Damage to enemies within 8
meters of you.This effect can occur once every
2
minutes.Soul Shatter 2
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.Soul Lock 2
75 Blessed
Increases your healing done by 14%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
Spell Precision
Increases your Spell Critical by 9%.
Vengeance
When you block three spells within 10 seconds of each other, your next damaging Magicka ability used within 5 seconds will always be a Critical Strike.
Butcher
Increases your damage done with Light and Heavy Attacks by 5% to enemies below 25% Health.
72 Master-at-Arms
Increases your damage done with direct damage attacks by 23%.
3 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by 2.09%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
Critical Leech
When you deal Critical Damage, you heal for 330 Health. This effect can occur once every 5 seconds.
64 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 13.01%.
56 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 12.08%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
Unchained
When you use Break Free, the cost of your next Stamina ability used within 5 seconds is reduced by 80%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by 159 for 8 seconds.
75 Quick Recovery
Increases your healing received by 14%.
Revival
When you are resurrected by another player, you gain a damage shield that absorbs 10230 damage for 5 seconds.
Master Gatherer
Reduces your gathering time by 50%.
64 Mooncalf
Increases your Stamina Recovery by 13.01%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability while in combat, you generate 2 Ultimate.
56 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by 12.08%.
Windrunning
Increases your Movement Speed and Mounted Speed by 2%.
Increases your Health and Magicka Recovery by 10% while Sprinting.
Increases your Health and Magicka Recovery by 10% while Sprinting.
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Last Stand
When you fall below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 9 seconds. This effect can occur once every 20 seconds.
43 Mighty
Increases your Physical, Poison, and Disease Damage done by 10.15%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 9%.
49 Piercing
Increases your Physical Penetration by 3906.
28 Thaumaturge
Increases your damage done with damage over time effects by 12.08%.
19 Befoul
Increases the effectiveness of your healing reduction abilities by 12.10%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
56 Tumbling
Reduces the cost of Roll Dodge by 20.15%.
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
51 Ironclad
Reduces your damage taken against direct damage attacks by 19%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
24 Resistant
Increases your Critical Resistance by 700.
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
Mara's Gift
When you die, you heal all allies within 8 meters of you for 3300 Health.
1 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by 0.30% for 3 seconds.
23 Sprinter
Reduces the cost of Sprint by 14.31%.
51 Warlord
Reduces the cost of Break Free by 19%.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Bone Tyrant
Bone Tyrant Skills
Grave Lord
Living Death
Living Death Skills
WEAPON
Two Handed
One Hand and Shield
Dual Wield
Bow
ARMOR
Medium Armor
Heavy Armor
WORLD
Legerdemain
Soul Magic
GUILD
Dark Brotherhood
Fighters Guild
Mages Guild
Psijic Order
Thieves Guild
Undaunted
ALLIANCE WAR
Assault
Support
RACIAL
Wood Elf Skills
CRAFT
Alchemy
Blacksmithing
Clothing
Enchanting
Jewelry Crafting
Provisioning
Woodworking
810 CP
270
The Lord
0
The Lady
0
The Steed
0
270
The Ritual
0
The Atronach
0
The Apprentice
0
270
The Shadow
0
The Lover
0
The Tower
0
The Tower
75
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
14.31
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0.30
% for 3
seconds.Warlord
Reduces the cost of Break Free by
19
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
75
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
14
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
120
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
12.08
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
13.01
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
75
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
19
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
700
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
120
Thaumaturge
Increases your damage done with damage over time effects by
12.08
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
3906
.Mighty
Increases your Physical, Poison, and Disease Damage done by
10.15
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
75
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
2.09
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
23
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
75
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.Spell Erosion
Increases your Spell Penetration by
0
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.Blessed
Increases your healing done by
14
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
75
Befoul
Increases the effectiveness of your healing reduction abilities by
12.10
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
0
%.Tumbling
Reduces the cost of Roll Dodge by
20.15
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
120
Mooncalf
Increases your Stamina Recovery by
13.01
%.Arcanist
Increases your Magicka Recovery by
0
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
12.08
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9867
Health
23083
Stamina
31305
Magicka Recovery
714
Health Recovery
743
Stamina Recovery
1925
Spell Damage
2023
2902
Spell Critical
18.9%
50%
Weapon Damage
4577
9375
Weapon Critical
35.5%
50%
Spell Resistance
23757
Physical Resistance
23757
Critical Resistance
2939
Spell Penetration
6276
Physical Penetration
10182
Magicka
9867
Health
23083
Stamina
31305
Magicka Recovery
714
Health Recovery
743
Stamina Recovery
1925
Spell Damage
2023
2902
Spell Critical
18.9%
50%
Weapon Damage
4577
9375
Weapon Critical
35.5%
50%
Spell Resistance
23757
Physical Resistance
23757
Critical Resistance
2939
Spell Penetration
6276
Physical Penetration
10182
Magicka
9867
Health
23083
Stamina
31305
Magicka Recovery
714
Health Recovery
743
Stamina Recovery
1925
Spell Damage
1787
2372
Spell Critical
18.9%
50%
Weapon Damage
4085
7980
Weapon Critical
40.5%
50%
Spell Resistance
23757
Physical Resistance
23757
Critical Resistance
2939
Spell Penetration
3000
Physical Penetration
6906
Magicka
9867
Health
23083
Stamina
31305
Magicka Recovery
714
Health Recovery
743
Stamina Recovery
1925
Spell Damage
2023
2902
Spell Critical
18.9%
50%
Weapon Damage
4577
9375
Weapon Critical
35.5%
50%
Spell Resistance
23757
Physical Resistance
23757
Critical Resistance
2939
Spell Penetration
6276
Physical Penetration
10182
Stats are only correct for bar #1.
Magicka
9867
Health
22790
Stamina
31027
Magicka Recovery
966
Health Recovery
583
Stamina Recovery
2339
Spell Damage
1787
2496
Spell Critical
18.9%
50%
Weapon Damage
2934
7630
Weapon Critical
50.5%
59%
Spell Resistance
21013
Physical Resistance
21013
Critical Resistance
2939
Spell Penetration
5744
Physical Penetration
8861
Artaeum Takeaway Broth
Battle Spirit
Boon: The Lady
Crusher Enchantment (Target)
Major Brutality
Major Resolve
Minor Endurance
Spirit Guardian
Weapon Damage Enchantment
Bar 1
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
1717 Stamina
Cost
|cffffff
Summon a decaying skeleton from the ground after
Creates a corpse on death.
CRIMINAL ACT
|rSummon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 17649
Disease Damage to all enemies nearby and applying Major Defile to them for 4
seconds, reducing their healing received and Health Recovery by 30
%Creates a corpse on death.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2020 Stamina
Cost
Slam an enemy with an upward swing, dealing
Hitting an enemy that is already Off Balance stuns them for
Targets that are immune to Off Balance are snared by
13534
Physical Damage and setting them Off Balance for 7
seconds. Hitting an enemy that is already Off Balance stuns them for
2
seconds.Targets that are immune to Off Balance are snared by
40
% for 2
seconds.Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1616 Stamina
Cost
Spin around and strike an enemy down, dealing
Other enemies nearby take
5693
Physical Damage. Deals up to 300
% more damage to enemies with less than 50
% Health.Other enemies nearby take
78
% of the damage inflicted to the primary target.Deaden Pain
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
While slotted, your damage taken is reduced by
2
Ultimate and healing 1123
Health every 1
second for 2
seconds per corpse consumed. While you have the heal effect, you gain Major Protection, reducing the damage you take by 30
%. This ability scales off your Max Health.While slotted, your damage taken is reduced by
3
%.Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2828 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
You heal for
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by 10
% for 20
seconds.You heal for
4822
Health when Rally ends. The final heal is increased by 15
% every 1
second, up to a maximum of 300
%.Pestilent Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
225 Ultimate
Cost
|cffffff
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
Dealing damage applies Major Vulnerability to any enemy hit for
CRIMINAL ACT
|rUnleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing 10162
, 10670
, and 15574
Disease Damage with the first, second, and third smash.Dealing damage applies Major Vulnerability to any enemy hit for
8
seconds, increasing their damage taken by 30
%. Enemies hit cannot be affected again for 20
seconds.Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2376 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
Deals up to
5693
Poison Damage and an additional 11732
Poison Damage over 10
seconds.Deals up to
100
% more damage to enemies under 50
% Health.Mortal Coil
Instant
Cast Time
28 meters
Range
0 Magicka
Cost
Siphon the last remnants of life from a corpse, healing for
You also restore
While slotted, your healing done is increased by
22238
Health over 12
seconds to yourself and all allies between you and the corpse. This portion of the ability scales off your highest offensive stats.You also restore
1295
Stamina over 12
seconds while siphoning the corpse. While slotted, your healing done is increased by
3
%.Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2626 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
20107
Health over 4
seconds.Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
3672 Magicka
Cost
|cffffff
Conjure a ghostly spirit to do your bidding and stay by your side for
While active,
Creates a corpse on death.
CRIMINAL ACT
|rConjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every 2
seconds, restoring 2160
Health.While active,
10
% of the damage you take is transferred to the spirit instead.Creates a corpse on death.
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
Creates a corpse when the effect completes.
5280
for 20
seconds. While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.Creates a corpse when the effect completes.
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
250 Ultimate
Cost
|cffffff
Become a horrific Ravenous Goliath, increasing your Max Health by
While transformed, your damaging Light Attacks restore
CRIMINAL ACT
|rBecome a horrific Ravenous Goliath, increasing your Max Health by
30000
for 20
seconds and immediately restoring 30000
Health. While transformed, your damaging Light Attacks restore
462
Health and your fully charged Heavy Attacks restore 1314
Health. You deal 1535
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.Overload
Werewolf
Character data Edited on 2020-09-19 16:41:50
Obtida de "https://pt.uesp.net/wiki/Especial:EsoBuildData"