ESO Build Data

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LEVEL
50
CHAMPION POINTS 600
ALDMERI DOMINION RANK
Imperial Sorcerer (Other)
0 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 280

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
170 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
2952
Shock Damage and stuns nearby enemies for
3
seconds. Rank IV increases damage by
6
% The atronach cannot move but attacks nearby enemies with targeted and area attacks.

An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
3315 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
355
Shock Damage plus an additional
30
% damage.

Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
1423
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
2733 Magicka
Cost
Curse an enemy with a destructive rune, dealing
3392
Magic Damage to the target and
1563
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing an additional
3392
Magic Damage to the target and
1563
Magic Damage to all other nearby enemies after
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3315 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
1423
Shock Damage. Rank IV increases damage by
18
% damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
3388
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
3230 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
6101
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Hardened Ward
Bound Armaments
Instant
Cast Time
Self
Target
3672 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.

The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Bound Armaments
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16941
Health
20754
Stamina
19171

Magicka Recovery
740
Health Recovery
383
Stamina Recovery
893

Spell Damage
821
2084
Spell Critical
36%
50%
Weapon Damage
821
2339
Weapon Critical
43.4%
50%

Spell Resistance
12315
Physical Resistance
11589
Critical Resistance
0

Spell Penetration
100
Physical Penetration
100
Boon: The Thief
Major Brutality
Major Prophecy
Major Savagery
Withered Tree Inn Venison Pot Roast
Bar 1
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
2733 Magicka
Cost
Curse an enemy with a destructive rune, dealing
3392
Magic Damage to the target and
1563
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing an additional
3392
Magic Damage to the target and
1563
Magic Damage to all other nearby enemies after
8.5
seconds.

You can have only one Haunting Curse active at a time.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1080 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
779
Physical Damage with each weapon and causing them to bleed for an additional
3647
Physical Damage over
9
seconds.

You also heal for
431
Health every
2
seconds for the duration.
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2160 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
387
Physical Damage.

The final hit deals
300
% more damage and heals you for
60
% of the damage caused.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2592 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
313
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4158 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
3871
Physical Damage to enemies in front of you and an additional
4375
Physical Damage over
5
seconds.

While slotted, your Weapon Damage is increased by
5
%.
Bar 2
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2484 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
788
Flame Damage,
788
Frost Damage, and
827
Shock Damage.

Up to 2 nearby enemies will take
991
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
3230 Magicka
Cost
Create a nexus of storm energy at the target location that deals
864
Shock Damage to nearby enemies every
1
second.

While active, allies can activate Conduit to deal
2917
Shock Damage to enemies near the ally.
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
3002 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
638
Magic Damage to enemies in the target area every
1
second.

Gains a new effect depending on your staff type:

Blockade of Fire deals extra damage to Burning enemies.

Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.

Blockade of Storms sets Concussed enemies off-balance.
Bound Armaments
Instant
Cast Time
Self
Target
3672 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.

The armor also increases your damage with Heavy Attacks by
11
% and increases your Max Stamina by
8
%.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4158 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Elemental Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
2798
Magic Damage every
1
second for
7
seconds.

Gains a new effect depending on your staff type:

Fiery Rage increases the damage by
10
%.

Icy Rage immobilizes enemies for
3
seconds.

Thunderous Rage increases the duration by
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2017-04-18 18:56:44