ESO Build Data
A UESPWiki – Sua fonte de The Elder Scrolls desde 1995
LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
High Elf Templar (Other)
0 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 273
Skyshards:
0 / 3
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
39 seconds
Duration
240 Ultimate
Cost
Sound your war horn to rally your forces, increasing you and your allies' Max Magicka, Health, and Stamina by
You and your allies gain Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
10
% for 39
seconds.You and your allies gain Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
for 39
seconds.Sturdy Horn
SKILLS
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7533 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
30
% and Mounted Speed by 30
%.Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for 8
seconds.Charging Maneuver
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2511 Stamina
Cost
Renew your forces' resolve, healing yourself for
4312
Health over 5
seconds and nearby allies for 3327
Health over 5
seconds.Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
30 seconds
Duration
7533 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
When the ball of caltrops initially explodes it deals an immediate
317
Physical Damage every 1
second to up to 12
enemies and reducing their Movement Speed by 30
%.When the ball of caltrops initially explodes it deals an immediate
647
Physical Damage and reduces the Movement Speed of enemies hit by 70
% for 3
seconds.Razor Caltrops
Proximity Detonation
Instant
Cast Time
Self
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
3281 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 3652
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of 250
% increased damage.Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 2
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep.Any ability with a range greater than
15
meters is affected.Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.Combat Frenzy 2
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
192 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
Each time a ward dissolves, you restore
23426
damage. Each time a ward dissolves, you restore
6
Ultimate and 393
Magicka.Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
6882 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
35
%.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
6 seconds
Duration
6561 Magicka
Cost
Cleanse yourself and your group, removing
If a negative effect is removed, the target is healed for
2
negative effects and reducing the duration of any further negative effects by 50
% for 6
seconds.If a negative effect is removed, the target is healed for
18
% of their Max Health.Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
3768 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by
10
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Scorching Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
1531 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by
50
%, take 14237
Flame Damage over 3
seconds, and cannot return to stealth or invisibility for the duration.Scorching Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
Current bonus:
10
% for each Support ability slotted.Current bonus:
0
%.Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.Battle Resurrection 2
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3718 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
While active, up to three times when spell damage is absorbed, you restore
8839
damage over 6
seconds.While active, up to three times when spell damage is absorbed, you restore
780
Magicka. Each piece of Light Armor worn increases the Magicka restored by 6
%.Harness Magicka
PASSIVES
Evocation
Reduces the Magicka cost of your abilities by
Current bonus:
3
% for each piece of Light Armor equipped. Current bonus:
15
%.Evocation 3
Recovery
Increases your Magicka Recovery by
Current bonus:
4
% for each piece of Light Armor equipped.Current bonus:
20
%.Recovery 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
363
for each piece of Light Armor equipped. Current bonus:
1815
.Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
23 seconds
Duration
4018 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
Each piece of Medium Armor worn increases the duration of this ability by
15
% for 23
seconds.Each piece of Medium Armor worn increases the duration of this ability by
5
%.Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
Current bonus:
328
for each piece of Medium Armor equipped.Current bonus:
328
.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
4
%.Reduces the Stamina cost of your abilities by
3
% per piece of Medium Armor equipped. Current bonus:
3
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% per piece of Medium Armor equipped. Current bonus:
7
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
5
%.Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
77997
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
103996
%.Athletics 2
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
15 seconds
Duration
4520 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
Also grants you immunity to knockback and disabling effects for
Each piece of Heavy Armor worn increases the duration of this ability by
5280
for 15
seconds.Also grants you immunity to knockback and disabling effects for
5
seconds.Each piece of Heavy Armor worn increases the duration of this ability by
5
%.Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
362
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
4
%.You restore
186
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
186
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for 5
seconds when you take damage, stacking up to 20
times.Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%. Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Rapid Mending 2
Aedric Spear
ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
Enemies in front of you take
5220
Physical Damage to all nearby enemies and an additional 2462
Physical Damage every 2
seconds for 6
seconds.Enemies in front of you take
66
% more initial damage.Crescent Sweep
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2392 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
The nearest enemy takes
Also heals you for
735
Magic Damage with each strike.The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by 70
% for 2
seconds on the final hit.Also heals you for
35
% of the damage done.Puncturing Sweep
Binding Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
3014 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
1826
Physical Damage, stunning them for 3.5
seconds, and knocking them back 5
meters.Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2844 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
if the enemy hit is casting, they are interrupted and set off balance for
4380
Magic Damage and stunning them for 2.4
seconds.if the enemy hit is casting, they are interrupted and set off balance for
5
seconds.Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2625 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
While active, an ally can activate the Blessed Shards synergy, restoring
2873
Magic Damage to enemies in the target area and an additional 614
Magic Damage every 1
second for 8
seconds.While active, an ally can activate the Blessed Shards synergy, restoring
25
% of their Max Stamina and an additional 1700
Stamina over 10
seconds.Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3500 Magicka
Cost
Surround yourself with solar rays, granting a damage shield equal to
Each nearby enemy increases the shield's strength by
When the shield expires it explodes outward, dealing
30
% of your Max Health for 6
seconds.Each nearby enemy increases the shield's strength by
4
% when the shield is activated.When the shield expires it explodes outward, dealing
56
% of the damage absorbed to nearby enemies.Blazing Shield
PASSIVES
Piercing Spear
Increases your Critical Damage done and your damage against blocking targets by
10
% while you have an Aedric Spear ability slotted.Piercing Spear 2
Spear Wall
Increases the amount of damage you can block from melee attacks by
15
% while you have an Aedric Spear ability slotted.Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional 1343
Physical Damage or 2705
Magic Damage, whichever is higher. This effect can occur once every 0.5
seconds.Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by 2640
.Balanced Warrior 2
Dawn's Wrath
ULTIMATES
Solar Disturbance
Instant
Cast Time
Ground
Target
28 meters
Range
8 seconds
Duration
240 Ultimate
Cost
Call down a fragment of the sun to the target area, dealing
An ally can activate Supernova, dealing
2612
Magic Damage each second to enemies, reducing their damage done by 30
% and reducing their movement speed by 65
%.An ally can activate Supernova, dealing
5700
Magic Damage to all enemies in the area and stunning them for 2.5
seconds.Solar Disturbance
SKILLS
Reflective Light
Instant
Cast Time
Enemy
Target
4.5 meters
Radius
28 meters
Range
2187 Magicka
Cost
Blast up to three enemies with a charge of radiant heat, dealing
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
3509
Flame Damage, an additional 5453
Flame Damage over 6.5
seconds, and reducing their Movement Speed by 40
%.Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.Reflective Light
Solar Barrage
Instant
Cast Time
Area
Target
8 meters
Radius
2625 Magicka
Cost
Scorch enemies around you with a blast of solar energy, dealing
Also grants you Empower, increasing the damage of your next attack by
3130
Magic Damage.Also grants you Empower, increasing the damage of your next attack by
20
%.Solar Barrage
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1487 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
Maximum copied damage:
Targets are also inflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1319
Physical Damage while also copying all their damage taken for 6
seconds and releasing 20
% of it as additional Physical Damage to them.Maximum copied damage:
5060
.Targets are also inflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1320
for 6
seconds.Power of the Light
Unstable Core
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
5 seconds
Duration
3718 Magicka
Cost
Place volatile magnetic energy on an enemy which explodes after
5
seconds, dealing 5749
Magic Damage to them and nearby enemies.Unstable Core
Radiant Oppression
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3718 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
Also deals up to
9571
Magic Damage over 2.8
seconds. Deals up to 330
% more damage to enemies below 50
% Health.Also deals up to
20
% more damage in proportion to your current Magicka.Radiant Oppression
PASSIVES
Enduring Rays
Increases the duration of your Sun Fire, Eclipse, and Nova abilities by
30
%.Enduring Rays 2
Prism
Casting a Dawn's Wrath ability generates
3
Ultimate. This effect can occur once every 6
seconds.Prism 2
Illuminate
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for
20
seconds, increasing your Spell Damage by 5
%.Illuminate 2
Restoring Spirit
Reduces the Magicka, Stamina, and Ultimate costs of your abilities by
4
%.Restoring Spirit 2
Restoring Light
ULTIMATES
Practiced Incantation
6 seconds
Channel Time
Area
Target
20 meters
Radius
6 seconds
Duration
120 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
You cannot move while channeling, but you gain immunity to all enemy control effects.
5796
Health every 1
second.You cannot move while channeling, but you gain immunity to all enemy control effects.
Practiced Incantation
SKILLS
Breath of Life
Instant
Cast Time
Area
Target
28 meters
Radius
3718 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally for
Also heals one other injured target for
7241
Health.Also heals one other injured target for
3623
Health.Breath of Life
Hasty Prayer
1.5 seconds
Cast Time
Area
Target
10 meters
Radius
3062 Magicka
Cost
Focus your spiritual devotion, healing you and nearby allies for
You can move at full speed while casting this ability.
7454
Health.You can move at full speed while casting this ability.
Hasty Prayer
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, restoring
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
2606
Health and 2606
Stamina to you and nearby allies for each corpse in the area.While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.Repentance
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3062 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
5
harmful effects from yourself immediately and healing you and nearby allies for 797
Health every 2
seconds for 24
seconds.Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
3929
Health.Extended Ritual
Restoring Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
1531 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
8
seconds after leaving it.The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also gain Minor Vitality and Minor Protection, increasing your healing received by 8
% and reducing your damage taken by 8
%.Restoring Focus
PASSIVES
Mending
Increases the healing effects from your Restoring Light abilities by up to
10
%, in proportion to the severity of the target's wounds.Mending 2
Sacred Ground
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by
4
seconds after leaving them you gain Major Mending, increasing your healing done by 25
%.Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by
30
%.Sacred Ground 2
Light Weaver
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by
Healing Ritual grants
Channeling Rite of Passage grants a
Increases the duration of Restoring Aura by
20
%. Healing Ritual grants
2
Ultimate to allies under 60
% Health.Channeling Rite of Passage grants a
16500
bonus to your Armor.Light Weaver 2
Master Ritualist
Increases resurrection speed by
Resurrected allies return with
Gives you a
20
%. Resurrected allies return with
100
% more Health. Gives you a
50
% chance to fill an empty Soul Gem after each successful resurrection.Master Ritualist 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
40
meters or closer.Keen Eye: Reagents 3
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Snakeblood
Reduces duration of negative effects in potions by 100% when consumed.
Snakeblood 3
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
120 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
7563
Physical Damage to enemies in front of you, an additional 8483
Physical Damage over 5
seconds., and stunning them for 2.5
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
28 meters
Range
3265 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
After firing the bolt at an enemy this ability changes into Tighten, allowing you to pull yourself to that enemy and deal
2241
Physical Damage and reducing their Movement Speed by 40
% for 6
seconds.After firing the bolt at an enemy this ability changes into Tighten, allowing you to pull yourself to that enemy and deal
1964
Physical Damage if they are within 22
meters of you.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
7178 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area have the cost of Roll Dodge reduced by 20
% and gain Minor Protection and Minor Endurance, reducing your damage taken by 8
% and increasing your Stamina Recovery by 10
%.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5022 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 6
seconds after you deal Critical Damage from Crouch, increasing your damage done by 8
%.Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
3516 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
When triggered, the trap deals
1.5
seconds to arm and lasts for 1
minute.When triggered, the trap deals
1221
Physical Damage, an additional 3312
Physical Damage over 6
seconds, immobilizes the enemy for 6
seconds, and grants you Minor Force, increasing your Critical Damage done by 10
%.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
20
%.Intimidating Presence 1
Slayer
Increases your Weapon Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
0
%.Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
162 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
You generate
9934
Flame Damage to all enemies in the area, knocking them back, and stunning them for 2
seconds.After impact, enemies in the target area take
3167
Flame Damage every 1
second for 10
seconds.You generate
12
Ultimate for each enemy hit by the initial blast.Shooting Star
SKILLS
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
2318 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun and reduce the damage from stealth attacks by 50
% for you and nearby allies.Radiant Magelight
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1070 Magicka
Cost
Bind an enemy with chaotic magic, dealing
Grants you Major Sorcery, increasing your Spell Damage by
While slotted, your Max Health is increased by
5516
Magic Damage over 14.4
seconds and healing you for 1306
Health and an additional 1306
Health every 6
seconds.Grants you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.While slotted, your Max Health is increased by
8
%.Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2673 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
When triggered, the rune blasts all enemies in the target area for
2
seconds to arm and lasts for 30
seconds.When triggered, the rune blasts all enemies in the target area for
4217
Flame Damage and an additional 3083
Flame Damage over 12
seconds.Scalding Rune
Balance
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
After the exchange is complete, you gain Major Resolve and Major Ward for
The exchange prevents you from healing yourself for
3664
Health in exchange for 1838
Magicka.After the exchange is complete, you gain Major Resolve and Major Ward for
23
seconds, increasing your Physical and Spell Resistance by 5280
.The exchange prevents you from healing yourself for
4
seconds, but you can receive healing from other players.Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
Current bonus:
2
% for each Mages Guild ability slotted.Current bonus:
0
%.Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next direct damage attack by
20
% for 5
seconds.Might of the Guild 2
Undaunted
SKILLS
Overflowing Altar
1.5 seconds
Cast Time
Area
Target
8 meters
Radius
33 seconds
Duration
3500 Magicka
Cost
Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
Allies can also activate the Blood Feast synergy to heal themselves for
600
Health every 1
second when damaging them.Allies can also activate the Blood Feast synergy to heal themselves for
65
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
5 seconds
Duration
3266 Stamina
Cost
Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by
Allies can activate the Arachnophobia synergy against any snared enemy, dealing
50
%. After 5
seconds the webs burst into venom, dealing 2520
Poison Damage to enemies within.Allies can activate the Arachnophobia synergy against any snared enemy, dealing
6087
Poison Damage to them, fearing them for 3.8
seconds, and summoning 2
spiders to attack for 15
seconds.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3266 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
Grants a
1359
Physical Damage and forcing them to attack you for 15
seconds.Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing 2024
Magic Damage to a target enemy over 2
seconds, and then causing the target to explode for 6020
Magic Damage to all nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3265 Stamina
Cost
Surround yourself with a whirlwind of bones, absorbing damage equivalent to
Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to
The Spinal Surge synergy lasts
30
% of your Max Health. Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to
60
% of their Max Health. It also grants them Minor Vitality, which increases healing received by 8
%. The Spinal Surge synergy lasts
10
seconds and affects up to four nearby allies.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3718 Magicka
Cost
Project a globe of regeneration that floats forward, restoring
An ally can also activate the Healing Combustion synergy, healing themselves for
675
Health to nearby allies. An ally can also activate the Healing Combustion synergy, healing themselves for
4685
and restoring 0
Magicka instantly and 1
% Magicka over 10
seconds to nearby allies per enemy hit.Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
610
Health, 337
Stamina, and 1040
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
6
%.Undaunted Mettle 2
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
Increases your experience gained by
15
%.Increases your experience gained by
1
%.Highborn 1
Spellcharge
Increases your Magicka Recovery by
9
%.Spellcharge 3
Gift of Magnus
Increases your Max Magicka by
10
%.Gift of Magnus 3
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.Elemental Talent 3
Dual Wield
ULTIMATES
Thrive in Chaos
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
144 Ultimate
Cost
Slash enemies in front of you, dealing
Each enemy hit increases your damage done by
15638
Physical Damage over 8
seconds and healing you for 50
% of the damage done.Each enemy hit increases your damage done by
5
% for the duration, up to a maximum of 30
% more damage done.Thrive in Chaos
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2511 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
The final hit deals
347
Physical Damage. The final hit deals
300
% more damage and heals you for 60
% of the damage caused.Bloodthirst
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1256 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
You also heal for
705
Physical Damage with each weapon and causing them to bleed for an additional 3295
Physical Damage over 9
seconds.You also heal for
362
Health every 2
seconds for the duration.Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3516 Stamina
Cost
Launch yourself into a lethal spin, dealing
1298
Physical Damage to nearby enemies. Deals up to 100
% more damage to enemies based on each percentage of their missing Health.Steel Tornado
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3516 Stamina
Cost
Create a ring of floating razors around you, dealing
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
782
Physical Damage to all nearby enemies every 3
seconds for 15
seconds.The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
20
%.Deadly Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
28 meters
Range
2763 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
Also grants Major Brutality, increasing your Weapon Damage by
2387
Physical Damage and reducing their Movement Speed by 50
% for 6
seconds.Also grants Major Brutality, increasing your Weapon Damage by
20
% for 20
seconds.Flying Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under 25
% Health.Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
20
%.Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
Each mace causes your attacks to ignore
Each sword increases your damage done by
Each dagger increases your Weapon Critical rating. Current bonus:
Each axe gives your melee attacks a
8
% chance to bleed enemies for 2995
Physical Damage over 6
seconds.Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance. Each sword increases your damage done by
2.5
%.Each dagger increases your Weapon Critical rating. Current bonus:
0
.Twin Blade and Blunt 2
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
10 meters
Radius
7 seconds
Duration
240 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing 4432
Magic Damage every 1
second for 7
seconds.Eye of the Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2187 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Up to 2 nearby enemies will take
1693
Flame Damage, 1693
Frost Damage, and 1693
Shock Damage. Up to 2 nearby enemies will take
2056
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.Force Pulse
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2643 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Gains a new effect depending on your staff type:
Blockade of Fire deals extra damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies off-balance.
1230
Magic Damage to enemies in the target area every 1
second.Gains a new effect depending on your staff type:
Blockade of Fire deals extra damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies off-balance.
Elemental Blockade
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
3080 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
Gains a new effect depending on your staff type:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
3187
Magic Damage and an additional 4220
Magic Damage over 8
seconds.Gains a new effect depending on your staff type:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
Destructive Reach
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
Also applies Minor Magickasteal to the enemy for
24
seconds, reducing their Spell Resistance by 5280
.Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore 400
Magicka every 1
second when damaging them.Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2625 Magicka
Cost
Release a surge of elemental energy, dealing
3043
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10
% for 33
seconds.Pulsar
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
Shock Heavy Attacks damage nearby enemies for
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Fully-charged Flame Heavy Attacks deal
12
% additional damage.Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs 1221
damage. While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
Lightning Staff increases your damage done with area of effect abilities by
Frost Staff reduces the cost of blocking by
Flame Staff increases your damage done with single target abilities by
8
%.Lightning Staff increases your damage done with area of effect abilities by
8
%.Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by 20
%.Ancient Knowledge 2
Destruction Expert
You restore
3600
Magicka when you kill an enemy with a Destruction Staff ability.Destruction Expert 2
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
192 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
The bats heal you for
2612
Magic Damage to nearby enemies every 1
second for 5
seconds.The bats heal you for
2170
Health for each enemy they damage.Devouring Swarm
SKILLS
Accelerating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
2187 Magicka
Cost
Consume an enemy's life force, dealing
When you activate the drain, the enemy is stunned for
When the drain ends you gain Minor Expedition, increasing your Movement Speed by
3560
Magic Damage and restoring 20
% of your missing Health every 1
second for 3
seconds. When you activate the drain, the enemy is stunned for
3
seconds.When the drain ends you gain Minor Expedition, increasing your Movement Speed by
10
% for 20
seconds.Accelerating Drain
Baleful Mist
4 seconds
Channel Time
Area
Target
5 meters
Radius
4 seconds
Duration
4594 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
75
% and dealing 1233
Magic Damage to nearby enemies every 1
second for 4
seconds.Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Baleful Mist
PASSIVES
Savage Feeding
After feeding, your target is set off-balance and stunned for
4
seconds.Savage Feeding 2
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
7
days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below 50
% Health.Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.Dark Stalker 1
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
Dual Wield
Destruction Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Vampire
GUILD
Fighters Guild
Mages Guild
Undaunted
ALLIANCE WAR
Assault
Support
RACIAL
High Elf Skills
CRAFT
Alchemy
0 CP
0
The Lord
0
The Lady
0
The Steed
0
0
The Ritual
0
The Atronach
0
The Apprentice
0
0
The Shadow
0
The Lover
0
The Tower
0
The Tower
0
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
0
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
0
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
0
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
0
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.Spell Erosion
Increases your Spell Penetration by
0
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
0
%.Tumbling
Reduces the cost of Roll Dodge by
0
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
0
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
25999
Health
15270
Stamina
8435
Magicka Recovery
663
Health Recovery
321
Stamina Recovery
534
Spell Damage
1986
4800
Spell Critical
26.2%
50%
Weapon Damage
1415
1980
Weapon Critical
11.4%
50%
Spell Resistance
11847
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
10144
Physical Penetration
5260
Magicka
25999
Health
15270
Stamina
8435
Magicka Recovery
663
Health Recovery
321
Stamina Recovery
534
Spell Damage
2223
5134
Spell Critical
26.2%
50%
Weapon Damage
1751
2388
Weapon Critical
11.4%
50%
Spell Resistance
11847
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
10144
Physical Penetration
5260
Magicka
25999
Health
15270
Stamina
8435
Magicka Recovery
663
Health Recovery
321
Stamina Recovery
534
Spell Damage
1986
4800
Spell Critical
26.2%
50%
Weapon Damage
1415
1980
Weapon Critical
11.4%
50%
Spell Resistance
11847
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
10144
Physical Penetration
5260
Magicka
25999
Health
15270
Stamina
8435
Magicka Recovery
663
Health Recovery
321
Stamina Recovery
534
Spell Damage
1986
4800
Spell Critical
26.2%
50%
Weapon Damage
1415
1980
Weapon Critical
11.4%
50%
Spell Resistance
11847
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
10144
Physical Penetration
5260
Stats are only correct for bar #2.
Magicka
25999
Health
15270
Stamina
8435
Magicka Recovery
663
Health Recovery
321
Stamina Recovery
534
Spell Damage
1986
4800
Spell Critical
26.2%
50%
Weapon Damage
1415
1980
Weapon Critical
11.4%
50%
Spell Resistance
11847
Physical Resistance
9669
Critical Resistance
0
Spell Penetration
10144
Physical Penetration
5260
Stats are only correct for bar #2.
Melon-Baked Parmesan Pork
Minor Slayer
Bar 1
Bar 2
Overload
Werewolf
Character data Edited on 2017-04-14 23:09:04
Obtida de "https://pt.uesp.net/wiki/Especial:EsoBuildData"