Shivering:Amber Weapons
Amber Weapons are obtained through The Antipodean Hammer quest. Bring Amber to Dumag gro-Bonk at The Missing Pauldron to have leveled weapons and armor made; also providing the appropriate Amber Matrix allows enchanted items to be made. Amber Matrices are only found in random containers.
In many respects, Perfect-grade Madness and Amber weapons are the highest quality weapons in the game, exceeding the equivalent Daedric weapons in damage and health. One noticeable limitation, however, is that (unenchanted) Amber weapons never ignore Resist Normal Weapons effects, and therefore are unable to inflict damage on creatures such as ghosts.
For statistics on related items, see their respective articles:
Levels
The grade of weapons you will receive is based on your level. The enchantment is also based on your level:
Level | Quality Prefix | Enchantment |
---|---|---|
1-2 | Impure | Damage Health 2pts |
3-4 | Unpolished | Damage Health 5pts |
5-7 | Lesser | Damage Health 7pts |
8-9 | <None> | Damage Health 10pts |
10-13 | Fine | Damage Health 12pts |
14-17 | Very Fine | Damage Health 15pts |
18-22 | Grand | Damage Health 17pts |
23+ | Perfect | Damage Health 20pts |
Statistics
Prefix | FormID | FormID (Magic) |
Weight | Health | Value | Damage | Speed | Reach | Effects | |
---|---|---|---|---|---|---|---|---|---|---|
Amber Arrow - 1 Amber for 25 arrows | ||||||||||
Impure | 0009225B | 00092779 | 0.1 | N/A | 2/2 | 9 | 1 | N/A | Damage Health 2pts | |
Unpolished | 000922C7 | 0009277B | 0.1 | 3/6 | 10 | Damage Health 5pts | ||||
Lesser | 000922CA | 0009277C | 0.1 | 4/9 | 11 | Damage Health 7pts | ||||
<None> | 00016C7E | 00016CDB | 0.1 | 65/73 † | 12 | Damage Health 10pts | ||||
Fine | 00016C7F | 00016CDC | 0.1 | 10/21 | 13 | Damage Health 12pts | ||||
Very Fine | 00016C80 | 00016CDD | 0.15 | 16/31 | 14 | Damage Health 15pts | ||||
Grand | 00016C81 | 00016CDE | 0.23 | 28/46 | 15 | Damage Health 17pts | ||||
Perfect | 00016C82 | 00016CDF | 0.28 | 43/65 | 16 | Damage Health 20pts | ||||
Amber Bow - 2 Amber | ||||||||||
Impure | 00091D69 | 00092754 | 9 | 130 | 20/80 | 9 | 1 | N/A | Damage Health 2pts | |
Unpolished | 00091D9C | 00092755 | 11 | 160 | 45/288 | 10 | Damage Health 5pts | |||
Lesser | 00091DA5 | 00092756 | 13 | 200 | 105/530 | 11 | Damage Health 7pts | |||
<None> | 00016BF7 | 00016C8A | 15 | 240 | 260/928 | 13 | Damage Health 10pts | |||
Fine | 00016BF8 | 00016C8B | 17 | 290 | 550/1401 | 15 | Damage Health 12pts | |||
Very Fine | 00016BF9 | 00016C8C | 19 | 340 | 1145/2300 | 17 | Damage Health 15pts | |||
Grand | 00016BFA | 00016C8D | 21 | 390 | 2375/3733 | 19 | Damage Health 17pts | |||
Perfect | 00016BFB | 00016C8E | 23 | 450 | 4025/5707 | 21 | Damage Health 20pts | |||
Amber Hammer - 4 Amber (Blunt Two Hand) | ||||||||||
Impure | 00091D6D | 00092757 | 35 | 225 | 95//155 | 15 | 0.7 | 1.3 | Damage Health 2pts | |
Unpolished | 00091DA2 | 00092758 | 44 | 290 | 165/408 | 17 | Damage Health 5pts | |||
Lesser | 00091DBA | 00092759 | 53 | 360 | 315/740 | 19 | Damage Health 7pts | |||
<None> | 00016BFF | 00016C92 | 62 | 440 | 615/1283 | 21 | Damage Health 10pts | |||
Fine | 00016C00 | 00016C93 | 71 | 530 | 1150/2001 | 23 | Damage Health 12pts | |||
Very Fine | 00016C01 | 00016C94 | 80 | 625 | 2150/3305 | 25 | Damage Health 15pts | |||
Grand | 00016C02 | 00016C95 | 89 | 730 | 3900/5258 | 27 | Damage Health 17pts | |||
Perfect* | 00016C03 | 00016C96 | 98 | 840 | 6100/7782 | 29 | Damage Health 20pts | |||
Amber Mace - 2 Amber (Blunt One Hand) | ||||||||||
Impure | 00091D6C | 0009275A | 17 | 165 | 30/90 | 11 | 0.9 | 1 | Damage Health 2pts | |
Unpolished | 00091D9F | 0009275B | 21 | 220 | 85/328 | 13 | Damage Health 5pts | |||
Lesser | 00091DB2 | 0009275C | 25 | 285 | 125/550 | 15 | Damage Health 7pts | |||
<None> | 00016C07 | 00016C9A | 29 | 360 | 280/948 | 17 | Damage Health 10pts | |||
Fine | 00016C08 | 00016C9B | 33 | 440 | 565/1416 | 19 | Damage Health 12pts | |||
Very Fine | 00016C09 | 00016C9C | 37 | 525 | 1125/2280 | 21 | Damage Health 15pts | |||
Grand | 00016C0A | 00016C9D | 41 | 620 | 2350/3708 | 23 | Damage Health 17pts | |||
Perfect | 00016C0B | 00016C9E | 45 | 720 | 4050/5732 | 25 | Damage Health 20pts | |||
Amber Sword - 3 Amber (Blade One Hand) | ||||||||||
Impure | 00091D6A | 0009276B | 22 | 165 | 35/95 | 11 | 1 | 1 | Damage Health 2pts | |
Unpolished Dull** | 00091D9E | 0009276C | 26 | 220 | 85/328 | 13 | Damage Health 5pts | |||
Lesser | 00091DB1 | 0009276D | 30 | 285 | 165/590 | 15 | Damage Health 7pts | |||
<None> | 00016C0F | 00016CA2 | 34 | 360 | 310/978 | 17 | Damage Health 10pts | |||
Fine | 00016C10 | 00016CA3 | 38 | 440 | 630/1481 | 19 | Damage Health 12pts | |||
Very Fine | 00016C11 | 00016CA4 | 42 | 525 | 1270/2425 | 21 | Damage Health 15pts | |||
Grand | 00016C12 | 00016CA5 | 46 | 620 | 2400/3758 | 23 | Damage Health 17pts | |||
Perfect | 00016C13 | 00016CA8 | 50 | 720 | 3800/5482 | 25 | Damage Health 20pts |
† Normal Amber Arrows are unusually expensive — the cost of these arrows was probably intended to be 6/14.
* The Perfect Amber Hammer has the highest base damage of any weapon in the game, only tying with Nerveshatter and the Bound Sword.
** This version of the sword is labeled "Unpolished Dull Amber Sword" instead of "Unpolished Amber Sword" (for both the plain and enchanted versions of the sword).
Bugs
- Although a Magical Amber Sword only takes three pieces of Amber to make, you must have at least four pieces of amber in your inventory along with the matrix before you are given the option of making one. This is caused by the script checking the "Hammer or Claymore" value instead of the "Sword" value.