Online:Buffs

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Buffs and Debuffs are temporary character effects applied by some abilities and potions. Buffs are beneficial, and debuffs are detrimental.

Buffs

Buff Name Type Description Abilities
Berserk Minor Increases all damage done by 8%.
Major Increases all damage done by 25%.
Brutality Minor Increases weapon damage by 5%.
Major Increases weapon damage by 20%.
Empower Minor Increases damage of next attack by 5%.
Major Increases damage of next attack by 20%.
Endurance Minor Increases stamina recovery by 10%.
Major Increases stamina recovery by 20%.
Evasion Minor Increases dodge chance by 5%.
Major Increases dodge chance by 20%.
Expedition Minor Increases movement speed by 10%.
Major Increases movement speed by 40%.
Force Minor Increases critical damage amounts by 15%.
Major Increases critical damage amounts by 30%.
Fortitude Minor Increases health recovery by 10%.
Major Increases health recovery by 20%.
Gallop Minor Increases mounted speed by 10%.
Major Increases mounted speed by 40%.
Heroism Minor Increases Ultimate gain by 1.
Major Increases Ultimate gain by 3.
Intellect Minor Increases magicka recovery by 10%.
Major Increases magicka recovery by 20%.
Mending Minor Increases healing done by 8%.
Major Increases healing done by 30%.
Prophecy Minor Increases spell critical chance by 3%.
Major Increases spell critical chance by 10%.
Protection Minor Reduces damage taken by 8%.
Major Reduces damage taken by 30%.
Resolve Minor Small increase to physical resistance.
Major Larger increase to physical resistance.
Savagery Minor Increases weapon critical chance by 3%.
Major Increases weapon critical chance by 10%.
Sorcery Minor Increases spell damage by 5%.
Major Increases spell damage by 20%.
Vitality Minor Increases healing taken by 8%.
Major Increases healing taken by 30%.
Ward Minor Small increase to spell resistance.
Major Larger increase to spell resistance.

Debuffs

Debuff Name Type Description Abilities
Breach Minor Small decrease to target's spell resistance.
Major Larger decrease to target's spell resistance.
Defile Minor Reduces target's healing taken by 15%.
Major Reduces target's healing taken by 30%.
Fracture Minor Small decrease to target's physical resistance.
Major Larger decrease to target's physical resistance.
Maim Minor Reduces target's damage dealt by 15%.
Major Reduces target's damage dealt by 30%.
Mangle Minor Reduces target's max health by 10%.
Major Reduces target's max health by 40%.