Morrowind Mod:Tamriel Rebuilt/Undead

A UESPWiki – Sua fonte de The Elder Scrolls desde 1995

The mainland of Morrowind hosts many varieties of undead. Some of these will be familiar to seasoned travelers from Vvardenfell, but there are new varieties of some undead, as well as terrifying new additions. A full list of creatures can be found here.

Mummies

Mummies are the remains of the buried dead, trailing the bandages with which they were wrapped after having been embalmed. Although their attacks are fairly weak, mummies can infect the unwary with the disease Brain Rot. Plaguebearer mummies are even more deadly as they are infected with a remarkable range of diseases: Astral Vapors, Ataxia, Chills, Collywobbles, Dampworm, Greenspore, Helljoint, Rockjoint, Rust Chancre, Serpiginous Dementia, Swamp Fever, Wither, and Yellow Tick.

Creature Drops Health Attacks Soul
Mummy
TR_cr_mummy
Mummy Heart 52
  • 1-10 pts melee
35 (Lesser)
Plaguebearer Mummy
TR_cr_mummy_plague, TR_m1_aran_mummy
Mummy Heart 52
  • 1-10 pts melee
35 (Lesser)

Liches

If the liches found under Mournhold were bad enough, the ones that inhabit the rest of mainland Morrowind are worse still. The Plaguebearer Lich can infect the unwary with Chrondiasis, Caliron's Curse, Wizard Fever, Astral Vapors and Chills, but the Greater Lich is even deadlier. In addition with being able to infect you with Chrondiasis and Caliron's Curse, it also continually regenerates health and magicka and can summon a range of lesser undead to aid its attack. It also has a nasty reflect ability to deter using spells on it. Only one Leveled list using the Greater Lich is currently used and is only used in one location: Harru Cavern.

Creature Drops Health Resist Fire Resist Frost Resist Poison Resist Shock Resist Paralyze Resist Normal Weapons Resist Common Disease Reflect Attacks Soul
Lich
TR_m1_aran_lich
Bonemeal
Iron Shield
Random iron weapon
280 100 100 50 100
  • 20-50 pts melee + weapon
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
300 (Grand)
Lich
TR_m1_EvilLich_i1-6
Siridunbal
Bonemeal
Glass Dai-katana of the Leech
320 100 100 50 100 400 (Grand)
Lich
TR_M1_Lich_i1-38
Drenim Ancestral Tomb
Bonemeal
Iron Shield
Random iron weapon
280 100 100 50 100 300 (Grand)
Greater Lich
TR_lich_greater
Bonemeal 750 50 75 100 100 100 100 100
  • 30-90 pts melee + bound mace
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
400 (Grand)
Lich
TR_m1_NR1_Lich
Bonemeal
Steel Tower Shield
Silver Vipersword
1000 100 100 50 100
  • 40-80 pts melee + weapon
  • 50 pts melee + weapon
  • 10-100 pts melee + weapon
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
500 (Grand)
Pharan the Black
TR_m1_aranyon_lich
Daedric Dai-katana
Bonemeal
400 100 100 50 100 60
  • 48-80 pts melee + weapon
  • {{{name}}} - {{{effect1}}}
300 (Grand)
Plaguebearer Lich
TR_lich_plague
Bonemeal
Iron Shield
Random iron weapon
280 100 100 50 100
  • 30-90 pts melee + weapon
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
300 (Grand)
Ulian
TR_m1_Ulian_lich
Bonemeal
Iron Shield
Silver Sparksword
355 Gold
380 100 100 50 100
  • 20-50 pts melee + weapon
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}

Bonelords

A Bonelord in an ancestral tomb

Bonelords on the mainland are similar to those found on Vvardenfell but can typically infect the unwary with even more corrupting diseases than their island-bound counterparts.

Creature Drops Health Resist Fire Resist Frost Resist Poison Resist Shock Resist Paralyze Resist Normal Weapons Resist Common Disease Attacks Soul
Greater Bonelord
TR_bonelord_greater
Bonemeal
random_loot_bonewalker_greater
500 50 100 100 100 100 100
  • 16-48 pts melee
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • Disease: (Astral Vapors)
250 (Grand)
Plaguebearer Bonelord
TR_bonelord_plague
Bonemeal
random_loot_bonewalker_greater
90 75 75 75 100 100 (Common)

Bonewalkers

Bonewalkers are animated corpses, their structure reinforced with more bones taken from other dead. They are unique to Morrowind and considered an equivalent of the zombies; however they are much more fast and dangerous than zombies. The Dunmer summon their ancestor spirits to inflesh into bonewalkers, that is why they don't consider summoning Bonewalkers to be a necromancy. It also gives bonewalkers magical powers, and the greater bonewalkers possess a much-feared ability to damage their foes' strength — Gwynern of Gah Sadrith

Creature Drops Health Resist Fire Resist Frost Resist Poison Resist Shock Resist Paralyze Resist Normal Weapons Resist Common Disease Attacks Soul
Greater Plaguebearer Bonewalker
TR_Bonewalker_Gr_plague
Bonemeal
random_loot_bonewalker_greater
100 75 75 75 75 (Common)
Greater Plaguebearer Bonewalker
TR_m1_aran_Bonew_G_pla
Bonemeal
random_loot_bonewalker_greater
100 75 75 75 75 (Common)
Plaguebearer Bonewalker
TR_bonewalker_plague
Bonemeal
random_loot_bonewalker
60 75 75 75 75 (Common)
Plaguebearer Bonewalker
TR_m1_aran_bonew_plague
Bonemeal
random_loot_bonewalker
60 75 75 75 75 (Common)

Ghosts

Creature Drops Health Resist Fire Resist Frost Resist Shock Resist Poison Resist Normal Weapons Resist Common Disease Attacks Soul
Ancestor Ghost
TR_M1_aran_ghost
Ectoplasm 23 100 100 100 100
  • 1-5 pts melee
  • {{{name}}} - {{{effect1}}}
100
(Common)
Greater Plaguebearer Ghost
TR_ghost_plague_greater
Ectoplasm 150 100 100 200
(Grand)
Greater Plaguebearer Ghost
TR_m1_aran_ghost_pla_gr
Ectoplasm 150 200
(Grand)
Plaguebearer Ghost
TR_ghost_plague
Ectoplasm 23 100
(Common)
Plaguebearer Ghost
TR_m1_aran_ghost_plague
Ectoplasm 23 100
(Common)

Dwarven Spectre

Larger and more powerful than the examples on Vvardenfell, the Greater Dwarven Spectre can pose a severe threat to inexperienced characters.

Creature Drops Health Resist Fire Resist Poison Resist Normal Weapons Resist Common Disease Reflect Attacks Soul
Greater Dwarven Spectre
TR_dwarven ghost_great
0-3 Ectoplasm 250 50 100 100 100 20
  • 10-30 pts melee
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
250
(Grand)

Skeletons

A common form of undead found guarding graves and tombs throughout the mainland.

Creature Drops Health Resist Frost Resist Poison Resist Shock Resist Common Disease Resist Magicka Attacks Soul
Greater Skeleton Champion
TR_skeleton_ch_greater
Iron Tower Shield
Silver weapon
Bonemeal
300 100 100 50 100
  • 20-40 pts melee plus weapon
200
(Grand)
Plaguebearer Skeleton Champion
TR_m1_aran_skel_ch_pla
TR_skeleton_ch_plague
Iron Shield
Steel weapon
Bonemeal
150 100 100 50 100 200
(Grand)
Plaguebearer Skeleton Warlord
TR_skeleton_war_plague
Silver weapon
Bonemeal
300 100 100 50 100 200
(Grand)
Plaguebearer Skeleton
TR_m1_aran_skeleton
TR_skeleton_plague
Iron Shield
Iron weapon
Bonemeal
38 100 100 50 100 30
(Petty)
Skeletal Guardian
TR_m2_skel_bow_i2-336
Aena Arrows
Adamantium Long Bow
Bonemeal
150 100 100 50 100
  • 3-30 pts melee
  • Ranged attack
210
(Grand)
Skeletal Guardian
TR_m2_skel_spear_i2-336
Adamantium Halberd
Bonemeal
150 100 100 50 100
  • 10-30 pts melee plus weapon
210
(Grand)
Skeleton
TR_m1_Q_skel_Uneleas
Iron Shield
Iron weapon
Bonemeal
38 100 100 50 100
  • 1-9 pts melee plus weapon
30
(Petty)
Skeleton Barbarian
TR_skeleton_orc
Orcish weapon
Bonemeal
150 100 100 50 100 25
  • 10-30 pts melee plus weapon
200
(Grand)
Skeleton Barbarian
TR_skeleton_orc_2
Orcish weapon
Bonemeal
200 100 100 50 100 25
  • 10-30 pts melee plus weapon
200
(Grand)
Skeleton Champion
TR_m1_Q_skel_rgirth1
TR_m1_Q_skel_rgirth2
Iron Shield
Silver Longsword
Bonemeal
150 100 100 50 100
  • 10-30 pts melee plus weapon
200
(Grand)
Skeleton Champion
TR_m2_i394_skeleton cha
Iron Shield
Silver weapon
Bonemeal
150 100 100 50 100
  • 10-30 pts melee plus weapon
200
(Grand)
Skeleton Pirate
TR_skeleton_pirate
Silver Saber
Silver weapon
Bonemeal
200 100 100 50 100
  • 10-30 pts melee plus weapon
200
(Grand)
Skeleton War-Wizard
TR_skeleton_warwizard
Staff
Ring
Bonemeal
185 100 100 50 100
  • 1-5 pts melee plus weapon
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
300
(Grand)
Skeleton Warlord
TR_skeleton_warlord
Silver weapon
Bonemeal
300 100 100 50 100
  • 10-30 pts melee plus weapon
200
(Grand)
Skeleton Warrior
TR_m2_skeleton warrior
Iron Shield
Steel weapon
Bonemeal
80 100 100 50 100
  • 7-21 pts melee plus weapon
30
(Petty)