Morrowind Mod:Tamriel Rebuilt/Constructs

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Dwemer Centurions

The mainland of Morrowind harbors many more different types of Dwemer Centurion than are found on Vvardenfell. Most of them are variants of one type: the Armor Centurion. Armor Centurion Champions are much taller while Scout Centurions are tiny in comparison. Additionally there are Flying Nameless Things; centurions that hover, and other types that even use magic.

Creature Drops Health Resist Fire Resist Frost Resist Poison Resist Shock Resist Paralyze Resist Common Disease Attacks Soul
Armor Centurion
TR_Armor_Centurion_02
Scrap Metal
Centurion Weapon
175 50 -25 100 100 100 100
  • 9-21 pts melee + weapon
0 (none)
Armor Centurion Champion
TR_Armor_Centurion_05
Scrap Metal
Centurion Weapon
300 50 -25 100 100 100 100
  • 15-45 pts melee + weapon
0 (none)
Centurion Spider
TR_m1_q_FG3_Spider
(Manrizache, Hall of Dumac)
Scrap Metal 38 100
  • 1-9 pts melee
  • {{{name}}} - {{{effect1}}}
0 (none)
Dystonal Centurion
TR_Armor_Centurion_03
Scrap Metal
Centurion Weapon
175 50 -25 100 100 100 100
  • 10-30 pts melee + weapon
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
0 (none)
Flying Nameless Thing
TR_cr_dwrv_explodo_01
TR_cr_dwrv_explodo_02
(nothing) 50
  • 1-5 pts melee
50 (Lesser)
Repair Centurion
TR_Armor_Centurion_01
Scrap Metal
Centurion Weapon
100 50 -25 100 100 100 100
  • 6-16 pts melee + weapon
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
  • {{{name}}} - {{{effect1}}}
0 (none)
Scout Centurion
TR_Armor_Centurion_00
TR_m1_q_FG3_scout
Scrap Metal
Centurion Weapon
40 50 -25 100 100 100 100
  • 4-12 pts melee + weapon
0 (none)
Sentinel Centurion
TR_Armor_Centurion_04
Scrap Metal
Centurion Weapon
200 50 -25 100 100 100 100
  • 11-33 pts melee + weapon
0 (none)
Steam Centurion
TR_m1_lud_stcent_01
TR_m1_lud_stcent_02
TR_m1_lud_stcent_03
TR_m1_lud_stcent_04
Scrap Metal 270 75 75 75 75
  • 11-33 pts melee + weapon
0 (none)

Golems

"In fact, any piece of matter animated by conjurer is a Golem, be it a clay pot or a broom. However it is usual to give Golems humanoid forms, so that they could serve their masters more efficiently. Also most common materials to create Golems are wood, mud, clay, bones, marble, or metals and precious stones if one can afford it. Unlike dwemer robots, Golems are not animated by inner mechanical devices, but by magical patterns inserted into them by their creator." - Gwynern

Creature Drops Health Attacks Soul
Mud Golem
TR_cr_golem_mud
Soul gem 200 50 (Lesser)
Mud Golem
TR_M1_golem_eldaleGuard
(Nothing) 200
  • 1-30 pts melee
50 (Lesser)