Morrowind Mod:DontSaveObject
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DontSaveObject
DontSaveObject Type: Misc Returns: none Example: DontSaveObject Scripts: diseaseAscended SignRotate
Call when you do not want to save any changes in the calling object to the player's save game.
Although this has been said to be a new function with Tribunal, it also appears to work fine in the original game (such as in the diseaseAscended script which is in the original game).
See Also: SetDelete