Daggerfall:Problems with Vampires
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Quick Walkthrough
- Talk to the beldam of a witch coven.
- Head to the dungeon the beldam points you to.
- Find and destroy the Vampire Ancient within.
- Return to the beldam.
- Be sure to follow the time limit.
Detailed Walkthrough
Quest Offer
The beldam says:
We have a potential problem I fear.A vampire ancient hateful of witches hath moved into an abandoned castle in our territory. Obviously this is a situation we must remedy, doth thou agree, (player's first name)?
Quest Acceptance
The beldam goes on:
Wouldst thou? And yet, a vampiric ancient is no feeble adversary. Do not go into battle without preparation. This creature is called (vampire's name), and its new sanctuary is called (dungeon). Thou wilt find it in (region). I will expect ye back here in (time limit) nights. Do not get thyself killed, (player's first name).
Quest Decline
The beldam answers:
I can understand thy fear.Only the very able or the very foolish would agree to slay a vampiric ancient.
Quest Object
Just a standard dungeon crawl: find the Vampire Ancient within and destroy it. A spell or an item with a protection against magic is very handy if not necessary, as it is always when dealing with this type of enemy.
Quest Object Dead
When the Vampire Ancient is slain following message pops up:
You have slain (vampire's name).
Return to the beldam after the vampire's demise and collect your reward.
Quest End
After returning to the beldam he/she says:
We could almost hear the screams of that ancient from here, (player's first name). Thou hast the witches' gratitude.
Reputation Gain/Loss
A successfully completed quest results in a reputation gain according to the table below.
Faction/Person | Reputation Gain |
---|---|
Witch Coven | +5 |
A failed quest (time limit expired) results in a reputation loss according to the table below.
Faction/Person | Reputation Gain |
---|---|
Witch Coven | -2 |
Enemies
- Random dungeon monsters
- Quest Target: One Vampire Ancient