Daggerfall:Pack of Giants
- Talk to a questgiver of the Fighters Guild.
- Head to the dungeon the questgiver mentions to you.
- Enter the dungeon and kill six giants.
- Return to the questgiver to collect your reward.
- Be sure to follow the time limit.
Yeah, I got a little job for you. I wouldn't give this to just anyone, but I know you do good work. There's this pack of giants that want killing. Pay is pretty standard, (random gold) gold pieces. You up for it?
Questgiver goes on:
Good deal, (player's first name). Our client places the giants at their stronghold, (dungeon). He says there are six of 'em, and he ain't gonna pay unless all six are stiffed, and in (time limit) days. Got it, (player's first name)? Good.
Awright, whatever. Sounded like your kind of thing is all.
Travel to the dungeon the questgiver mentions. Once you enter, a group of giants will appear nearby. Hit one of the giants and it will say:
This is GIANT territory! Go back to your puny lands (player's race) fly!
I ate a (player's race) yesterday. It tasted good.
Smash you! Smash you flat!
Once you have killed six giants, you will receive the following message:
All of the giants are dead.
More giants will appear if you stay in the area; you can either continue to kill them or leave the dungeon.
When you return to the questgiver after killing six giants, he will say:
(exclamation), the giants didn't know what hit 'em, did they, (player's first name)? Here's your (random gold) gold, as promised.
There is a 25% chance that he will add:
Hey (brother/sister), if it's killing you're looking for, take this map to (random dungeon). Plenty of it there.
A successfully completed quest results in a reputation gain according to the table below.
A failed quest results in a reputation loss according to the table below.
(Allies/Enemies affiliations for listed factions are not considered in the tables)
- Random dungeon monsters
- 15x One Giant every thirty in-game minutes (30% chance) once you enter the dungeon