Morrowind:Nord

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Ficheiro:Lore-race-Nord.png
Ilustração de um típico homem Nord

Os Nords são os filhos do céu, uma raça de humanos altos e de cabelos claros de Arcéu, e são conhecidos pela incrível resistência ao frio e gelo mágico. São guerreiros ferozes, fortes e entusiasmados, e muitos se tornam renomados guerreiros, soldados e mercenários por toda Tamriel. Ansiosos por aumentar as habilidades marciais além dos métodos tradicionais de Arcéu, eles ficam bons em todas as formas de guerra, e são conhecidos por seus vizinhos por serem combatentes. Nords também são marujos naturais, e são beneficiados pelo comércio marinho desde suas primeiras migrações de Atmora. Eles compõem e comandam muitas embarcações mercantis, e podem ser encontrados por todas as costas de Tamriel.

For more information, see the main lore article.

Base Attributes

Attribute M F
Strength 50 50
Intelligence 30 30
Willpower 40 50
Agility 30 30
Speed 40 40
Endurance 50 40
Personality 30 30
Luck 40 40

Skill Bonuses

Skill Bonus
Axe Axe +10
Blunt Weapon Blunt Weapon +10
Medium Armor Medium Armor +10
Heavy Armor Heavy Armor +5
Long Blade Long Blade +5
Spear Spear +5

In-Game Description

The citizens of Skyrim are aggressive and fearless in war, industrious and enterprising in trade and exploration. Strong, stubborn, and hardy, Nords are famous for their resistance to cold, even magical frost. Violence is an accepted and comfortable aspect of Nord culture; Nords of all classes are skilled with a variety of weapon and armor styles, and they cheerfully face battle with an ecstatic ferocity that shocks and appalls their enemies.

Specials

Ideal Character

Obviously, Nords are primarily combat-based, so their skills synergize with each other. That doesn't mean they can't be unique, though. Nords seem to be tough characters, willing to suffer some scars in each engagement. More accurately, Nords focus on magical resistance while using combat in their main lifestyle. This essentially makes them a combat equivalent to Bretons. Rather than having a bonus to magical skills, you're given a variety of options for how to work your character. This also means it can be easier to focus your character's development than as a Breton.

The Woad shield effect is very useful early in the game and in tough situations it will often mean the difference between life and death. The Thunder Fist is powerful early on too, provided you hit your enemy with it, but it soon loses its effectiveness as tougher enemies appear. Keep in mind that it is also useless against other Nords.

The Nord's natural combat abilities, combined with their natural immunity to frost and resistance to shock damage, means that facing off against enemies early on in the game will be no problem even to inexperienced players. Having a Nord who has endurance as a favored attribute will also allow them to maximize health gain early on which is hugely beneficial to any type of player.

Notes

  • A list of all the Nords in Morrowind can be found here.