name
| type
| description
| icon
| abilityId
| index
| rank
| area
| cost
| range
| radius
| castTime
| channelTime
| duration
| target
|
skill |
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by 30% and Mounted Speed by 30%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by 10% for 8 seconds. |
|
46519 |
2 |
12 |
|
6885 Stamina |
|
2000 |
0 |
0 |
33000 |
Area |
passive |
Grants an additional 20 Ultimate when killing an enemy player. |
|
45619 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Weapon and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after capturing a Lumber Mill, Farm, Mine, or Keep. |
|
45614 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 1964 Magic Damage to all enemies in the area.
Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage. |
|
63302 |
5 |
12 |
|
3928 Magicka |
28 meters |
800 |
0 |
0 |
8000 |
Self |
skill |
Hurl an exploding ball of caltrops that scatter over the target area, dealing 2511 Physical Damage and an additional 1222 Physical Damage each second.
Also reduces Movement Speed for enemies in the target area by 70% for 3 seconds and even after that, continues to reduce Movement Speed by 30% until the caltrops expire. |
|
46466 |
4 |
12 |
|
6885 Stamina |
28 meters |
0 |
0 |
0 |
30000 |
Ground |
passive |
Increases the range of long-range abilities by 5 meters while near a keep.
Any ability with a range greater than 15 meters is affected. |
|
45621 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Renew your forces' resolve, healing yourself for 14780 Health over 5 seconds and nearby allies for 11405 Health over 5 seconds. |
|
63255 |
3 |
12 |
|
2295 Stamina |
|
1000 |
0 |
0 |
0 |
Area |
ultimate |
Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by 10%.
You and your allies also gain Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by 1320 for 39 seconds. |
|
46546 |
1 |
12 |
|
250 Ultimate |
|
2000 |
0 |
0 |
39000 |
Area |
passive |
WHILE IN PVP AREAS
Reduces the time it takes to resurrect another player by 30%. |
|
45625 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Cleanse yourself and your group, removing 2 negative effects and reducing the duration of any further negative effects by 50% for 6 seconds.
If a negative effect is removed, the target is healed for 18% of their Max Health. |
|
46644 |
3 |
12 |
|
7857 Magicka |
|
1800 |
0 |
0 |
6000 |
Area |
passive |
Increases the effectiveness of healing you initiate by 20% when near a Keep. |
|
45624 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Magicka Recovery by 10% for each Support ability slotted. |
|
45622 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Create a protective sphere over your location that reduces damage from siege weapons by 35%.
Also increases the range of abilities with a range greater than 20 meters by 7 meters. |
|
46670 |
2 |
12 |
|
8241 Magicka |
|
1000 |
0 |
0 |
20000 |
Area |
ultimate |
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to 19932 damage.
Each time a ward dissolves, you restore 6 Ultimate and 152 Magicka. |
|
46622 |
1 |
12 |
|
200 Ultimate |
|
1200 |
0 |
0 |
30000 |
Area |
skill |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by 50%, take 7364 Flame Damage over 3 seconds, and cannot return to stealth or invisibility for the duration. |
|
63415 |
5 |
12 |
|
4190 Magicka |
30 meters |
1000 |
0 |
0 |
0 |
Ground |
skill |
Create a lifebond between you and an ally. While bonded, 30% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by 12%.
The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
63351 |
4 |
12 |
|
3443 Stamina |
15 meters |
0 |
0 |
0 |
0 |
|
passive |
Increases Health Recovery by 4% per piece of Heavy Armor equipped. Current bonus: 4%.
Also restores Magicka and Stamina each time you are hit, but only once every 4 seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus: 186. |
|
45526 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Max Health by 2% per piece of Heavy Armor equipped.
Current bonus: 2%. |
|
45546 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by 8% and increases the Magicka or Stamina your Heavy Attacks restore by 50%. |
|
45529 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus: 362. |
|
45533 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Intensify your physical presence to gain Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by 5280 for 15 seconds.
Also grants you immunity to knockback and disabling effects for 5 seconds.
Effect's duration is increased for each piece of heavy armor equipped. Current Bonus: 5%. |
|
41103 |
1 |
12 |
|
4131 Stamina |
|
0 |
0 |
0 |
15000 |
Self |
passive |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain 20 Weapon and Spell Damage for 6 seconds when you take damage, stacking up to 10 times. |
|
45528 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by 4884. |
|
45562 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the Magicka cost of spells by 3% per piece of Light Armor equipped.
Current bonus: 3%. |
|
45549 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself with a net of magic negation to absorb up to 1692 damage over 6 seconds.
While active, up to three times when spell damage is absorbed, you restore 298 Magicka. This bonus increases by 6% for each piece of Light Armor equipped.
Current bonus: 6%. |
|
41121 |
1 |
12 |
|
4452 Magicka |
|
0 |
0 |
0 |
6000 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by 2191. |
|
45561 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Magicka Recovery by 4% per piece of Light Armor equipped.
Current bonus: 4%. |
|
45557 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus: 363. |
|
45559 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by 12%. |
|
45572 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your movement speed while using Sprint by 3% and reduces the cost of Roll Dodge by 4% per piece of Medium Armor equipped.
Current Roll Dodge bonus: 20%. |
|
45574 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus: 1643. |
|
45564 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Shroud yourself in mist to gain Major Evasion, which increases your dodge chance by 20% for 23 seconds.
Duration is increased 5% for each piece of Medium Armor equipped. |
|
41137 |
1 |
12 |
|
3672 Stamina |
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the cost of sneaking by 7% per piece of Medium Armor equipped. Current bonus: 35%.
Also reduces the size of your detection area by 5% per piece of Medium Armor equipped. Current bonus: 25%. |
|
45567 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: 20%.
Also reduces the Stamina cost of abilities by 3% per piece of Medium Armor equipped. Current bonus: 15%. |
|
45565 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Flash through the shadows and ambush an enemy, dealing 7539 Physical Damage and stunning them for 2 seconds.
Also grants you Empower, increasing the damage of your next attack by 20%.
If the target is a player, they are briefly snared instead of being stunned. |
|
35898 |
3 |
12 |
|
3442 Stamina |
22 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by 20% for 26 seconds.
Also grants Major Expedition, increasing movement speed by 30% for 4 seconds. |
|
35924 |
4 |
12 |
|
3404 Magicka |
|
0 |
0 |
0 |
26000 |
Self |
passive |
WHILE USING ASSASSINATION ABILITIES
Killing an enemy with an Assassination ability restores 1876 Magicka over 6 seconds. |
|
45048 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH AN ASSASSINATION ABILITY SLOTTED
Increases damage dealt by Critical Strikes by 10%.
A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by 657 for 20 seconds. |
|
45060 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Throw a magic blade with lethal precision to strike an enemy, dealing 1364 Magic Damage. Deals 300% more damage to targets at or below 25% Health. |
|
35596 |
2 |
12 |
|
1833 Magicka |
18 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
Increases Weapon and Spell Damage while invisible or stealthed by 10%. The stun from the Crouch ability stuns for 100% longer. |
|
45038 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Build up deadly momentum to gain Minor Berserk, increasing your damage done by 8% for 20 seconds.
While active, hitting an enemy with 4 Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal 16429 Magic Damage and reduce their movement speed by 40% for 5 seconds. |
|
62117 |
6 |
12 |
|
2619 Magicka |
|
0 |
0 |
0 |
20000 |
Self |
passive |
WITH AN ASSASSINATION ABILITY SLOTTED
Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus: 0. |
|
45053 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by 5280 for 20 seconds.
When a marked enemy dies, you heal for 60% of your Max Health and you gain Major Berserk, increasing your damage done by 25% for 5 seconds.
You can only have one Reaper's Mark active at a time. |
|
37658 |
5 |
12 |
|
2619 Magicka |
50 meters |
0 |
0 |
0 |
20000 |
Enemy |
ultimate |
Ravage an enemy with a spinning attack, dealing 12933 Magic Damage and increasing your damage against them by 20% for 6 seconds.
Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by 30%.
While slotted, any time you kill an enemy you gain 10 Ultimate. |
|
37545 |
1 |
12 |
|
50 Ultimate |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Slash an enemy, dealing 2726 Magic Damage.
Attacking with Concealed Weapon while stealthed or invisible stuns the enemy and sets them off balance for 4 seconds.
While slotted, your movement speed while stealthed or invisible is increased by 25%. |
|
36244 |
3 |
12 |
|
2619 Magicka |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Cloak yourself in shadow to become invisible for 2.5 seconds.
After the invisibility ends you gain Minor Protection, reducing your damage taken by 8% for 5 seconds. |
|
36351 |
2 |
12 |
|
3928 Magicka |
|
0 |
0 |
0 |
2500 |
Self |
passive |
WHILE USING SHADOW ABILITIES
Increases duration of Shadow abilities by 15%. |
|
45115 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH A SHADOW ABILITY SLOTTED
Each Shadow Ability slotted increases your Max Health by 3%.
Current bonus: 0%. |
|
45084 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Conceal two sinister traps, one at the targeted location and another next to you, which arm after 3 seconds. When each trap is triggered, a dark spirit is summoned to terrify 1 enemy, causing them to flee in fear for 4 seconds.
Even after recovering, the enemy has their movement speed reduced by 50% for 4 seconds. |
|
38096 |
5 |
12 |
|
3666 Magicka |
22 meters |
600 |
0 |
0 |
60000 |
Ground |
skill |
Create a corridor of shadows, dealing 380 Magic Damage to enemies in the target area every 1 second.
While on the path and for up to 2 seconds after leaving it you and your allies are healed for 435 Health every 1 second. You also gain Major Expedition, increasing your movement speed by 30%. |
|
37816 |
4 |
12 |
|
3404 Magicka |
|
0 |
0 |
0 |
10000 |
Self |
passive |
Increases Stamina, Health and Magicka Recovery by 15%. |
|
45103 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Activating a Shadow ability grants Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by 5280 for 4 seconds. This duration is increased for each piece of Heavy Armor equipped.
Current Bonus: 25% |
|
45071 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon a shade version of yourself to stay in place and attack an enemy from range for 18 seconds.
The shade's attacks deal 397 Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by 15% for 4 seconds.
While the shade is summoned, you can activate this ability again to teleport to the shade's location. |
|
36298 |
6 |
12 |
|
2619 Magicka |
28 meters |
0 |
0 |
0 |
18000 |
Enemy |
ultimate |
Conjure a ring of shadows around you, reducing enemy movement speed by 70%, dealing 3590 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 30%.
Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by 50%, and healing them for 32307 over 4 seconds. |
|
37713 |
1 |
12 |
|
200 Ultimate |
|
500 |
0 |
0 |
15500 |
Area |
passive |
After drinking a potion you gain 20 Ultimate. |
|
45135 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Sap an enemy's agility and bolster your own, dealing 819 Magic Damage and an additional 4640 Magic Damage over 8 seconds, immobilizing them for 1.5 seconds, and reducing their movement speed by 40%.
You also gain Major Expedition, increasing your movement speed by 30%.
You can only have one Crippling Grasp active at a time. |
|
37913 |
4 |
12 |
|
3142 Magicka |
28 meters |
0 |
0 |
0 |
8000 |
Enemy |
passive |
WITH SIPHONING ABILITY SLOTTED
Increases Max Magicka 8% while a Siphoning ability is slotted. |
|
45150 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Shackle an enemy in torment, disorienting them for 30 seconds and damaging all nearby enemies when the effect ends for 1327 Magic Damage plus 5% for each second the target was disoriented.
You can only have one Malefic Wreath active at a time. |
|
36144 |
3 |
12 |
|
3142 Magicka |
28 meters |
0 |
0 |
0 |
30000 |
Enemy |
skill |
Siphon the vigor from your enemies' blood, dealing 1684 Magic Damage to all nearby enemies and healing you and your allies for 683 plus 20% more for each enemy hit.
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 20 seconds. |
|
37950 |
6 |
12 |
|
3142 Magicka |
|
800 |
0 |
0 |
20000 |
Area |
skill |
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore 1090 Magicka and Stamina for 15 seconds.
All other direct damage attacks have a 10% chance to restore an additional 2181 Magicka and Stamina. |
|
38050 |
5 |
12 |
|
2400 Magicka |
|
0 |
0 |
0 |
15000 |
Self |
passive |
WHILE USING SIPHONING ABILITIES
Increases the effectiveness of your Healing done by 3% for each Siphoning ability slotted. Current bonus: 0%. |
|
45155 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Ravage nearby enemies' souls with a night rune, dealing 11959 Magic Damage and stunning them for 4.5 seconds. Affected enemies are also tethered, siphoning 2055 health to you every 1 second while they remain nearby.
An ally can target an affected enemy and activate Soul Leech to steal 7569 Health. |
|
36207 |
1 |
12 |
|
150 Ultimate |
|
600 |
0 |
0 |
8000 |
Area |
skill |
Steal an enemy's life force, dealing 2528 Magic Damage and healing you for 25% of the damage inflicted every 2 seconds for 10 seconds.
While slotted, you gain Minor Vitality, increasing your healing received by 8%. |
|
35949 |
2 |
12 |
|
1325 Magicka |
28 meters |
0 |
0 |
0 |
10000 |
Enemy |
passive |
WHILE GAINING ULTIMATE
Activating a Siphoning ability grants 2 Ultimate. This effect has a cooldown of 4 seconds. |
|
45145 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets. |
|
78219 |
1 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants Major Expedition, increasing your Movement Speed by 30% for 12 seconds after killing a Citizen. |
|
79868 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Bounty and Heat resulting from a witnessed Murder or Assault is reduced by 50%. |
|
79865 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Aggression radius from hostile monsters is decreased by 50% while mounted. |
|
77400 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
A contact from the Brotherhood provides beneficial items once per day. |
|
77396 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
15% chance to shroud you when using the Blade of Woe, shielding you from being witnessed and receiving a Bounty. |
|
77401 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants you 9 extra Ultimate when killing Undead, Daedra and Werewolves. |
|
45599 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil. |
|
35804 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
While slotted gain Major Savagery, increasing your Weapon Critical rating by 2191. Critical hits from crouch grant Minor Berserk, increasing attack damage by 8% for 8 seconds. |
|
42641 |
4 |
12 |
|
4590 Stamina |
|
0 |
0 |
0 |
5000 |
Self |
ultimate |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 12567 Physical Damage to enemies in front of you and an additional 14217 Physical Damage over 5 seconds.
While slotted, your weapon damage is increased by 5%. |
|
42586 |
1 |
8 |
|
100 Ultimate |
|
1000 |
0 |
0 |
0 |
Cone |
passive |
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by 20%. |
|
29062 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch a sharpened blade trap at a target location. When triggered, the trap deals 4742 Physical Damage, an additional 12813 Physical Damage over 6 seconds immobilizes an enemy for 6 seconds, and grants Minor Force which increases critical damage by 12%.
The trap takes 1.5 seconds to arm and lasts for 1 minute. |
|
42771 |
5 |
12 |
|
3213 Stamina |
28 meters |
250 |
0 |
0 |
60000 |
Ground |
skill |
Brand the earth at your location with a rune of protection. Allies in the target area gain Minor Protection and Minor Endurance, reducing damage taken by 8% and increasing Stamina Recovery by 10%.
Roll Dodging from inside the ring costs 20% less Stamina. |
|
42548 |
3 |
12 |
|
6560 Stamina |
|
500 |
0 |
0 |
10000 |
Area |
skill |
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy for 8044 Physical Damage and reduce their movement speed by 40% for 6 seconds.
Activating a second time pulls you to the target and deals 7037 Physical Damage. |
|
42696 |
2 |
12 |
|
2983 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional 20% damage to Undead, Daedra and Werewolves |
|
40393 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Weapon Damage by 3% for each Fighters Guild ability slotted. |
|
45596 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Barter with Oblivion to trade vitality for power, sacrificing 5367 Health in exchange for 2690 Magicka.
Also grants you Major Resolve and Major Ward, increasing your Physical Resistance by 5280 and Spell Resistance by 5280 for 4 seconds.
The exchange prevents you from healing yourself for 4 seconds, but you can receive healing from other players. |
|
42278 |
5 |
12 |
|
0 Magicka |
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by 20%. |
|
45602 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by 15%. |
|
45601 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by 2% for each Mages Guild ability slotted. |
|
45603 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by 20% as long as it's activated within 5 seconds. |
|
45607 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to Persuade NPCs in conversation. |
|
29061 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2191. You also prevent the stun and reduce the damage from stealth attacks by 50% for you and nearby allies. |
|
42455 |
2 |
12 |
|
3405 Magicka |
|
1200 |
0 |
0 |
5000 |
Area |
skill |
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for 1963 Flame Damage plus an additional 1204 Flame Damage over 12 seconds. |
|
42349 |
4 |
12 |
|
3928 Magicka |
28 meters |
300 |
0 |
0 |
30000 |
Ground |
ultimate |
Call a comet down from the constellations to blast an enemy, dealing 14373 Flame Damage to all enemies in the area and knocking them back.
Grants you 12 Ultimate for each enemy hit.
After impact, enemies in the target area take 4583 Flame Damage every second for 10 seconds. |
|
42492 |
1 |
12 |
|
200 Ultimate |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Bind an enemy with chaotic magic, dealing 2744 Magic Damage over 14.4 seconds and restoring 737 Health to you and an additional 737 Health every 6 seconds.
Also grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.
While slotted, your Max Health is increased by 8%. |
|
42240 |
3 |
12 |
|
1571 Magicka |
28 meters |
0 |
0 |
0 |
12000 |
Enemy |
passive |
When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes. |
|
76451 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild. |
|
74580 |
1 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Stolen items sold at a fence are worth 10% more. Does not apply to Laundering. |
|
76461 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Bounty is decreased by 115 after 3 minutes.
Heat is decreased by 64 after 3 seconds. |
|
76457 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
When you have Bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge. Interacting with the Footpad will transport the player safely into the nearest Refuge. |
|
76452 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Decreases detection range of Witnesses and Guards by 10%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer. |
|
76453 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself with a whirlwind of bones, absorbing damage equivalent to 30% of your Max Health.
Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to 60% of their Max Health. It also grants them Minor Vitality, which increases healing received by 8%.
The Spinal Surge synergy lasts 10 seconds and affects up to four nearby allies. |
|
43334 |
4 |
12 |
|
2983 Stamina |
|
0 |
0 |
0 |
6000 |
Self |
skill |
Project a globe of regeneration that floats forward, restoring 383 Health to nearby allies.
An ally can also activate the Healing Combustion synergy, healing themselves for 7972 and restoring 495 Magicka over 10 seconds, plus additional Magicka based on number of allies healed. |
|
43447 |
5 |
12 |
|
4452 Magicka |
|
800 |
0 |
0 |
10000 |
Area |
skill |
Ignite the fires of hate in an enemy's heart, dealing 4883 Physical Damage and forcing them to attack you for 15 seconds.
Grants a 15% chance that allies targeting this enemy can activate the Radiate synergy, dealing 3038 Magic Damage to a target enemy over 2 seconds, and then causing the target to explode for 8893 Magic Damage to all nearby enemies. |
|
43393 |
3 |
12 |
|
2984 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Conjure a fountain of blood to grant Minor Lifesteal to you and your allies, healing you for 2% of all damage done.
Allies can also activate the Blood Feast synergy to heal themselves for 65% of their Max Health. |
|
43287 |
1 |
12 |
|
4190 Magicka |
|
800 |
1500 |
0 |
33000 |
Area |
skill |
Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by 50%. After 5 seconds the webs burst into venom, dealing 9766 Poison Damage to enemies within.
Allies can activate the Arachnophobia synergy against any snared enemy, dealing 12114 Poison Damage to them, fearing them for 3.8 seconds, and summoning 2 spiders to attack for 15 seconds. |
|
43477 |
2 |
12 |
|
2984 Stamina |
28 meters |
400 |
0 |
0 |
5000 |
Ground |
passive |
Activating an ally's synergy restores 4% of your Max Health, Stamina, and Magicka.
Current Bonus: 895 Health, 1518 Stamina, and 397 Magicka. |
|
55676 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus: 6%. |
|
55386 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Stamina by 10%. |
|
45280 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases experience gain with the One Hand and Shield skill line by 15%. |
|
36312 |
1 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Restores 238 Stamina whenever you damage an enemy with a melee attack. This can happen no more than once every 3 seconds. |
|
45315 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Stamina Recovery by 9%. |
|
45278 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH BOW EQUIPPED
Increases Weapon Critical rating by 1095. |
|
45492 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Fire a burst of arrows in one shot, dealing 6631 Poison Damage to enemies in front of you.
Also reduces enemies' Movement Speed by 40% and deals an additional 3473 Poison Damage over 5 seconds. |
|
40789 |
4 |
12 |
|
3442 Stamina |
|
2000 |
0 |
0 |
0 |
Area |
skill |
Launch a multitude of arrows into the sky to rain down, dealing 1468 Physical Damage to enemies in the target area every 0.5 seconds for 8 seconds. |
|
40944 |
2 |
12 |
|
2984 Stamina |
33 meters |
700 |
0 |
0 |
8000 |
Ground |
skill |
Blast an enemy with an explosive arrow, dealing 6349 Physical Damage, knocking them back 6 meters, and disorienting them for 5 seconds.
After the disorient ends, you heal for 10672 Health. |
|
40883 |
3 |
12 |
|
2524 Stamina |
10 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 15069 Physical Damage and marking the target.
The mark increases the range from which the enemy can be hit by Bow attacks by 5 meters for 10 seconds.
Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by 1320 for 10 seconds. |
|
40907 |
5 |
12 |
|
2754 Stamina |
35 meters |
0 |
1050 |
0 |
0 |
Enemy |
passive |
WITH BOW EQUIPPED
Grants you Major Expedition for 5 seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by 30%. |
|
45498 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH BOW EQUIPPED
Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 5% for 4 seconds, stacking up to 3 times. |
|
45497 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH BOW ABILITIES
Gives you a damage bonus of up to 12% against enemies at longer range. |
|
45494 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Shoot an arrow coated in Baandari poison at an enemy, dealing 5857 Poison Damage and an additional 11300 Poison Damage over 10 seconds.
The damage over time deals up to 200% more damage to enemies under 50% Health. |
|
40842 |
1 |
12 |
|
2065 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by 20%. |
|
45493 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Reduces the time it takes to charge a heavy attack by 10%. |
|
45513 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Restores 3600 Magicka when you kill a target with a Destruction Staff spell or weapon attack. |
|
45514 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Devastate an enemy with an enhanced charge from your staff, dealing 1586 Magic Damage and an additional 2099 Magic Damage over 8 seconds.
Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy. |
|
41047 |
1 |
12 |
|
3687 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Slam your staff down to create an elemental barrier in front of you, dealing 660 Magic Damage to enemies in the target area every 1 second.
Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance. |
|
41769 |
2 |
12 |
|
3164 Magicka |
|
0 |
0 |
0 |
8000 |
|
skill |
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by 5280 for 21 seconds.
While the effect is active, attacks with Flame, Shock, or Frost Damage restore 128 Magicka to the attacker. |
|
41567 |
4 |
12 |
|
0 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by 100%. |
|
45512 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Focus all the elemental energies with your staff and blast an enemy for 811 Flame Damage, 811 Cold Damage, and 811 Shock Damage.
Up to 2 nearby enemies will take
1020 Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects. |
|
48991 |
3 |
12 |
|
2619 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Allows your Destruction Staff spells to ignore 10% of an enemy's Spell Resistance. |
|
45509 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Release a surge of elemental energy to deal 1637 Magic Damage to nearby enemies and afflict them with Minor Mangle, which reduces their Max Health by 10% for 33 seconds. |
|
42996 |
5 |
12 |
|
3142 Magicka |
|
600 |
0 |
0 |
0 |
Area |
passive |
Grants bonus effects based on the element used:
Fully charged heavy fire attacks deal 12% additional damage.
Fully charged heavy frost attacks grant a damage shield that absorbs 894 damage.
Fully charged heavy shock attacks damage nearby enemies for 100% of the damage done. |
|
45500 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Slice an enemy with both weapons to cause deep lacerations, dealing 2518 Physical Damage and causing them to bleed for an additional 11856 Physical Damage over 9 seconds.
You also heal for 1235 Health every 2 seconds for the duration. |
|
40687 |
1 |
12 |
|
1147 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Flood an enemy with steel, battering them with five consecutive attacks that each deal 1250 Physical Damage.
The final hit deals 300% more damage and heals you for 60% of the damage caused. |
|
40599 |
2 |
12 |
|
2295 Stamina |
7 meters |
0 |
0 |
600 |
0 |
Enemy |
passive |
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by 20%. |
|
45478 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Create a ring of floating razors around you, dealing 3011 Physical Damage to all nearby enemies every 3 seconds for 15 seconds.
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by 20%. |
|
40651 |
4 |
12 |
|
3213 Stamina |
|
0 |
0 |
0 |
15000 |
Self |
passive |
WHILE DUAL WIELDING
Increases Weapon Damage by 6% of off-hand weapon's damage. |
|
45477 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Fire a secret dagger from your sleeve at an enemy, dealing 8548 Physical Damage and reducing their Movement Speed by 50% for 6 seconds.
Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds. |
|
40628 |
5 |
12 |
|
2524 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WHILE USING DUAL WIELD ATTACKS
Gives you a 15% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies. |
|
45481 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by 20% against enemies with under 25% Health. |
|
45476 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch yourself into a lethal spin, dealing 5027 Physical Damage to nearby enemies. Deals up to 100% more damage to enemies based on each percentage of their missing Health. |
|
40744 |
3 |
12 |
|
3213 Stamina |
|
900 |
0 |
0 |
0 |
Area |
passive |
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a 8% chance to bleed enemies for 11618 Physical Damage over 6 seconds.
Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance.
Each sword increases your damage done by 2.5%.
Each dagger increases your Weapon Critical rating. Current bonus: 0. |
|
45482 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Bolster your defenses, absorbing up to 5591 Damage from the next spell projectile cast at you and healing for 15% of your Max Health.
While slotted, the amount of damage you can block is increased by 8% and the cost of blocking is reduced by 8%. |
|
41380 |
3 |
12 |
|
2065 Stamina |
|
0 |
0 |
0 |
30000 |
Self |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by 60%. |
|
45473 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals 100% additional damage and costs 40% less Stamina. |
|
45469 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by 15%. |
|
45472 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the cost of One Hand and Shield abilities by 10% and reduces the cost of blocking by 36%. |
|
45471 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surprise an enemy with a deep lunge, dealing 8790 Physical Damage and reducing their Movement Speed by 60% for 12 seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by 15% for 12 seconds.
You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 9 seconds. |
|
41414 |
2 |
12 |
|
2524 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Rush an enemy and ram them, dealing 7322 Physical Damage and stunning them for 3 seconds.
Stuns up to 88% longer based on the distance traveled. |
|
41538 |
4 |
12 |
|
3213 Stamina |
3.5 - 22 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Thrust your weapon with disciplined precision at an enemy, dealing 8044 Physical Damage and taunting them to attack you for 15 seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5280 for 12 seconds. |
|
41497 |
1 |
12 |
|
1445 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Strike an enemy full-force with your shield, dealing 9297 Physical Damage.
While slotted, blocking any attack increases the damage of your next Power Slam by 25% for 5 seconds. |
|
41459 |
5 |
12 |
|
2983 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by 5% and the amount of damage you can block by 20%. |
|
45452 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
Restores 540 Magicka when you block a spell. |
|
45521 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2105 Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by 8% and Physical Resistance and Spell Resistance by 1320 for 8 seconds. |
|
41189 |
3 |
12 |
20 x 8 meters |
3666 Magicka |
|
2000 |
0 |
0 |
8000 |
Area |
passive |
WITH RESTORATION STAFF EQUIPPED
Restores an additional 30% Magicka when you complete a heavy attack. |
|
45520 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for 3 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25%.
You also heal yourself or a nearby ally to the target for 30% of the damage inflicted by the final hit of a fully-charged Heavy Attack. |
|
45517 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon restoring spirits with your staff, healing you and your allies in the target area for 819 Health and an additional 819 Health every 1 second for 3 seconds.
You restore 338 Magicka for each friendly target hit by the initial heal, up to a maximum of 3 targets. |
|
41265 |
1 |
12 |
|
3404 Magicka |
28 meters |
800 |
0 |
0 |
3000 |
Ground |
skill |
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for 1057 and giving them a ward to absorb 2458 damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength. |
|
41320 |
4 |
12 |
|
4452 Magicka |
|
2800 |
0 |
0 |
6000 |
Area |
skill |
Share your staff's life-giving energy, healing you or up to 2 nearby allies for 6315 over 20 seconds.
If you or your allies fall below 20% Health, the Mutagen is consumed but heals for an immediate 2181 Health and removes 1 harmful effect. |
|
41288 |
2 |
12 |
|
2095 Magicka |
|
2800 |
0 |
0 |
20000 |
Area |
skill |
Bind an enemy with your staff's power and siphon life to you and nearby allies. Each attack against the enemy restores 234 Health.
For you, the effect is increased by 150%. |
|
41239 |
5 |
12 |
|
1833 Magicka |
28 meters |
0 |
0 |
0 |
20000 |
Enemy |
passive |
WITH RESTORATION STAFF EQUIPPED
Increases your healing by 15% on allies under 30% Health. |
|
45519 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by 5%. |
|
45524 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the cost of Two-Handed abilities by 20%. |
|
45443 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by 30% for 10 seconds after killing a target. |
|
45448 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Swat enemies in front of you with a mighty swing, dealing 5027 Physical Damage and causing them to bleed for an additional 7342 Physical Damage over 10 seconds.
You also gain a damage shield that absorbs 1439 damage for 8 seconds. Each enemy hit increases the damage shield's strength by 100%. |
|
39769 |
1 |
12 |
|
2105 Stamina |
|
700 |
0 |
0 |
0 |
Cone |
skill |
Launch across the earth and smash an enemy, dealing 6788 Physical Damage. Deals up to 68% more damage based on the distance traveled.
This attack is always a Critical Strike. |
|
39822 |
2 |
12 |
|
2456 Stamina |
3.5 - 22 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Spin around and strike an enemy down, dealing 4887 Physical Damage. Deals up to 350% more damage to enemies with less than 50% Health. |
|
39957 |
4 |
12 |
|
1930 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by 10% for 7 seconds. |
|
45446 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to 2 other nearby enemies for 25% of the damage inflicted to the primary target. |
|
45444 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by 5%.
Axes grant your melee attacks 16% chance to apply a bleed dealing 11618 Physical Damage over 6 seconds.
Maces cause your attacks to ignore 20% of your target's Physical Resistance. |
|
45430 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Focus your strength to gain Major Brutality, increasing your Weapon Damage by 20% for 33 seconds.
You also heal yourself for 1194 Health every 2 seconds while active, and an additional 1844 Health when Rally expires. The final heal is increased in proportion to the length of time Rally has been active. |
|
39904 |
5 |
12 |
|
2633 Stamina |
|
0 |
0 |
0 |
33000 |
Self |
skill |
Slam an enemy with an upward swing, dealing 14569 Physical Damage.
Grants you Empower for 5 seconds, increasing the damage of your next attack by 20%. |
|
40008 |
3 |
12 |
|
2105 Stamina |
7 meters |
0 |
1000 |
0 |
0 |
Enemy |
passive |
Reduces the Stamina cost of sneaking by 40%. |
|
63802 |
1 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces bounties you willingly pay to guards and fences by 40%. |
|
63818 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your chances of successfully Pickpocketing by 50% |
|
63806 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Improves your chances of forcing locks by 70%. |
|
63814 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases the number of fence interactions you can use each day by 180%. |
|
63810 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Lay claim to enemy souls, dealing 2177 Magic Damage to the target and one other nearby enemy over 10 seconds.
Fills a soul gem and restores 10% Health, Magicka, and Stamina if an affected enemy dies. |
|
43083 |
2 |
12 |
|
2619 Magicka |
28 meters |
500 |
0 |
0 |
10000 |
Enemy |
ultimate |
Burn enemy from the inside with soulfire, dealing 36947 Magic Damage over 2.8 seconds and reducing Movement Speed by 70%.
If the target is killed, it explodes for 9033 Magic Damage to nearby enemies. |
|
43109 |
1 |
12 |
|
100 Ultimate |
28 meters |
0 |
0 |
3200 |
2850 |
Enemy |
passive |
Your weapon kills have a 10% chance of automatically filling a soul gem. |
|
45580 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
If your Health drops below 20%, your soul explodes, dealing 2235 Magic Damage to nearby enemies.
This effect can only be triggered once every 2 minutes. |
|
45583 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to revive once every hour without spending a soul gem. |
|
45590 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Consume an enemy's life force, dealing 2423 Magic Damage and restoring 20% of your missing Health every 1 second for 3 seconds.
When you activate the drain, the enemy is stunned for 3 seconds.
When the drain ends you gain Minor Expedition, increasing your Movement Speed by 10% for 20 seconds. |
|
41881 |
2 |
12 |
|
2052 Magicka |
12 meters |
0 |
0 |
3000 |
0 |
Enemy |
skill |
Dissolve into a dark mist, reducing your damage taken by 75% and dealing 663 Magic Damage to nearby enemies every 1 second for 4 seconds.
Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled. |
|
41824 |
3 |
12 |
|
4309 Magicka |
|
500 |
0 |
4000 |
4000 |
Area |
passive |
Allows you to infect another player with Noxiphilic Sanguivoria once every 7 days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria. |
|
33091 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 4
Decrease the Movement Speed penalty while in Crouch by 50%.
Decrease the time it takes to Crouch by 50% during the night. |
|
33090 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Darken the sky with a cloud of bats, dealing 4230 Magic Damage to nearby enemies every 1 second.
Also siphons 2632 Health from each affected enemy and gives it to you. |
|
41937 |
1 |
12 |
|
158 Ultimate |
|
1000 |
0 |
0 |
5000 |
Area |
passive |
After feeding, your target is off-balance and stunned for 4 seconds. |
|
46045 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by 10%. |
|
46041 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces damage dealt to you when you fall below 50% Health.
Lower health increases the effect, reducing damage by up to 33%. |
|
46040 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4. |
|
33093 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE IN WEREWOLF FORM
Increases time in werewolf form by 3 seconds every time you take damage. This effect can occur once every 3 seconds. |
|
46135 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to infect another player with Lycanthropy once every 7 days by returning to the Werewolf ritual site.
Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy. |
|
32639 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE IN WEREWOLF FORM
Reduce the cost of remaining in werewolf form by 20% for each transformed werewolf in your group, including yourself, up to a maximum of 80%. |
|
46137 |
12 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Maul enemies in front of you with your tainted claws, dealing 5528 Physical Damage and an additional 17576 Disease Damage over 10 seconds.
Also restores your Health, equivalent to 50% of the Disease damage inflicted. |
|
58907 |
6 |
12 |
|
2754 Stamina |
|
700 |
0 |
0 |
0 |
Cone |
passive |
WHILE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation by 12 seconds. |
|
32634 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Pounce on an enemy with primal fury, dealing 9036 Physical Damage and stunning them for 2 seconds if they are off balance.
Pouncing from at least 10 meters away adds 4 seconds to the duration of your Werewolf Transformation. |
|
42128 |
2 |
12 |
|
3442 Stamina |
5 - 22 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Invoke the Huntsman's blessing, healing you for 6727 Health and an additional 2728 Health over 8 seconds. |
|
58334 |
3 |
12 |
|
4452 Magicka |
|
0 |
0 |
0 |
0 |
Self |
skill |
Crush enemy with a deafening howl, dealing 14565 Physical Damage and knocking them down for 3 seconds.
Damage against feared enemies is increased by 30%. |
|
58808 |
5 |
12 |
|
3442 Stamina |
10 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WHILE IN WEREWOLF FORM
Increases the amount of Stamina your heavy attacks restore by 100%. |
|
46142 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Roar with bloodlust to terrify up to 3 nearby enemies, afflicting them with fear and setting them off balance for 4.3 seconds.
Grants Major Brutality to nearby allies, increasing Weapon Damage by 20% for 5 seconds. |
|
42179 |
4 |
12 |
|
3538 Stamina |
|
800 |
1000 |
0 |
0 |
Area |
passive |
WHILE IN WEREWOLF FORM
Increases Weapon Damage by 18%. |
|
46139 |
11 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Transform into a beast, fearing up to 3 nearby enemies for 4 seconds. While transformed, your Light Attacks cause enemies to bleed for 11856 Physical Damage over 8 seconds plus an additional 40%, and your Physical and Spell Resistance are increased by 9966.
While slotted, your Stamina Recovery is increased by 15%. |
|
42379 |
1 |
12 |
|
300 Ultimate |
|
0 |
0 |
0 |
30000 |
Self |