UESPWiki:New Page Requests/Archive 5

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This is an archive of past UESPWiki:New Page Requests discussions. Do not edit the contents of this page, except for maintenance such as updating links.

Completed Requests (Jan.9-Jan.31)

Skyrim:Bardic Performances

Look for information about "Tale of the Tongues", a song that can be requested from various bards, and you can only find links for a page yet to be created. I don't recall seeing 'Tongues' as a song able to be requested until after the Main Quest is complete, so at least I'd like a discussion page/placeholder please to discuss that. It may be overkill to add pages for each song however. One page with redirects, under the heading Bardic Performances, with a table of the locations that each song can be heard at, and the lyrics for each song, seems sufficient. I am willing to draft that but wanted to see if it made sense, or if each song should have it's own page under some kind of hierarchy, as is currently shown on entries like Skyrim:Ogmund. -- Neondrmr 13:05, 31 January 2012 (UTC)

Sounds interesting. Knock yourself out here - although you may want to work a bit longer in your Sandbox before editing the real page. Good luck! --Krusty 23:27, 31 January 2012 (UTC)
OK I've started my sandbox page Bardic Performances and am now working to collect information in-game on who performs what in each city and town. Once I have that I'll update the Skyrim page. There may be other performers beyond that, but not having a fancy console command to help gather that information this will have to do for a good start. <grin> Advice/changes to the sandbox page are greatly appreciated. --Neondrmr 13:32, 2 February 2012 (UTC)
I made some slight changes to the wording. Great job so far. Thuraya Salaris 13:49, 2 February 2012 (UTC)

OK I have moved the content from my sandbox onto the live page for public review etc. Thank you to those people who contributed in the sandbox!!! If it would be possible to make searches/links for the song titles go the appropriate lyrics on this page that would be extra cool! Please let me know if there is anything else I should do with this so it can be marked as done. -- Neondrmr 00:19, 3 February 2012 (UTC)

I like it, however would it not be better to put this on the Bard page which just redirects to the Bards College right now? I dont think all Bards are related to the Bards College, so Bard specific information like there songs would be good there. — Kimi the Elf (talk | contribs) 00:32, 3 February 2012 (UTC)

Skyrim:A_Chance_Arrangement

As a redirect for "Talk to Brynjolf about Joining the Thieves Guild". My underlying purpose is to simplify guidance on the somewhat complex multiple routes leading towards joining the Thieves Guild, making it similar to the way that the wiki is currently set up to do this for leading the player from various starting points to joining the Dark Brotherhood through its "portal" quest "Innocence Lost."

The Innocence Lost quest page contains a useful section in the detailed walkthrough, "Obtaining the Quest". Innocence Lost's "prequel/introductory" miscellaneous quest yields the journal objective "Talk to Aventus Aretino". A go search on that expression leads to the Innocence Lost quest page.

Like "Talk to Aventus Aretino", "Talk to Brynjolf about Joining the Thieves Guild" will commonly appear as the objective of a miscellaneous quest designed to lead to activating "A Chance Arrangement" and I think a number of players may search for the expression on finding it in their journal. This may be complicated by the fact that "Talk to Brynjolf" appears as an objective in multiple places in multiple Thieves Guild quests. I guess it's correct to say that both miscellaneous quests are early and optional stages (Stage 05?) of both faction's "initial/portal" quests, though they do not appear as such in the journal.

I think users are currently better-guided into joining the Dark Brotherhood, because (1) the misc quest/objective "Talk to Aventus" directs to Innocence Lost, and (2) the section "Obtaining the Quest" in the detailed walkthrough on Innocence Lost is informative in listing the various ways that players may find themselves introduced to the quest. My effort is to do a little work with redirects and adding a similar section "Obtaining the Quest," to Taking Care of Business.

If this makes sense, then perhaps also: "Join the Thieves Guild" and "Joining the Thieves Guild" / "Join the Thieves Guild" as redirects to Skyrim:A_Chance_Arrangement. I am currently working on an "Obtaining the Quest" section for that quest page. (No doubt I will not immediately find every way that players may stumble upon leads toward that quest, so anyone reading this with anything to add, please look for it, or add a note to the quest's talk page). Arguably, such terms could go to The Thieves Guild (faction) page. The "Joining" section on that page directs users to click on the Innocence Lost quest page, however the Thieves Guild Faction page also contains additional information on the consequences of joining the guild. My explorations so far suggest that (aside from talking to Brynjolf in the Main Quest "A Cornered Rat", an effective guiding route is (Perhaps finding an Unusual Gem or perhaps Entering Riften's main gate for the first time) > Maul > (depending on dialogue options taken) > Activating "No Stone Unturned" and/or Directing the player to meet Brynjolf in the Riften marketplace > "A Chance Arrangement" --Jreynolds2Talk Contrib E-mail 16:37, 19 January 2012 (UTC)

I've created a redirect at SR:Talk to Brynjolf about joining the Thieves Guild, which is the correct capitalization. I'm not sure about creating a redirect at "Joining the Thieves Guild", though, because it's not actually a quest name or quest objective. Also, I wasn't aware that players were having any difficulty starting the thieves guild. With two separate characters I've been force-greeted by Brynjolf within minutes of entering Riften, and was basically forced to start A Chance Arrangement, regardless of whether I had any interest in joining the Thieves Guild. Both times the characters were low level and had basically done nothing else yet in the game -- definitely had not yet found any Unusual Gems or made any progress in the Main Quest. So is there really a need for detailed instructions on how to obtain the quest? --NepheleTalk 03:18, 23 January 2012 (UTC)
Sounds good to me. I don't know enough yet to have a strong opinion on the optimal number and kinds of redirects/go links. My starting point was comparing the info on the page for "A Chance Arrangement" with that on "Innocence Lost", which I personally think is interesting and useful. In one game, I started by finding an unusual gem, which prompted a misc quest objective guiding specifically to Maul in Riften. In another, I had the same experience as you. I wasn't thinking so much that there were lots of players stuck wondering how to join, but more just that I think a short but fairly complete list of ways that it can happen is interesting and possibly useful to some.
This page is a useful place to run suggestions or just ideas by people who are better-positioned to help decide, but maybe there's a better place to do that first? Like on a quest's talk page? I'm sure it's time-consuming, but I'm getting a better perspective with each response, and I guess others will too. Right now, the most trouble with A Chance Arrangement seems to be with a bug interfering with completing the quest--not related to finding it (or it finding you)--and that's listed as a fix in the upcoming 1.4 patch. --Jreynolds2Talk Contrib E-mail 05:59, 23 January 2012 (UTC)

Quest Timing

I've waited on this since it tends to get spammed with "personal preference" quests and Skyrim needed time for players to get experience, but we have one of these for both Morrowind and Oblivion, and there are some clear "no question" cases like Agent of Mara, so it's probably ready to be useful. Aliana 12:09, 8 January 2012 (UTC)

I agree. For me, the quest timing page was one of the most helpful pages on the wiki for playing Oblivion. It's especially useful when there are lots of new players starting out games: It can be incredibly useful for avoiding "messing up" something early. Further, it's really useful as a strategy guide: Do x while (it's reward) is useful/otherwise unavailable. Another "no question" case is Delayed Burial before any Dark Brotherhood "Main Quest." And a list of quests that can be done together might be very useful given the radiant system, e.g.: "You can do a ["kill the bandit leader"] quest concurrently with [x quest in the same location]." — Unsigned comment by Jreynolds2 (talkcontribs) at 14:03 on 9 January 2012
It would be nice page to even if it only warned which quests will break others, so we know that we should do Quest A before Quest B, or that we can do them in either order but not at the same time. Chris3145 18:30, 11 January 2012 (UTC)
Okay, there's a fairly comprehensive list here now: it includes all the "absolutely no question" quests, a couple that are broken by other quests, and a couple with "undesirable consequences". There are no "do these quests concurrently" entries, because nearly all of those are random and are better handled by looking at the quest/place pages once the quest has been assigned. Aliana 20:18, 22 January 2012 (UTC)
I'd format the page like OB:Quest Timing, but I went ahead and created it for you to spur possible anonymous editing as well. elliot (talk) 20:33, 22 January 2012 (UTC)
Thanks. I mostly agree on the formatting, but I suck at wiki stuff, and since everything except the first group has consequences (even if it's "just" "you'll probably end up gaining 3 levels during this quest", which was avoidable in OB but forces players to make decision on stat points in SR) most of the others don't seem as black and white to me as most of the OB ones, so it seemed worth breaking the pros and cons into simple sections rather than mixing them into one chunk of text with a "but on the other hand...". I'm also hoping that spelling out the criteria for each section will at least provide some deterrent for everyone just throwing their Personal Favorite quests in, but we'll see how that goes. Aliana 21:25, 22 January 2012 (UTC)

Lore:Hammerfell's Resistance

Just a basic redirect that goes to Lore:Wars#Hammerfell's Resistance would be perfect. ?• JATalk 05:09, 22 January 2012 (UTC)

Done. elliot (talk) 05:14, 22 January 2012 (UTC)

SR:Nirnroot

Redirect for nirnroot. --Jreynolds2Talk Contrib E-mail 16:37, 19 January 2012 (UTC)

We have Skyrim:Nirnroot. What would be the title of the redirect? --Alfwyn 16:44, 19 January 2012 (UTC)
Oops! We certainly do. Well ..... ummmm.. "Root of Nirn," then???? --Jreynolds2Talk Contrib E-mail 17:58, 19 January 2012 (UTC)
Where exactly in-game is Root of Nirn mentioned? I've never heard it before, and, how often is it mentioned? --kiz talkemail 18:49, 19 January 2012 (UTC)
I think Jreynolds2 was being silly after he realized his mistake. Robin Hoodtalk 20:12, 19 January 2012 (UTC)
Yes. I originally did a go search from another name space and was shocked that I had to click another link. I do try to restrain my silliness, but it's an uphill battle. If the world was really fair, I'd get some recognition for when I do manage to suppress such impulses. Sometimes people laugh at my silliness, which is unfortunately a huge reward that makes it harder to extinguish. Seeing that it wastes people's time helps. Sorry about that. Could we add a <no_silliness> button to the editor maybe? Is someone preparing a silliness warning message? I guess I'll at least get a few chances to shape up. --Jreynolds2Talk Contrib E-mail 09:57, 20 January 2012 (UTC)

Skyrim:Greater power and Skyrim:Lesser power

As redirects to Skyrim:Powers#Greater Powers and Skyrim:Powers#Lesser Powers. Chris3145 15:53, 11 January 2012 (UTC)

Done. Robin Hoodtalk 19:32, 12 January 2012 (UTC)

Skyrim:Ansilvund Excavation move to Ansilvund

Possibly not the correct place for this request, but when trying to move it myself, it directed me here. Ansilvund is a redirect to AE at the moment but is the proper name of the place (as referred to in lists and quests on this Wiki). Ansilvund Excavation is just the name of the first zone but at the moment holds all the information including the second zone "where all the interesting stuff happens". --Ulkomaalainen 00:29, 11 January 2012 (UTC)

Yes, the name "Ansilvund" is the more general one and the one more visible in the game (it's a map marker). Since the target of the redirect already exists, an admin would need to to the rename. --Alfwyn 16:12, 12 January 2012 (UTC)
Done. --Krusty 16:39, 13 January 2012 (UTC)

Skyrim:Making Money

This sort of falls under the In-Depth Guides page, but that is just going to be a list linking to the actual In-Depth Guides. Oblivion used to have an awesome Oblivion:Making Money page, and I would love to see a reincarnation of that in the Skyrim wiki. One thing that should definitely be included is the four-skill combo (smithing, enchanting, speech) moneymaking scheme involving the Skyrim:Transmute#Transmute spell where the process falls something like: (1)obtain transmute spell (2)obtain iron ore and filled soul gems (3)Transmute to silver then gold ore (4)smelt gold ore to gold bars (5)smith gold bars to gold rings (2 rings per bar at 75 septims each vs 1 amulet per bar at 120 septims, and allows for more skillups in next step) (6)enchant rings with a decent money making enchant (sneak, carry weight, and archery seem to be the best of all my known effects making the rings worth ~1000 septims each with grand souls) (7)sell enchanted rings for money and speech skillups

On my primary character I can buy iron ore for ~3 septims from most vendors, and spend a few hundred on filled soul gems (~400 septims for grand level) to turn a huge profit. This method is most beneficial to characters without any smithing skill because jewelry can be made by everyone with the right ingredients. Another more focused moneymaking method is one my friend uses where his plan is roughly: (1)go dwemer dungeon diving (2)collect all the hunks of dwarven metal from the tables, shelves, and machinery (3)smelt dwarven metal into ingots (4)create dwarven armor/weapons (5)(optional) enchant dwarven equipment (6)sell dwarven equipment

This plan is more focused in that it requires some smithing skill and perks leading down the right side of the smithing tree to get to dwarven. When I did this I preferred to make dwarven bows because they used the smallest amount of ingredients (2 dwarven ingots, 1 iron ingot) compared to the others which require leather, iron, steel, AND dwarven to create. This is just two money making schemes I could think of off the top of my head, which is why I believe we need an In-depth guide to making money in Skyrim.

other options for making money

in addition to the idea above, there are many ways to create a virtual business in Skyrim.

  • buy empty soul gems, fill them, sell them
  • buy materials to smith iron daggers & enchant them with banish daedra or turn undead, then sell them
  • but alchemy ingredients (all except deadra hearts or void salts), create potions with as many effects as possible, and sell them.

There are others, but each of these options could be expanded a great deal into an awesome guide. I wanted to edit this page, linked from the "In-Depth Guides" section, but my permissions would not allow it.

Done. Created as stub, but there's enough info here and on the talk page to get a start on it, I think. Robin Hoodtalk 01:54, 14 January 2012 (UTC)

Skyrim:Sacellum_of_Boethiah

As redirect for Shrine of Boethiah --Jreynolds2Talk 06:43, 13 January 2012 (UTC)

(Especially as the journal so designates it.) --Jreynolds2Talk 06:47, 13 January 2012 (UTC)
Done. --NepheleTalk 17:11, 15 January 2012 (UTC)

Priestess of Boethiah

To my sense, appears to be an NPC (communication required in Beothiah's Calling quest). New "placeholder/stub" people page for her? --Jreynolds2Talk 06:43, 13 January 2012 (UTC)

There is no NPC by that name, only a MESG record, and I can't see anywhere where that MESG is associated with a specific NPC. If there isn't any real NPC with the name, I don't think a page is needed -- it seems like there's nothing more that can possibly be said than whatever information is included on the quest page.

Skyrim:Levelled Items

As a redirect to Skyrim:Leveled Items

Done. --NepheleTalk 17:11, 15 January 2012 (UTC)

Lore:Mishaxhi

Just a redirect to Lore:People_M#Mishaxhi, please. -- kertaw48 14:08, 9 January 2012 (UTC)

Done. --NepheleTalk 17:11, 15 January 2012 (UTC)

Skyrim:Traps#Spike_Wall

Redirect for: spike wall --Jreynolds2Talk 14:09, 9 January 2012 (UTC)

I guess that would be generic for all trap names. Currently I can't find a redirect for any trap name. --Alfwyn 14:31, 9 January 2012 (UTC)
I'd prefer to make sure that we're using the best possible names for the traps before setting up a whole infrastructure based on those names. We'd like to use names based on the names the developers use for the traps -- which in general means deriving names from the editor IDs of each of the traps. However, I don't see any IDs resembling Spike Wall, so I think that trap is likely to get renamed. --NepheleTalk 17:11, 15 January 2012 (UTC)
Makes sense. If you see a "swinging wall", I see it being called that elsewhere. --Jreynolds2Talk 17:04, 17 January 2012 (UTC)

Skyrim:The_Numbers_Job

Redirect for: ledger ; ledgers ; shop ledger ; shop ledgers ; business ledger ; business ledgers (?) It seems to be a problem. If someone encounters one, and doesn't know what it might be for, it's almost impossible to locate the information using either "go" or "search". I don't know if there are other things in the game called ledgers, however. A Google search on "skyrim ledgers" is edifying as to the kinds of terms that I assume the UESP search engine should recognize and attach to the quest. — Unsigned comment by Jreynolds2 (talkcontribs) at 16:32 on 9 January 2012

I created a redirect for the term Skyrim:Business Ledger, as this is the name seen in the game. A wiki search for "Ledger" finds that redirect. --Alfwyn 16:27, 12 January 2012 (UTC)

Stormcloaks quest pages

I want 3 (or i guess 5 if you look at it as a whole) pages making please (I sandboxed them into one single Sandbox), the first one is simply Skyrim:The Battle for Fort Kastav. The other two however (Skyrim:The Battle for Fort Dunstad and Skyrim:The Battle for Fort Greenwall, are also the names of Imperial legion quests. So the info on the current pages will need to move to a imperial specific page (Skyrim:The Battle for Fort Dunstad (Imperial) and Skyrim:The Battle for Fort Greenwall (Imperial). Then a Stormcloak specific version will need to be made (Skyrim:The Battle for Fort Dunstad (Stormcloaks) and Skyrim:The Battle for Fort Greenwall (Stormcloaks). and the main page needs to be turned into a disamgib (though i can do that if the pages are made). I hope thats not to confusing or demanding? (Eddie The Head 16:24, 13 January 2012 (UTC))

Please check your e-mail, mr. head. --Krusty 23:46, 13 January 2012 (UTC)
ah, thanks i thought it was a admin privilege, should i just delete this request then..? (Eddie The Head 02:55, 14 January 2012 (UTC))

Skyrim:Thieves_Guild_(faction)#Fences

As redirect for fence  ; fences

Some recent change has caused "fence" to now go to Skyrim:Fence which appears not the be the best place, at least in present form. I think it would better direct to the location above. --Jreynolds2Talk 17:43, 10 January 2012 (UTC)If it's best to re-direct as above, I'll try to remember to preface it with a brief description of what a fence is. If I learn that it's current link is intended to be its new one, I'll try to remember to make a start of making that a practically useful one for users. --Jreynolds2Talk 17:43, 10 January 2012 (UTC)
SR:Fence has been turned into a disambiguation page, with a redirect for the merchants at SR:Fence (merchant). --NepheleTalk 17:51, 15 January 2012 (UTC)

Skyrim:Tweaking

Looking to add two simple paragraphs. One showing which values to edit the skyrimprefs.ini to increase quality past what the Graphics options let you do it, and the other to tweak for performance on poor machines.

SkyrimPrefs.ini, modify the following values: bDrawLandShadows=1 bTreesReceiveShadows=1 iShadowMapResolution=8192 iBlurDeferredShadowMask=32 fGrassStartFadeDistance=14000.0000 And in the Skyrim.ini file, we have added one simple line: uGridstoLoad=7

The effects of these commands : add self-shadows to rocks, boulders, mountains, trees. 2x the dynamic shadow map resolution, soften the shadow edges 10 times. 2x draw distance for grass, object draw distance by forty percent. Srousseau

If you think this page is needed, create it in a user sandbox (e.g., at User:Srousseau/Sandbox). --NepheleTalk 08:41, 4 January 2012 (UTC)

Lore:Silver Crescents

After a conversation with Niruin of the Thieves Guild in Riften, he told me of his past (see his page for info I added). One thing that interested me is his former alliance with the Silver Cresents, which seems to be Valenwood's version of the Thieves Guild. I searched UESP and the internet for references to this group, but found none. Is this just a random minor piece of lore? I wouldn't think such a thing to exist- Bethesda wouldn't have put it in the game if it was irrelevant. But there isn't a single other reference to this organization, and I thought a page would provide a place for people to add to it if they ever hear of it. Willman 19:06, 13 December 2011 (UTC)

I can't find anything either...I would be really interested to know what this is! Perhaps an inside joke at Bethesda? -Arycon 02:33, 15 December 2011 (UTC)
"I hooked up with a guild in Valenwood... I think they called themselves the Silver Crescents. Spent quite a few years doing jobs for them." and "I ended up in Skyrim thanks to a contact I'd made when I was with the Crescents... good old Delvin." are the only two mentions I can find. There doesn't seem to be enough to justify a page. rpeh •TCE 23:53, 20 December 2011 (UTC)
I know, but there's obviously a reason why Beth included this group... Maybe not a page then, I guess it will only receive a mention on the Valenwood page. Maybe expansions or the next TES game will give more info.
It could be turned into a Lore page, even with the limited info? Then again, someone has to be willing to gather all existing info and create a decent page. --Krusty 22:57, 30 December 2011 (UTC)

Skyrim:Nine_Divines

Does a page like this: Oblivion:Nine_Divines exist for Skyrim? There is a list of Daedric Shines and Daedric Quets so might be fitting. Again, sorry if it already exists, but can't find any of the God's pages either (like Skyrim:Talos or Skyrim:Stendarr). They have Skyrim specific information (shrines, temples, followers, guilds, etc) so a page might be warranted.

The problem with this (in my eyes), are there Nine Divines or Eight Divines, because since the game says they are both correct, I think Skyrim:Divines would be a more appropriate name, with redirects (for the moment) from all the Gods (e.g. the Talos and Stendarr etc.). I'll wait for an opinion before doing anything. --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 14:39, 29 November 2011 (UTC)
Why not have 8, 9 and Skyrim:Divine point to Divines and then have transcluded short descriptions from each lore page and links to the detailed skyrim god page? Lukish_ Tlk Cnt 14:56, 29 November 2011 (UTC)
I've just asked in IRC and that's the consensus there, but, theres an odd edit summary on a redirect we'd be altering with that plan, so were hanging fire for the next few hours to ask what the cryptic edit summary meant. --Kiz ·•· Talk ·•· Contribs ·•· Mail ·•· 14:58, 29 November 2011 (UTC)
A page does already exist at SR:Divine Quests with a redirect at SR:Divine. The redirect was created for the same reason that we have SR:Daedric: so that you can just type {{Trail|Quests|Divine}} on the quest pages and have all the categories and trails work out properly. I think any other content about the 8/9 should be added to the existing page, so we just have a single article on the topic. However the final name of that page is not set in stone -- I just used the first page name that came to mind while trying to make sure all quest pages were listed somewhere. --NepheleTalk 08:03, 30 November 2011 (UTC)
The site could benefit from a Skyrim-specific page with lots of quotes from Nords who miss their Talos-worship. I'd suggest a sandbox-first approach here. If someone wants to make a page in their userspace, we can talk about moving it to the SR namespace in due course. rpeh •TCE 02:28, 3 December 2011 (UTC)

Skyrim:Optimization

Can I get a new page (or a redirect) for optimization? Not necessarily end-game, though that's the main idea, but stuff going beyond simple tips for how to play. Detailed information for how to eek out as much power as possible: Stat crunching, number calculating, theory-crafting, etc. I've got an optimization instruction in the Enchanting page, but it really doesn't belong there, and it's too big for a tip.--Dalsio 15:11, 30 November 2011 (UTC)

i dont think one page is enough, this is a BIG topic ;-) There is a start point: Skyrim:In-Depth Guides and i would like to see/contribute to a page for efficient leveling (Skyrim_talk:How_to_Level#Efficient_Leveling) to level 81. --Psychomc 00:26, 21 December 2011 (UTC)
If there's a new page you wish to contribute, please create it in your userspace first: from your userpage just add "/Pagename" to the URL and create the page when asked. If it's useful information, it can be moved to the Skyrim namespace in due course. rpeh •TCE 00:33, 21 December 2011 (UTC)

Skyrim:Habd

Looking to create a page on Skyrim:Habd, the keeper of the Skyrim:Frostflow Lighthouse. A fair amount of lore information on him, but he lacks an NPC page due to the unique nature of his corpse: Skyrim:Habd's Remains

If his corpse is an item then he's not an NPC, surely? What would need to be added to it, and it what case would a link to Habd's Remains not be enough? Notes can be added the page if needed (to where it redirects).
A redirect from Habd to Habd's Remains page would be suitable I guess. I was hoping to flesh out a non-npc entity page like Skyrim:Night Mother for him. Albiet he's not nearly as an important figure. I was just trying to tie together all the pieces from the active storytelling that is done so well in Frostflow Lighthouse and he remains the final piece beyond full zone descriptions.--Bwross 07:19, 1 December 2011 (UTC)
Even if I agree that we could use a page like this, a page for a non-existent NPC is not really an option, and a redirect would be filled out with all sorts of info, some of it relevant and some of it irrelevant – and it would probably make people look for him in-game (I know I did when I first visited). Due to the amount of Lore and the interesting backstory, however, I propose a separate page for his remains. And for now, while we wait for other Admin’s to chime in, I suggest that you create a Sandbox and work on the content of such a page – as I reckon you are the Frostflow Lighthouse expert around here. ☺ --Krusty 12:40, 1 December 2011 (UTC)
Going by the example of Oblivion:Svenja Snow-Song we may perhaps want to have a redirect from Habd to Habd's Remains. But even based on that example, Hadb's Remains would be where any additional information would belong. --NepheleTalk 22:34, 7 December 2011 (UTC)
I think the lore information and such should go on the quest page. Creating a separate page for a miscellaneous quest item is a bit over the top. A redirect to the item would be the best idea. --Legoless 23:18, 20 December 2011 (UTC)
Also, merging all the interesting info from the place page and the three NPC pages to the quest page would be the ultimate solution. I can't believe there's no deatiled walkthrough on this incredibly disgusting quest, and it is a shame that you'll have to visit four different pages to get the full story. --Krusty 23:23, 20 December 2011 (UTC)
I did put together Habd's biography which player can learn from all the journals and notes belonging to Habd and his family. If it is decided that it should belong on some page I am ready to post it. -- Shuryard 22:12, 31 January 2012 (UTC)

() Okay, I went ahead and made a redirect to the remains. elliot (talk) 10:00, 11 February 2012 (UTC)

Lore:Skyrim Civil War and Lore:Markarth Incident

I'm not sure why there are no pages for these two things (perhaps my search was not thorough enough) but they should probably be made at some point. The civil war being obvious and the Markarth Incident being the trigger.--Dalsio 16:42, 3 December 2011 (UTC)

Looking around some more, I see that there is a reference to the civil war in the Wars page, but there could be a redirect to the Stormcloak Rebellion section. Also, there is no lore page for Markarth as a city (of which a Markarth Incident section could be made, with a redirect) at all. I do see Markarth Side, which appears to be a fragment of an old and discontinued story concept.--Dalsio 16:59, 3 December 2011 (UTC)
It's possible that no additional pages need to be created. "The Skyrim Civil War" section in the Wars page should be retitled "The Stormcloak Rebellion", as that's what it's referred to in-game. The Markarth Incident could be described there, as it was the impetus for the rebellion, without an independent event page.
I don't think it's right to say that the old Markarth Side story concept has been discontinued, as that would imply the city of Markarth was never called Markarth Side and the Imperial College of the Voice never existed. It's possible that this was Bethesda's intention, but we don't know that's the case. After all, a lot can happen in 200 years. Minor Edits 19:20, 3 December 2011 (UTC)
Well I did say seemed to be discontinued, not as if it was. Anyway, should lore information about Skyrim's Markarth be put on the Lore:Markarth Side page then, or should there be a new one made? I still think a redirect would be useful at Skyrim:Stormcloak Rebellion as well.--Dalsio
I added Markarth Incident details of the Reachmen Uprising and Markarth Incident to the history Fourth Era page. I don't know about Markarth vs. Markarth Side. I think its just an alternate name to be honest, but I find it odd that the entire concept of an College of the Voice would be dropped.--Bwross 10:48, 24 December 2011 (UTC)

Skyrim:Court Wizard

I was wondering if there was any objection to a Court Wizard page? Just something simple explaining who they are and the role they serve. Minor Edits 06:38, 14 December 2011 (UTC)

I'm not sure that there's enough information for a whole page, but a page about all the courtly roles might be useful: Thane, Housecarl, Jarl, Court Wizard and any others I've forgotten. Then redirects from the individual roles. rpeh •TCE 23:48, 20 December 2011 (UTC)
There's Stewards, as well. Did you have a title in mind, or would "Courtly Roles" suffice? Minor Edits 00:03, 21 December 2011 (UTC)
Something to consider, the following pages are built into the wiki already, but are not implemented yet. Done by one of the bots based on actual in game factions, some of the players that should belong in either might not such as major players like Eslif and Ulfric:

Other Government Related Factions:

--Bwross 11:14, 24 December 2011 (UTC)

Eventually, all those pages will be created as redirects to Faction_X pages like we did for Oblivion, then people can repoint the redirects as required. I was going to hold off doing the faction stuff until the CK came out, but since Nephele and her merry gang of hackers have done so much work on the file format, those pages might be doable now. rpeh •TCE 06:02, 30 December 2011 (UTC)
It may be better to do some default disambiguation for Skyrim faction links in the template. Currently there are often undesirable links, like to disambiguation pages (Thieves Guild). Those faction disambiguates can always redirected to the normal page if desired. --Alfwyn 15:48, 30 December 2011 (UTC)

Skyrim:Respawning NPCs

In contrary to Oblivion:Respawning NPCs, I believe Skyrim also needs one. --Joshua.yathin.yu 11:17, 20 December 2011 (UTC)

If you think this page is needed, create it in a user sandbox (e.g., at User:oshua.yathin.yu/Sandbox). --NepheleTalk 08:41, 4 January 2012 (UTC)

Respawning

There should be a page regarding researches on how the game respawns, including how an area respawns, how inventory of certain containers and NPCs respawn, and what NPCs resurrect themselves. --Joshua.yathin.yu 07:53, 1 January 2012 (UTC)

Again, create a sandbox article to demonstrate that it's needed. --NepheleTalk 08:41, 4 January 2012 (UTC)
The problem is that I don't have much research on the topic. And I am a player on the PS3 so it makes experimentation extremely hard. --Joshua.yathin.yu 18:15, 6 January 2012 (UTC)

Oblivion:Stealth

I've noticed that there is no stealth page for Oblivion. There is one for Skyrim, Morrowind, and Daggerfall I believe, however not one for Oblivion. It is to inform people on how stealth works in Oblivion and how to become stealthier and stealth related quests, places, and items. There is also a page for combat and magic for Oblivion, and it's just wrong to leave out stealth. Being a noob, other people would need to assist in making it. Mr. Stealth

The Oblivion:Stealth article was deleted because it was completely redundant with Oblivion:Sneak. If you think it is possible to create a non-redundant article, then create it in a user sandbox (e.g., at User:Mr. Stealth/Sandbox). --NepheleTalk 08:41, 4 January 2012 (UTC)

Lore:Hjaalmarch

Requesting a page for Lore:Hjaalmarch, as all others under the Lore:Hold section (i.e., The Pale, The Reach, Winterhold, etc.) have pages but this one does not. A sandbox for the hold can be found at User:MethodicMockingbird/Sandbox.

Done. Wolok gro-Barok 18:24, 19 January 2012 (UTC)

Skyrim:Letter from Calcemo

The page SR:Letter from Calcemo should be moved to SR:Letter from Calcelmo. MethodicMockingbird 14:28, 21 January 2012 (UTC)

Not done. The book's name is a typo in-game. elliot (talk) 18:28, 21 January 2012 (UTC)
I didn't move it, but I created a redirect from the "expected" spelling to the actual one. rpeh •TCE 18:32, 21 January 2012 (UTC)

Skyrim:Linux

Please create a page for running Skyrim in Linux. There already exists a page for running Oblivion in Linux and I've been able to play through the game to level 45 so far (still going!) and would like to share what I've been able to do (and provide a means for others to share as well). Please check my User:Armahillo/Sandbox. Armahillo 16:50, 18 January 2012 (UTC)

Done. I think your sandbox needs quite a bit of work (links to files, for instance) but it's a good start. rpeh •TCE 18:40, 21 January 2012 (UTC)

Skyrim:Rogatus's Letter

The page SR:Rogatus's Letter should be moved to SR:Rogatus' Letter. MethodicMockingbird 18:02, 21 January 2012 (UTC)

According to the records, that's the name that is used in-game for this letter. A redirect for the grammatically correct name would be okay I guess, but moving it would be inappropriate as that's how it appears in-game. --AKB Talk Cont Mail 18:12, 21 January 2012 (UTC)
A redirect would suffice, though the acknowledgement and willful upkeep of an incorrectly written page irks my linguistic morality. MethodicMockingbird 18:23, 21 January 2012 (UTC)
There's nothing incorrect about "Rogatus's" as a plural. The removal of the final "s" is entirely optional. rpeh •TCE 18:37, 21 January 2012 (UTC)
It's not a plural, however. It's a name. It could be spelled as either Rogatus' or Rogatus's; it's personal preference. But, as the game's coding states that the spelling was intended to be "Rogatus's Letter", I suggest only a redirect page. MethodicMockingbird 20:39, 21 January 2012 (UTC)
It's not a necessary redirect. If "Rogatus's" was wrong, it might be worth creating a redirect but it's not, so no redirect is required. rpeh •TCE 21:05, 21 January 2012 (UTC)

[[Skyrim:Calm (effect)]] and [[Skyrim:Pacify (effect)]]

As redirects to Skyrim:Pacify. Chris3145 15:44, 11 January 2012 (UTC)

What would be the reason to have those disambiguated titles? We have already Skyrim:Calm and Skyrim:Pacify. --Alfwyn 15:47, 11 January 2012 (UTC)
Calm is the name of the spell, but it could easily be confused with effect (I think calm was the effect in Oblivion). I'm not sure on Pacify (effect). I just tried to link it assuming that's what the page title would be, as many of the spell effects have (effect) in their title. Chris3145 15:51, 11 January 2012 (UTC)
Well, there is a magic effect with the name "Calm" as the Pacify page explains. But since it is a spell too, we might want to create a disambiguation page for Calm, pointing to the spell and the effect. --Alfwyn 16:07, 12 January 2012 (UTC)
So the Calm spell uses a Calm effect, and the Harmony spell uses a Harmony effect? In that case, I think we should move the page for the pacify effect to a page for the calm effect. It seems they're different names for slightly different versions of the same effect, but Calm was the name of the effect in Oblivion, the name of the base calm spell, the name players are likely to use, and the name specifically mentioned in the text for the Hypnotic Gaze perk. Chris3145 17:36, 12 January 2012 (UTC)
Such redirects are completely unnecessary. A page would only need be created at Pacify_(effect) if the main SR:Pacify page was turned into a full-blown disambiguation page. But creating such a disambiguation page would only make things more difficult for readers, rather than helping them. Right now a reader who searches on Pacify is taken to the effect page, which probably contains the information the reader is looking for, unless the reader wants spell-specific information such as FormID or availability, in which case that information is one click away. Turning Pacify into a disambig page guarantees that readers will not find the information they're looking for on the first page they pull up, and will instead always have to link through to a second page.
As for renaming Pacify to Calm, as explained at SR talk:Pacify, Pacify was intentionally chosen instead of Calm. All the redirects and organization have been put in place with the current names, so I don't see any need to change things. --NepheleTalk 16:52, 15 January 2012 (UTC)

[[Skyrim: Find Runil's Journal]]

As a redirect to Skyrim:Dungeon Delving (Caves). At the moment the quest is still called Skyrim:Find Runil's Journal inside Greywater Gorge (redirect to Dungeon Delving), which does not take into account that it's a radiant quest and looks plain wrong as a "related quest" on other dungeon pages like e.g. Skyrim:Sunderstone Gorge --Ulkomaalainen 01:30, 23 January 2012 (UTC)

Redirects have already been created for every possible quest location (see here). The redirect for Sunderstone Gorge uses the name Greywater Gorge, because that's the name used for the quest objective. Putting anything else on the page seems misleading. --NepheleTalk 02:43, 23 January 2012 (UTC)

Ebony Blade

A disambiguation page is needed -- searching for 'Ebony Blade' goes straight to the Oblivion item, while there are other versions in other games. 85.218.193.54 22:06, 23 January 2012 (UTC)

No, there is no need for a disambig page. You only go straight to the Oblivion page if you start the search from an Oblivion article -- which is exactly how our search engine is designed to work. If you're on a Skyrim page, you go straight to the Skyrim page, namely SR:Ebony Blade. From the Main Page, you're taken to a search page that lists the available options. The entire reason for our namespace system is to make hundreds or even thousands of such disambiguation pages unnecessary. --NepheleTalk 23:12, 23 January 2012 (UTC)

Nightingale Trinity

I know making a lore page for the Nightingales has already been discussed, but I'm resubmitting it for consideration under the proper name attributed to the faction by Karliah when you ask her about the Nightingales during the quest Trinity Restored. I think precedent from Daggerfall, Morrowind, and Oblivion all establish that even the most vapid factions, and those for which we have little to say, get their own lore pages. The Nightingales are not being explained very well anywhere else in the lore, including Nocturnal's page, and there's certainly plenty to say about them: see here, here, and here. Creating the page under their formal name will help differentiate them from the Nightingale Jagar Tharn, and we can create a redirect to Nightingale Trinity at Lore:Nightingales. If there's any remaining concern about confusion with Jagar Tharn, I think it can be remedied by a short disambiguation at the top of this Trinity page. Minor Edits 07:18, 5 January 2012 (UTC)

At Legoless' prompting, I'd like to make one, final effort to request some approval for a lore page for the Nightingales. I've gone ahead and made a draft of the page already in this sandbox, which I hope demonstrates that they're both important to the lore and we have a substantial amount to say about them. So ... why not? Minor Edits 07:40, 8 February 2012 (UTC)

You're a Patroller now, ME...you can create pages on your own authority now. :) But if it makes you feel better, it looks good to me. Robin Hoodtalk 08:10, 8 February 2012 (UTC)
Okay, done. It's just that this had been discussed here before and apparently tabled, and I didn't want to step on any toes. Minor Edits 08:28, 8 February 2012 (UTC)

Skyrim:Commerce

There are well over a hundred pages trying to link to this already, mostly through use of the merchant section of the NPC Summary template. Either this page needs creation, or the template should not link to it. The page would follow the example of Oblivion:Commerce for content. Arcanist 02:03, 26 January 2012 (UTC)

Done. elliot (talk) 08:21, 16 February 2012 (UTC)
Great! I was beginning to think this request had gotten lost in the shuffle. I've put up some basic stuff for now, but it still needs some work. Arcanist 10:32, 16 February 2012 (UTC)

Skyrim:Ranger (class)

This needs to be created as a redirect to Skyrim:Classes#Ranger so the current Skyrim:Ranger, which is a redirect to Skyrim:Archery#Ranger can become a disambiguation page for the two terms. It looks like the vast majority, if not the entirety, of what links to Skyrim:Ranger in the first place wants to redirect to the class, not the perk. Skyrim:Ranger (perk) already exists, so just the class page redirect needs to be created. Arcanist 19:12, 16 February 2012 (UTC)

Sorry, ignore my previous post (if you even saw it), I misunderstood your request. I'll create the page momentarily. Robin Hoodtalk 22:00, 16 February 2012 (UTC)
Done! Robin Hoodtalk 22:04, 16 February 2012 (UTC)

A Move

Could someone move the page Lore:Skyrim Civil War to [[Lore:The Stormcloak Rebellion]], with a redirect left behind, of course? -- kertaw48 13:32, 4 February 2012 (UTC)

Done. Omitted "The", though, to match similar articles.Minor EditsThreatsEvidence 22:39, 16 February 2012 (UTC)

Skyrim:Perk

As a redirect to Skyrim:Skills#Perks. I was surprised to find this didn't exist when trying to link to generic perk info from a page. There is a similar redirect under Skyrim:Skill Perks, but that seems far less intuitive for anyone looking for what a perk is. Searching "Perk" isn't very helpful either, as the proper page isn't even the top 20 results. Arcanist 22:31, 16 February 2012 (UTC)

Done. --Alfwyn 22:53, 16 February 2012 (UTC)

Skyrim:Beggar (class) and Skyrim:Beggar (book)

Sorry to keep making requests, but I found another ambiguation issue. Skyrim:Beggar currently holds the book info, which should be moved to Skyrim:Beggar (book), and Skyrim:Beggar (class) should be created as a redirect to Skyrim:Classes#Beggar. Skyrim:Beggar would then be a disambiguation for the two terms (this one seems to actually get used in both contexts.) This structure is already used for Skyrim:Warrior and Skyrim:Thief which had the same problem. Arcanist 23:27, 16 February 2012 (UTC)

Done. Robin Hoodtalk 23:59, 16 February 2012 (UTC)

Lore:Emmeg Gro-Kayra

Just a redirect to Lore:People E#Emmeg Gro-Kayra, please. -- kertaw48 19:09, 23 January 2012 (UTC)

Done. Robin Hoodtalk 06:24, 19 February 2012 (UTC)

Lore:Darius Shano

While we're at it, another on to Lore:People D#Darius Shano, please. -- kertaw48 19:23, 23 January 2012 (UTC)

Done. Robin Hoodtalk 06:24, 19 February 2012 (UTC)


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