name
| points
| description
| abilityId
| slotIndex
|
-1 |
Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 1187 Magicka up to three allies within 2.5 meters of the enemy. |
63111 |
0 |
10 |
Increases the effectiveness of healing done by 5%. |
59630 |
0 |
90 |
Increases your Flame, Frost, Shock, and Magic Damage by 23.2%. |
63848 |
0 |
27 |
Increases damage and healing dealt by Spell Criticals by 10%. |
61680 |
0 |
-1 |
Reduces the Magicka cost of your next spell by 80% after you drink a potion. |
59526 |
0 |
17 |
Increases Spell Penetration by 1049. |
61555 |
0 |
-1 |
Increases your Spell Critical rating by 12%. |
59626 |
0 |
-1 |
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other. |
63150 |
0 |
-1 |
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds. |
60370 |
0 |
50 |
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 15.4%. |
63843 |
0 |
50 |
Reduces Poison, Disease, and Physical Damage dealt to you by 15.4%. |
63844 |
0 |
-1 |
Increases the Armor of equipped Shields by 75%. |
64079 |
0 |
-1 |
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds. |
63109 |
0 |
-1 |
Reduces damage received while resurrecting another player by 15%. |
59300 |
0 |
17 |
Increases the effectiveness of healing received by 5.5%. |
63851 |
0 |
48 |
Increases your Magicka Recovery by 15%. |
59577 |
0 |
-1 |
Grants you a 10% chance to double the yield from normal resource nodes. |
63663 |
0 |
-1 |
Grants 2 Ultimate any time you activate a Synergy while in combat. |
63875 |
0 |
7 |
Increases the amount of Magicka and Stamina your Heavy Attacks restore by 3.2%. |
63854 |
0 |
-1 |
Gives you a 20% chance to restore 437 Health when you bash an enemy. |
60407 |
0 |
27 |
Reduces the amount of damage you take from critical hits by 10%. |
60384 |
0 |
-1 |
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack. |
60398 |
0 |
-1 |
Increases Inspiration gains by 20%. |
60494 |
0 |
90 |
Reduces the Magicka cost of spells by 15%. |
63861 |
0 |
-1 |
When killed heal all allies in a 8 meter radius for 3300. |
62516 |
0 |
name
| type
| description
| icon
| abilityId
| index
| rank
| area
| cost
| range
| radius
| castTime
| channelTime
| duration
| target
|
passive |
Increases Health Recovery by 4% per piece of Heavy Armor equipped. Current bonus: 0%.
Also restores Magicka and Stamina each time you are hit, but only once every 4 seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus: 0. |
|
45526 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Max Health by 2% per piece of Heavy Armor equipped.
Current bonus: 0%. |
|
45546 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by 8% and increases the Magicka or Stamina your Heavy Attacks restore by 50%. |
|
45529 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus: 0. |
|
45533 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain 20 Weapon and Spell Damage for 6 seconds when you take damage, stacking up to 10 times. |
|
45528 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by 4884. |
|
45562 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the Magicka cost of spells by 3% per piece of Light Armor equipped.
Current bonus: 21%. |
|
45549 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself with a net of magic negation to absorb up to 19188 damage over 6 seconds.
While active, up to three times when spell damage is absorbed, you restore 1692 Magicka. Each piece of Light Armor worn increases the Magicka restored by 6%. |
|
41121 |
1 |
12 |
|
3082 Magicka |
|
0 |
0 |
0 |
6000 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by 2191. |
|
45561 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Magicka Recovery by 4% per piece of Light Armor equipped.
Current bonus: 28%. |
|
45557 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus: 2541. |
|
45559 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your movement speed while using Sprint by 3% and reduces the cost of Roll Dodge by 4% per piece of Medium Armor equipped.
Current Roll Dodge bonus: 0%. |
|
45574 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the cost of sneaking by 7% per piece of Medium Armor equipped. Current bonus: 0%.
Also reduces the size of your detection area by 5% per piece of Medium Armor equipped. Current bonus: 0%. |
|
45567 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by 20% for 23 seconds.
Each piece of Medium Armor worn grants immunity to snares and immobilizations for .5 seconds. |
|
41131 |
1 |
8 |
|
4320 Stamina |
|
0 |
0 |
0 |
23000 |
Self |
passive |
Increases Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: 0%.
Also reduces the Stamina cost of abilities by 3% per piece of Medium Armor equipped. Current bonus: 0%. |
|
45565 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by 20% for 26 seconds.
Also grants Major Expedition, increasing movement speed by 30% for 4 seconds. |
|
35924 |
4 |
12 |
|
2356 Magicka |
|
0 |
0 |
0 |
26000 |
Self |
passive |
WHILE USING ASSASSINATION ABILITIES
Killing an enemy with an Assassination ability restores 1876 Magicka over 6 seconds. |
|
45048 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH AN ASSASSINATION ABILITY SLOTTED
Increases damage dealt by Critical Strikes by 10%.
A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by 657 for 20 seconds. |
|
45060 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Throw a magic blade with lethal precision to strike an enemy, dealing 6007 Magic Damage. Deals 300% more damage to targets at or below 25% Health. |
|
35596 |
2 |
12 |
|
1269 Magicka |
18 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Flash through the shadows and ambush an enemy, dealing 9011 Magic Damage and reducing their movement speed by 70% for 8 seconds.
After teleporting you unleash a fan of knives, dealing an additional 6970 Magic Damage over 8 seconds to the target and nearby enemies. |
|
35882 |
3 |
8 |
|
2719 Magicka |
22 meters |
600 |
0 |
0 |
0 |
Enemy |
passive |
Increases Weapon and Spell Damage while invisible or stealthed by 10%. The stun from the Crouch ability stuns for 100% longer. |
|
45038 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Build up deadly momentum to gain Minor Berserk, increasing your damage done by 8% for 20 seconds.
While active, hitting an enemy with 4 Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal 24034 Magic Damage and reduce their movement speed by 40% for 5 seconds. |
|
62117 |
6 |
12 |
|
1813 Magicka |
|
0 |
0 |
0 |
20000 |
Self |
skill |
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5280 for 30 seconds.
You can detect marked enemies even if they use stealth or invisibility, and when a marked enemy dies, you heal for 40% of your Max Health.
You can only have one Piercing Mark active at a time. |
|
37631 |
5 |
8 |
|
1813 Magicka |
50 meters |
0 |
0 |
0 |
30000 |
Enemy |
passive |
WITH AN ASSASSINATION ABILITY SLOTTED
Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus: 0. |
|
45053 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Ravage an enemy with a spinning attack, dealing 18924 Magic Damage and increasing your damage against them by 20% for 6 seconds.
Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by 30%.
While slotted, any time you kill an enemy you gain 10 Ultimate. |
|
37545 |
1 |
12 |
|
50 Ultimate |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Slash an enemy, dealing 12016 Magic Damage.
Attacking with Concealed Weapon while stealthed or invisible stuns the enemy and sets them off balance for 4 seconds.
While slotted, your movement speed while stealthed or invisible is increased by 25%. |
|
36244 |
3 |
12 |
|
1813 Magicka |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WHILE USING SHADOW ABILITIES
Increases duration of Shadow abilities by 15%. |
|
45115 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH A SHADOW ABILITY SLOTTED
Each Shadow Ability slotted increases your Max Health by 3%.
Current bonus: 0%. |
|
45084 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon a dark spirit to terrify up to 3 enemies, causing them to flee in fear for 4 seconds.
Even after recovering, enemies have their movement speed reduced by 53% for 4 seconds and are afflicted with Minor Maim, which reduces their damage done by 15%. |
|
38075 |
5 |
8 |
|
2538 Magicka |
|
600 |
0 |
0 |
0 |
Area |
passive |
Increases Stamina, Health and Magicka Recovery by 15%. |
|
45103 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Activating a Shadow ability grants Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by 5280 for 4 seconds. This duration is increased for each piece of Heavy Armor equipped.
Current Bonus: 0% |
|
45071 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon a shade version of yourself to stay in place and attack an enemy from range for 18 seconds.
The shade's attacks deal 2917 Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by 15% for 4 seconds.
While the shade is summoned, you can activate this ability again to teleport to the shade's location. |
|
36298 |
6 |
12 |
|
1813 Magicka |
28 meters |
0 |
0 |
0 |
18000 |
Enemy |
skill |
Cloak yourself in shadow to become invisible for 2.5 seconds.
Your next attack within 3 seconds will always be a Critical Strike. |
|
36368 |
2 |
8 |
|
2538 Magicka |
|
0 |
0 |
0 |
2500 |
Self |
skill |
Create a corridor of shadows, dealing 2050 Magic Damage to enemies in the target area every 1 second.
While on the path and for up to 2 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. |
|
37796 |
4 |
8 |
|
2356 Magicka |
|
0 |
0 |
0 |
10000 |
Self |
passive |
After drinking a potion you gain 20 Ultimate. |
|
45135 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Sap an enemy's agility and bolster your own, dealing 3610 Magic Damage and an additional 20444 Magic Damage over 8 seconds, immobilizing them for 1.5 seconds, and reducing their movement speed by 40%.
You also gain Major Expedition, increasing your movement speed by 30%.
You can only have one Crippling Grasp active at a time. |
|
37913 |
4 |
12 |
|
2175 Magicka |
28 meters |
0 |
0 |
0 |
8000 |
Enemy |
passive |
WITH SIPHONING ABILITY SLOTTED
Increases Max Magicka 8% while a Siphoning ability is slotted. |
|
45150 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Shackle an enemy in torment, disorienting them for 30 seconds and dealing 13014 Magic Damage over 7 seconds when the effect ends.
You can only have one Prolonged Suffering active at a time. |
|
36129 |
3 |
8 |
|
2175 Magicka |
28 meters |
0 |
0 |
0 |
30000 |
Enemy |
skill |
Siphon the vigor from your enemies' blood, dealing 7418 Magic Damage to all nearby enemies and healing you and your allies for 2508 plus 20% more for each enemy hit.
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 20 seconds. |
|
37950 |
6 |
12 |
|
2175 Magicka |
|
800 |
0 |
0 |
20000 |
Area |
skill |
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore 1090 Magicka and Stamina for 15 seconds.
All other direct damage attacks have a 10% chance to restore an additional 2181 Magicka and Stamina. |
|
38050 |
5 |
12 |
|
1813 Magicka |
|
0 |
0 |
0 |
15000 |
Self |
passive |
WHILE USING SIPHONING ABILITIES
Increases the effectiveness of your Healing done by 3% for each Siphoning ability slotted. Current bonus: 0%. |
|
45155 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Ravage nearby enemies' souls with a night rune, dealing 17493 Magic Damage and stunning them for 4.5 seconds. Affected enemies are also tethered, siphoning 2324 health to you every 1 second while they remain nearby.
An ally can target an affected enemy and activate Soul Leech to steal 12514 Health. |
|
36207 |
1 |
12 |
|
150 Ultimate |
|
600 |
0 |
0 |
8000 |
Area |
skill |
Steal an enemy's life force, dealing 11130 Magic Damage and healing you for 25% of the damage inflicted every 2 seconds for 10 seconds.
While slotted, you gain Minor Vitality, increasing your healing received by 8%. |
|
35949 |
2 |
12 |
|
917 Magicka |
28 meters |
0 |
0 |
0 |
10000 |
Enemy |
passive |
WHILE GAINING ULTIMATE
Activating a Siphoning ability grants 2 Ultimate. This effect has a cooldown of 4 seconds. |
|
45145 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Adds 20 minutes to the duration of any eaten food. |
|
44610 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants you 3 extra Ultimate when killing Undead, Daedra and Werewolves. |
|
35800 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by 20%. |
|
45602 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
While slotted, your Max Magicka is increased by 5% and you gain Major Prophecy, increasing your Spell Critical rating by 2191. |
|
42430 |
2 |
8 |
|
3626 Magicka |
|
600 |
0 |
0 |
5000 |
Area |
passive |
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by 15%. |
|
45601 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by 2% for each Mages Guild ability slotted. |
|
45603 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by 20% as long as it's activated within 5 seconds. |
|
45607 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Call a comet down from the constellations to blast an enemy, dealing 21713 Flame Damage to all enemies in the area and knocking them back.
Grants you 12 Ultimate for each enemy hit.
After impact, enemies in the target area take 6925 Flame Damage every second for 10 seconds. |
|
42492 |
1 |
12 |
|
200 Ultimate |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Bind an enemy with chaotic magic, dealing 12131 Magic Damage over 14.4 seconds and restoring 2715 Health to you and an additional 2715 Health every 6 seconds.
Also grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.
While slotted, your Max Health is increased by 8%. |
|
42240 |
3 |
12 |
|
1087 Magicka |
28 meters |
0 |
0 |
0 |
12000 |
Enemy |
skill |
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for 8935 Flame Damage, knocking them back and stunning them for 4 seconds. |
|
42327 |
4 |
8 |
|
2719 Magicka |
28 meters |
300 |
0 |
0 |
30000 |
Ground |
passive |
Activating an ally's synergy restores 4% of your Max Health, Stamina, and Magicka.
Current Bonus: 723 Health, 378 Stamina, and 2255 Magicka. |
|
55676 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus: 2%. |
|
55386 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Flame, Frost, and Shock Damage by 4%. |
|
45276 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Magicka by 10%. |
|
45260 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your experience gain with the Destruction Staff skill line by 15%.
Increases your experience gained by 1%. |
|
35965 |
1 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Magicka Recovery by 9%. |
|
45274 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a 8% chance to bleed enemies for 3480 Physical Damage over 6 seconds.
Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance.
Each sword increases your damage done by 2.5%.
Each dagger increases your Weapon Critical rating. Current bonus: 0. |
|
45482 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
Restores 540 Magicka when you block a spell. |
|
45521 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
Restores an additional 30% Magicka when you complete a heavy attack. |
|
45520 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for 3 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25%.
You also heal yourself or a nearby ally to the target for 30% of the damage inflicted by the final hit of a fully-charged Heavy Attack. |
|
45517 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for 3610 and giving them a ward to absorb 8371 damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength. |
|
41320 |
4 |
12 |
|
3082 Magicka |
|
2800 |
0 |
0 |
6000 |
Area |
skill |
Share your staff's life-giving energy, healing you or up to 2 nearby allies for 24171 over 16.5 seconds. |
|
41276 |
2 |
8 |
|
1450 Magicka |
|
2800 |
0 |
0 |
16500 |
Area |
passive |
WITH RESTORATION STAFF EQUIPPED
Increases your healing by 15% on allies under 30% Health. |
|
45519 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by 5%. |
|
45524 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the Stamina cost of sneaking by 10%. |
|
63799 |
1 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by 50% during the night. |
|
33090 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Darken the sky with a cloud of bats, dealing 6191 Magic Damage to nearby enemies every 1 second.
Also siphons 4246 Health from each affected enemy and gives it to you. |
|
41937 |
1 |
12 |
|
158 Ultimate |
|
0 |
0 |
0 |
5000 |
Self |
skill |
Dissolve into a dark mist, reducing your damage taken by 75% and granting you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.
Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled. |
|
41815 |
3 |
8 |
|
2795 Magicka |
|
0 |
0 |
4000 |
4000 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by 10%. |
|
46041 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces damage dealt to you when you fall below 50% Health.
Lower health increases the effect, reducing damage by up to 33%. |
|
46040 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4. |
|
33093 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
name
| icon
| index
| abilityId
| description
| area
| cost
| range
| radius
| castTime
| channelTime
| duration
| target
| rank
|
|
3 |
42327 |
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for 8935 Flame Damage, knocking them back and stunning them for 4 seconds. |
|
2719 Magicka |
28 meters |
300 |
0 |
0 |
30000 |
Ground |
8 |
|
4 |
36368 |
Cloak yourself in shadow to become invisible for 2.5 seconds.
Your next attack within 3 seconds will always be a Critical Strike. |
|
2538 Magicka |
|
0 |
0 |
0 |
2500 |
Self |
8 |
|
5 |
35949 |
Steal an enemy's life force, dealing 11130 Magic Damage and healing you for 25% of the damage inflicted every 2 seconds for 10 seconds.
While slotted, you gain Minor Vitality, increasing your healing received by 8%. |
|
917 Magicka |
28 meters |
0 |
0 |
0 |
10000 |
Enemy |
12 |
|
6 |
42240 |
Bind an enemy with chaotic magic, dealing 12131 Magic Damage over 14.4 seconds and restoring 2715 Health to you and an additional 2715 Health every 6 seconds.
Also grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.
While slotted, your Max Health is increased by 8%. |
|
1087 Magicka |
28 meters |
0 |
0 |
0 |
12000 |
Enemy |
12 |
|
7 |
42430 |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
While slotted, your Max Magicka is increased by 5% and you gain Major Prophecy, increasing your Spell Critical rating by 2191. |
|
3626 Magicka |
|
600 |
0 |
0 |
5000 |
Area |
8 |
|
8 |
42492 |
Call a comet down from the constellations to blast an enemy, dealing 21713 Flame Damage to all enemies in the area and knocking them back.
Grants you 12 Ultimate for each enemy hit.
After impact, enemies in the target area take 6925 Flame Damage every second for 10 seconds. |
|
200 Ultimate |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
12 |
|
103 |
62117 |
Build up deadly momentum to gain Minor Berserk, increasing your damage done by 8% for 20 seconds.
While active, hitting an enemy with 4 Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal 24034 Magic Damage and reduce their movement speed by 40% for 5 seconds. |
|
1813 Magicka |
|
0 |
0 |
0 |
20000 |
Self |
12 |
|
104 |
37913 |
Sap an enemy's agility and bolster your own, dealing 3610 Magic Damage and an additional 20444 Magic Damage over 8 seconds, immobilizing them for 1.5 seconds, and reducing their movement speed by 40%.
You also gain Major Expedition, increasing your movement speed by 30%.
You can only have one Crippling Grasp active at a time. |
|
2175 Magicka |
28 meters |
0 |
0 |
0 |
8000 |
Enemy |
12 |
|
105 |
37950 |
Siphon the vigor from your enemies' blood, dealing 7418 Magic Damage to all nearby enemies and healing you and your allies for 2508 plus 20% more for each enemy hit.
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 20 seconds. |
|
2175 Magicka |
|
800 |
0 |
0 |
20000 |
Area |
12 |
|
106 |
36298 |
Summon a shade version of yourself to stay in place and attack an enemy from range for 18 seconds.
The shade's attacks deal 2917 Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by 15% for 4 seconds.
While the shade is summoned, you can activate this ability again to teleport to the shade's location. |
|
1813 Magicka |
28 meters |
0 |
0 |
0 |
18000 |
Enemy |
12 |
|
107 |
41320 |
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for 3610 and giving them a ward to absorb 8371 damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength. |
|
3082 Magicka |
|
2800 |
0 |
0 |
6000 |
Area |
12 |
|
108 |
36207 |
Ravage nearby enemies' souls with a night rune, dealing 17493 Magic Damage and stunning them for 4.5 seconds. Affected enemies are also tethered, siphoning 2324 health to you every 1 second while they remain nearby.
An ally can target an affected enemy and activate Soul Leech to steal 12514 Health. |
|
150 Ultimate |
|
600 |
0 |
0 |
8000 |
Area |
12 |