|
Frenzy |
|
School |
Illusion |
Difficulty |
Adept |
Type |
Offensive |
Casting |
Fire and Forget |
Delivery |
Aimed |
Equip |
Either Hand |
Spell ID |
0004deee |
Editor ID |
Frenzy |
Base Cost |
209 |
Charge Time |
0.5 |
Duration |
60 sec |
Range |
469 ft |
Speed |
94 ft/s |
Max Life |
~5 sec. |
Magnitude |
14 |
Area |
15 ft |
Tome ID |
000a2714 |
Tome Value |
330 |
Appears in random loot at level |
23+ |
Purchase from (Illusion lvl 40+) |
|
- Creatures and people up to level 14 will attack anyone nearby for 60 seconds.
Frenzy is an adept level Illusion spell that causes creatures and people up to level 14 within a 15 ft radius to attack anyone in sight for 60 seconds.
Effects
Perks
Note that these perks will stack, so the overall effective values for the spell with perks are as follows:
|
Max Lvl |
Single-cast |
Dual-cast |
Default |
14 |
30 |
Animage |
22 |
48 |
Kindred Mage |
24 |
52 |
Rage |
26 |
57 |
Animage + Rage |
34 |
74 |
Kindred Mage + Rage |
36 |
79 |
Notes
- Unlike previous games, casting this spell on a non-hostile target in public is considered an assault, so you can't use it to easily murder someone in front of witnesses. However, if you are hidden when you cast the spell and nobody sees or hears you, you can still get away with it. Though if all of your witnesses are within the range of the spell, there may be nobody left to report it even if you are seen.
- A more common use for this is to cast it on a group of enemies, so they all fight each other instead of you. Odds are you'll be left with just one last severely weakened enemy standing, which you can then mop up on your own.