Skyrim:Fear (effect)
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Fear |
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School | Illusion |
Type | Other |
Alchemy | |
ID | 00073f20 |
Base Cost | 5 |
Base Mag | 1 |
Base Dur | 30 |
Enchanting | |
ID | 0005b451 |
Base Cost | 0.4 |
Items | Weapons |
Availability (Click on any item for details) |
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Weapons Built-In Potions |
Alchemy description: Creatures and people up to level <mag> flee from combat for <dur> seconds.
Enchanting description: Creatures and people up to level <mag> flee from combat for <dur> seconds.
Fear (a.k.a. Rout or Hysteria) decreases the confidence of the targets, causing them to flee from battle.
Alchemy
The following alchemy ingredients can be used to create a potion of Fear:
- Blue Dartwing
- Cyrodilic Spadetail
- Daedra Heart
- GleamblossomDG
- Namira's Rot
- Netch JellyDB
- Poison BloomDG
- Powdered Mammoth Tusk
Enchanting
The following items use this effect. You can learn how to enchant custom items with Fear if you find one of the following items and disenchant it:
- All weapons of Cowardice
- All weapons of Despair
- All weapons of Dismay
- All weapons of Dread
- All weapons of Fear
- All weapons of Terror
Artifacts and unique items that use the effect but cannot be disenchanted include:
Spells
The following spells use the Fear group of effects. Following each spell is the specific variant of the effect that it uses:
- Fear: Fear (
0001ea77
;InfluenceConfDownFFAimed
)- With the Master of the Mind perk, instead uses: Fear - Master of the Mind (
0009e0c1
;PerkMasterMindConfDownFFAimed
)
- With the Master of the Mind perk, instead uses: Fear - Master of the Mind (
- Rout: Rout (
0001ea7a
;InfluenceConfDownFFAimedArea
)- With the Master of the Mind perk, instead uses: Rout - Master of the Mind (
0009e0c2
;PerkMasterMindConfDownFFAimedArea
)
- With the Master of the Mind perk, instead uses: Rout - Master of the Mind (
- Hysteria: Hysteria (
0007e8d8
;InfluenceConfDownFFSelfArea250
)- With the Master of the Mind perk, instead uses: Hysteria - Master of the Mind (
0009e0c3
;PerkMasterMindConfDownFFSelfArea250
)
- With the Master of the Mind perk, instead uses: Hysteria - Master of the Mind (
Notes
- If the Intense Flames perk is unlocked, the fear effect Intense Flames Fear (
00012fcd
;PerkIntenseFlamesConfDownFFAimed
) is added to all Fire Damage spells. - Unlike similar effects in previous games, if you fight and injure an enemy under this effect, they will still flee rather than canceling its effects and turning to fight.
- Although Fear is considered a negative effect and will result in a poison, it does not benefit from the Poisoner perk.
See Also
- Rally increases the target's confidence
- Pacify decreases the target's aggression, causing them to stop fighting
- Turn Undead works on undead
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