 |
Calm |
|
School |
Illusion |
Difficulty |
Apprentice |
Type |
Offensive |
Casting |
Fire and Forget |
Delivery |
Aimed |
Equip |
Either Hand |
Spell ID |
0004dee9 |
Editor ID |
Calm |
Base Cost |
146 |
Charge Time |
0.5 |
Duration |
30 sec |
Range |
469 ft |
Speed |
94 ft/s |
Max Life |
~5 sec. |
Magnitude |
9 |
Area |
0 |
Tome ID |
000a2711 |
Tome Value |
91 |
Appears in random loot at level |
10+ |
- Creatures and people up to level 9 won't fight for 30 seconds.
Calm is an apprentice level Illusion spell that causes a hostile creature or person up to level 9 to stop fighting for 30 seconds.
Effects
Perks
Note that these perks will stack, so the overall effective values for the spell with perks are as follows:
|
Max Lvl |
Single-cast |
Dual-cast |
Default |
9 |
19 |
Animage |
17 |
37 |
Kindred Mage |
19 |
41 |
Hypnotic Gaze |
17 |
37 |
Animage + Hypnotic Gaze |
25 |
55 |
Kindred Mage + Hypnotic Gaze |
27 |
59 |