Set Name |
Bonuses |
Drop Location |
Adroitness |
2 Items: Adds [X] Spell Damage
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Magicka Recovery
5 Items: (Adroitness) Recover [X] Magicka and Stamina when you deal damage to an enemy. This effect can occur once every 5 seconds.
|
Veteran Crypt of Hearts |
Agility |
2 Items: Adds [X] Maximum Stamina
3 Items: Adds [X] Weapon Damage
|
- Final bosses of all group dungeons
- Trophy vault chests in the Imperial City |
Akatosh's Blessed Armor |
2 items: Adds [x] Physical Resistance.
3 items: Adds [x] Stamina Recovery.
4 items: Adds [x] Spell Resistance.
5 items: (Akatosh's Blessed Armor) Blocking gives a 33% chance to blind your attacker, giving them a 100% miss chance for 5 seconds. This effect can occur once every 10 seconds.
|
(?) |
Akaviri Dragonguard |
2 Items: Adds [x] Magicka Recovery.
3 Items: Adds 4% Healing Taken.
4 Items: Adds [x] Maximum Health.
5 Items: (Dragon Flames) Reduce cost of Ultimate abilities by 15%.
|
(?) |
Archer's Mind |
2 Items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Weapon Critical.
5 Items: (Archer's Mind) Attacking from stealth increases Critical Damage by 15.0%. Critical Damage increased by 5.0% when not attacking from stealth.
|
Dragonstar Arena |
Armor of Rage |
2 Items: Adds [x] Weapon Damage.
3 Items: Adds [x] Physical Resistance.
4 Items: Adds [x] Weapon Critical.
5 Items: (Berserker) 10% chance to increase Weapon Damage by [x] for 5 seconds after dealing damage.
|
(?) |
Armor of the Construct |
2 items: Adds [x] Physical Resistance.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds 4% Healing Taken.
5 Items: (Armor of the Construct) Reduces damage from Critical Hits by 20%.
|
Veteran Crypt of Hearts |
Arms of Infernace |
3 Items: Adds [x] Weapon Damage.
|
Bosses in Tier 1 and 2 veteran dungeons |
Arms of the Ancestors |
3 Items: Adds [x] Armor Penetration.
|
Bosses in Tier 1 and 2 veteran dungeons |
Bahraha's Curse |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Magicka
4 Items: Take 40% less damage from traps
4 Items: Adds [X] Maximum Stamina
5 Items: (Bahraha's Curse) Your damage abilities have a 25% chance to create desecrated ground for 5 seconds, snaring enemies within by 70%, damaging them for [X] Magic Damage every 1 second and healing you for the damage done.
|
- Undaunted Exploration Supply mails
- Completing Heists within the time limit |
Berserking Warrior |
2 Items: Adds [X] Weapon Critical
3 Items: Every time you attack with a two handed weapon, critical strike chance is increased by [X] for five seconds. Stacks five times.
|
The Mage and The Warrior |
The Brute |
2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Health Recovery.
4 Items: Adds [x] Weapon Critical.
5 Items: (The Brute) 10% chance when hit to increase Weapon Damage by [x] for 5 seconds and heal for [x].
|
(?) |
Brands of Imperium |
2 items: Adds [X] Maximum Health
3 items: Adds [X] Maximum Health
4 items: Adds 4% Healing Taken
5 items: (Brands of Imperium) 6% chance when taking damage to grant yourself and nearby allies a [X] damage shield that lasts 8 seconds. This effect has a cooldown of 15 seconds.
|
Veteran White Gold Tower |
Briarheart |
2 Items: Adds 16-688 (item level dependent) Weapon Critical.
3 Items: Adds 22-967 (item level dependent) Maximum Stamina.
4 Items: Adds 16-688 (item level dependent) Weapon Critical.
5 Items: Briarheart: 10% chance when you deal Critical Damage to create Briarthorns which increases your Weapon Damage by 15-449[verification needed] (item level dependent) for 10 seconds. While Briarthorns is active, your Critical Hits will heal you for for 21-609 (item level dependent) Health. Briarthorns can apply once every 15 seconds.
|
Wrothgar Daily quests
Chests and treasure map chests in Wrothgar and Hew's Bane |
Burning Spellweave |
2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Damage
4 Items: Adds [X] Spell Critical
5 Items: 20% chance when dealing Flame damage to inflict the burning status effect on enemy and gain [X] Spell Damage for 8 seconds. This effect can occur once every 15 seconds.
|
Veteran City of Ash |
Coat of the Red Mountain |
2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Weapon Critical.
5 Items: (Coat of the Red Mountain) Weapon attacks have a 10% chance to cause [x] Flame Damage.
|
(?) |
Combat Physician |
2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Critical
4 Items: Adds [X] Spell Critical
5 Items: (Combat Physician) Critically Healing an ally grants them an [X] point Damage Shield for 8 seconds. This effect has a cooldown of 6 seconds.
|
Veteran Imperial City Prison |
Darkstride |
2 items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Stamina Recovery.
5 Items: (Darkstride) Reduces Stamina cost for sprinting and crouching by 35%.
|
Thieves Troves |
Defending Warrior |
2 Items: Adds [X] Spell Resistance
3 Items: Once every 10 seconds, on successful block, pulse for [X] magic damage.
|
The Mage and The Warrior |
Destruction Suite |
3 Items: Adds [X] Spell Resistance
|
Bosses in Tier 1 and 2 veteran dungeons |
Destructive Mage |
2 Items: Adds [X] Maximum Magicka
3 Items: Fully charged Heavy Attacks place a bomb on the enemy. This bomb will explode for [X] Daedric Damage to nearby enemies when another player hits it with a Heavy Attack. Bomb can be placed once every 20 seconds.
|
The Mage and The Warrior |
Draugr's Heritage |
2 items: Adds 4% Healing Taken
3 Items: Adds [X] Maximum Health
4 Items: Adds [X] Maximum Health
5 Items: (Repulse) Knockdown nearby enemies and heal self for [X] if you are damaged while under 20% Health. This effect can happen once every 20 seconds.
|
Dark Anchor Generals |
Dreugh King Slayer |
2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Weapon Damage.
4 Items: Adds [x] Weapon Critical.
5 Items: (Dreugh King Slayer) Killing an enemy increases your movement speed by 30% and Weapon Damage by [x] for 10 seconds.
|
(?) |
Ebon Armory |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum health
4 Items: Adds 4% Healing Taken
5 Items: Increase Maximum Health for up to 12 groups members by [X].
|
- Bosses in Tier 1 and 2 veteran dungeons.
-Bosses in the Maw of Lorkhaj |
Elegance |
2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Elegance) Light attack and heavy attack damage increased by 10%.
|
(?) |
Elemental Succession |
2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Damage
4 Items: Adds [X] Maximum Magicka
5 Items: (Elemental Succession) While in combat, you gain a rotating bonus to either Flame, Shock or Frost damage. The active element changes every 4 seconds. Your attacks dealing damage with the active element gain [X] Spell Damage.
|
Maelstrom Arena |
Embershield |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Health
4 Items: Adds [X] Spell Resistance
5 Items: When you hit an enemy with a fully-charged Heavy Attack, 50% chance to gain [X] Spell Resistance for 6 seconds. Also deals [X] Flame Damage every second to nearby enemies.
|
Veteran City of Ash |
Endurance |
2 Items: Adds [X] Maximum Health
3 Items: Adds [X] Stamina Recovery
|
- Final bosses of all group dungeons
- Trophy vault chests in the Imperial City |
Essence Thief |
2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Weapon Damage
5 Items: (Essence Thief) 15% chance when causing damage with light attacks to draw essence from an enemy. Collecting the essence restores [X] Health and Stamina and increases your damage by 12% for 10 seconds.
|
Veteran White Gold Tower |
Eternal Warrior |
2 Items: Adds 4% Healing Taken
3 Items: When you die, you instead turn into a statue for 3 seconds. While a statue, you are immune to all negative effects, but can still be healed. This effect has a cooldown of 10 minutes.
4 Items: Adds [X] Maximum Health
5 Items: After turning into a statue, you gain 200 Ultimate
5 Items: Adds 4% Healing Taken
|
The Serpent |
Fasalla's Guile |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Health
4 Items: Adds 4% Healing Taken
5 Items: (Fasalla's Guile) When damaged, you reduce the attacker's Healing Taken by 50% for 5 seconds.
|
Rewards for the Worthy mails |
Fiord's Legacy |
2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Stamina Recovery.
5 Items: (Fiord's Legacy) Sprint cost reduced by 15.0% and movement speed increased by 15.0%
|
(?) |
Footman's Fortune |
2 items: Adds [x] Maximum Health.
3 Items: Adds [x] Physical Resistance.
4 Items: Adds [x] Spell Resistance.
5 Items: (Shieldwork) Increase block mitigation by 12%.
|
Dragonstar Arena |
Glorious Defender |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Health
4 Items: Adds [X] Weapon Damage
5 Items: (Glorious Defender) 8% chance when you hit an enemy with a light or heavy attack to dodge the next attack against you.
|
Maelstrom Arena |
Healer's Habit |
2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Magicka Recovery.
4 Items: Adds [x] Spell Damage.
5 Items: (Healer's Habit) Increases Healing done by 8%.
|
Dragonstar Arena |
Healing Mage |
2 Items: Adds [X] Magicka Recovery
3 Items: Enemies in your area heals have their Weapon Damage reduced by [X].
|
The Mage and The Warrior |
Hide of the Werewolf |
2 items: Adds [x] Physical Resistance.
3 Items: Adds [x] Maximum Health.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Blood Rage) Generate 5.0 Ultimate when damaged. This effect can occur once every 5.0 seconds
|
(?) |
Hircine's Veneer |
2 items: Adds 4% Healing Taken.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Stamina Recovery.
5 Items: Increase Stamina Recovery for up to 12 group members by 10.0%.
|
- Bosses in Tier 1 and 2 veteran dungeons.
-Bosses in the Maw of Lorkhaj |
Hunt Leader |
2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Weapon Damage
5 Items: (Hunt Leader) Gain [X] Stamina and [X] Health when your pets attack an enemy you have also attacked recently. Can occur once per 5 seconds.
|
Maelstrom Arena |
The Ice Furnace |
2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Spell Critical.
4 Items: Adds [x] Weapon Damage.
5 Items: (Frostfire) 50% chance when damaging target with Frost to also deal [x] Flame Damage.
|
(?) |
Immortal Warrior |
2 items: Adds 4% Healing Taken.
3 Items: Adds [x] Maximum Health.
4 Items: Adds 4% Healing Taken.
5 Items: When you die, you instead turn into a statue for 3.0 seconds. While a statue, you are immune to all negative effects, but can still be healed. This effect has a cooldown of 1.0 hour.
|
The Mage and The Warrior |
Infallible Mage |
2 Items: Adds [X] Spell Critical
3 Items: Enemies you damage with fully charged Heavy Attacks have 10% reduced Armor and Spell Resist.
4 Items: Adds [X] Spell Damage
5 Items: Your fully charged Heavy Attacks do an additional [X] damage.
5 Items: Adds [X] Spell Critical
|
The Serpent |
Jolting Arms |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Spell Resistance
4 Items: Adds [X] Spell Resistance
5 Items: (Jolting Arms) 15% chance when blocking an attack to charge your arms, causing your next Bash attack to deal [X] Shock Damage as well as granting yourself [X] Spell Resistance for 6 seconds.
|
Veteran White Gold Tower |
Knightmare |
2 items: Adds [x] Physical Resistance.
3 Items: Adds [x] Maximum Health.
4 Items: Adds [x] Weapon Damage.
5 Items: (Knightmare) 20% chance on Melee attack to reduce damage of nearby enemies 10% for 5 seconds. This effect can happen once every 20 seconds.
|
(?) |
Kyne's Flight |
2 items: Adds [X] Weapon Critical
3 Items: Adds [X] Stamina Recovery
4 Items: Adds [X] Maximum Stamina
5 Items: (Kyne's Flight) Bow attacks snare the target reducing their movement speed by 30% for 3 seconds.
|
(?) |
Leeching Plate |
2 items: Adds [X] Maximum Health
3 Items: Adds 4% Healing Taken
4 Items: Adds 4% Healing Taken
5 Items: (Leeching Plate) 8% chance when damaged to summon a cloud of leeching poison under the attacker that deals [X] Poison Damage every second for 5.5 seconds and heals you for the damage caused.
|
Veteran Imperial City Prison |
Leki's Focus |
2 items: Adds [X] Weapon Damage
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Stamina Recovery
5 Items: (Leki's Focus) You take 20% less damage from players' area effect abilities but the damage and healing of your own area effect abilities is also reduced by 20%.
|
Rewards for the Worthy mails |
Lord's Mail |
2 items: Adds [x] Magicka Recovery.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Magicka Recovery.
5 Items: (Lord's Mail) Casting a spell has a 100% chance to remove 1 negative effect, this can occur every 15 seconds.
|
(?) |
Lunar Bastion |
2 items: Adds 4% Healing Taken
3 Items: Grants Minor Aegis, causing you to take 5% less damage from Boss Monsters
4 Items: Adds [X] Maximum Health
5 Items: (Lunar Bastion) When you use a synergy you create a lunar blessing for 10 seconds that grants a [X] Damage Shield to nearby allies every 2 seconds.
|
Maw of Lorkhaj |
Magicka Furnace |
2 items: Adds [X] Physical Resistance
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Spell Damage
5 Items: (Magicka Furnace) When hit by a melee attack, recover [X] magicka. 30 seconds cooldown.
|
(?) |
Mark of the Pariah |
2 Items: Adds 24-1064 (item level dependent) Maximum Health.
3 Items: Adds 45-1935 (item level dependent) Physical Resistance.
4 Items: Adds 45-1935 (item level dependent) Spell Resistance.
5 Items: (Mark of the Pariah) Increase your Physical and Spell Resistance by up to 198-8514 (item level dependent) based on your missing Health.
|
Wrothgar Daily quests
Chests and treasure map chests in Wrothgar and Hew's Bane |
Marksman's Crest |
2 items: Adds [X] Stamina Recovery
3 Items: Adds [X] Stamina Recovery
4 Items: Adds [X] Weapon Damage
5 Items: (Marksman's Crest) Reduce the Stamina cost of abilities by 5% and increase the damage of your bow abilities against players by 8%.
|
Rewards for the Worthy mails |
Moondancer |
2 items: Adds [X] Maximum Magicka
3 Items: Grants Minor Slayer, causing your attacks to deal 5% more damage to Boss Monsters
4 Items: Adds [X] Spell Damage
5 Items: (Moondancer) When you activate a synergy gain either shadow blessing that increases Spell Damage by [X], or a lunar blessing that increases Magicka Recovery by [X]. Each lasts 30 seconds and you can only have one blessing at a time.
|
Maw of Lorkhaj |
Necropotence |
2 Items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Necropotence) While you have pets active, increase maximum magicka by 10%.
|
(?) |
Night Mothers Embrace |
2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Stamina Recovery
5 Items: (Night Mother's Embrace) Reduce the range you can be detected while hidden by 2 meters. Reduces crouch cost by 25%.
|
Thieves Troves |
Nightshade |
2 items: Adds [x] Maximum Stamina.[verification needed — see talk page]
3 Items: Adds [x] Decrease detection radius by 2.0 meters. Reduce Sneak cost by 20.0%.
4 Items: Adds [x] Maximum Health.[verification needed — see talk page]
5 Items: (Nightshade) Melee attackers take 22.0 Poison Damage.
|
(?) |
Nikulas' Heavy Armor |
2 items: Adds [x] Spell Resistance.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds [x] Maximum Health.
5 Items: (Nikula's Heavy Armor) Blocking projectile Spells has a 25% chance of reflecting the spell on its caster.
|
(?) |
Oblivion's Edge |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Stamina Recovery
5 Items: (Oblivion's Edge) When killing an enemy, fill an empty soul gem and heal self for [X].
|
Veteran Crypt of Hearts |
Overwhelming Surge |
2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Damage
4 Items: Adds [X] Spell Damage
5 Items: (Overwhelming Surge) 8% chance when activating a Class ability to surround yourself with a torrent that strikes out at a nearby enemy, dealing [X] Shock Damage every second for 6 seconds.
|
(?) |
Para Bellum |
2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Maximum Health
4 Items: Adds [X] Weapon Stamina
5 Items: (Para Bellum) After not taking damage for 10 seconds gain a [X] Damage Shield.
|
Maelstrom Arena |
Permafrost |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Magicka Recovery
5 Items: (Permafrost) Gain [X] Health Recovery while you have a Damage Shield.
|
Maelstrom Arena |
Poisonous Serpent |
2 Items: Adds [X] Weapon Critical
3 Items: Light or Heavy Attacks against a poisoned enemy have a 20% chance to cause [X] Poison Damage.
|
The Mage and The Warrior |
Prisoner's Rags |
2 Items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Weapon Critical.
5 Items: (Prisoner's Rags) Sprint costs 50.0% less.
|
(?) |
Quick Serpent |
2 items: Adds [X] Weapon Critical
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Maximum Stamina
5 Items: Reduces the costs of Stamina abilities by 8%. When you kill an enemy, gain 75% increased Movement Speed for 3 seconds.
|
The Mage and The Warrior |
Ranger's Gait |
2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Ranger's Gait) Reduce the effectiveness of incoming snares by 50.0%
|
(?) |
Relics of the Physician, Ansur |
2 Items: Adds [X] Maximum Magicka
3 Items: Increase healing done by 5%.
|
Bosses in Tier 1 and 2 veteran dungeons |
Relics of the Rebellion |
2 Items: Adds [x] Maximum Health.
3 Items: 5% chance on attack to gain a [x] point Damage Shield for 5.0 seconds.
|
Bosses in Tier 1 and 2 veteran dungeons |
Roar of Alkosh |
2 items: Adds [X] Weapon Critical
3 Items: Grants Minor Slayer, causing your attacks to deal 5% more damage to Boss Monsters
4 Items: Adds [X] Weapon Damage
5 Items: (Roar of Alkosh) Activating a synergy sends a shockwave from your position that deals [X] Physical Damage. Enemies hit have their Physical and Spell Resistance reduced by [X] and take [X] Physical Damage over 10 seconds.
|
Maw of Lorkhaj |
Robes of Destruction Mastery |
2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Critical
4 Items: Adds [X] Spell Damage
5 Items: (Robes of Destruction Mastery) Increase Maximum Magicka by 6% while you have a destruction staff equipped.
|
Dragonstar Arena |
Robes of the Necromancer |
2 items: Adds [x] Magicka Recovery.
3 items: Adds [x] Stamina Recovery.
4 items: Adds [x] Maximum Health.
5 items: (Consume) Gain [x] Health and Magicka when a nearby enemy dies. This effect can occur once every 3 seconds.
|
(?) |
Robes of Transmutation |
2 items: Adds [X] Magicka Recovery
3 Items: Adds [X] Magicka Recovery
4 Items: Adds [X] Spell Critical
5 Items: (Robes of Transmutation) When you heal an ally with a healing over time effect, grant them [X] resistance to critical hits for 1 second.
|
Rewards for the Worthy mails |
Sanctuary |
2 items: Adds [X] Maximum Health
3 Items: Adds 4% Healing Taken
4 Items: Adds [X] Maximum Magicka
5 Items: (Sanctuary) Group members within 10m gain 12% increased effect from heals.
|
(?) |
Savior's Hide |
2 items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Stamina Recovery.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Savior's Hide) Reduce cost of Werewolf Transformation by 33%.
|
(?) |
Scathing Mage |
2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Critical
4 Items: Adds [X] Spell Critical
5 Items: (Scathing Mage) 10% chance when causing Critical Damage to increase your Spell Damage by [X] for 6 seconds.
|
Veteran Imperial City Prison |
Serpent's Spirit |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Stamina
4 Items: Take 20% less damage from guards
4 Items: Adds [X] Maximum Magicka
5 Items: (Serpent's Spirit) 5% chance when dealing damage to cause a burst of lamia poison dealing [X] Poison Damage. Enemies hit by the burst also take [X] Poison Damage over 6 seconds.
|
- Undaunted Exploration Supply mails
- Completing Heists within the time limit |
Shadow Dancer's Raiment |
2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Stamina Recovery.
4 Items: Adds [x] Spell Damage.
5 Items: (Shadow Dancer's Raiment) Ignore movement speed penalty while sneaking.
|
Thieves Troves |
Shock Master |
2 items: Adds [X] Weapon Critical
3 Items: Adds [X] Weapon Critical
4 Items: Adds [X] Weapon Damage
5 Items: (Shock Master) Causing damage with a light attack and then immediately causing damage with a fully charged heavy attack charges your weapon with lightning, causing your light attacks to deal an additional [X] Shock Damage for 20 seconds.
|
Veteran White Gold Tower |
Shroud of the Lich |
2 items: Adds [X] Magicka Recovery
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Magicka Recovery
5 Items: (Magicka Pool) Once per minute, when below 33% Magicka, gain [X] Magicka Recovery for 20 seconds.
|
Dark Anchor Generals |
Sheer Venom |
2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Weapon Damage
5 Items: (Sheer Venom) Causing damage with an Execute ability infects the enemy, dealing [X] Poison Damage every second for 6 seconds. This effect has a cooldown of 6 seconds.
|
Veteran Imperial City Prison |
Shrouded Armor |
2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Magicka Recovery.
4 Items: Adds [x] Maximum Health.
5 Items: (Blood Frenzy) Recover [x] health when activating an Ultimate ability. This effect can occur once every 10 seconds.
Stonefalls
|
(?) |
Silks of the Sun |
2 items: Adds [x] Maximum Health.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Spell Damage.
5 Items: (Silks of the Sun) Flame Damage dealt increased by 5%.
|
(?) |
Skirmisher's Bite |
2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Skirmisher's Bite) Roll Dodging increases your Weapon Damage by [x] and Weapon Critical by 10 for 5 seconds.
|
(?) |
Spell Power Cure |
2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Spell Damage
5 Items: (Spell Power Cure) Healing an ally at 100% Health has a 50% chance of granting them [X] increased Weapon and Spell Damage for 10 seconds.
|
Veteran White Gold Tower |
Soulshine |
2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Spell Critical.
4 Items: Adds [x] Spell Damage.
5 Items: (Soulshine) While Casting or Channeling a spell, your spell power is increased by [x].
|
(?) |
Stendarr's Embrace |
2 items: Adds [x] Magicka Recovery.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Stendarr's Embrace) 50% chance on Heals to remove 1 Negative Effect on the target. This can happen no more than once every 30 seconds.
|
(?) |
Storm Knight's Plate |
2 items: Adds [x] Spell Resistance.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Spell Damage.
5 Items: (Storm Knight's Fury) 5% chance when damaged with spells to deal [x] Shock Damage to nearby enemies every 2 seconds for 6 seconds.
|
(?) |
Stygian |
2 items: Adds [x] Spell Damage.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Stygian) While sneaking or invisible, Spells do an additional 20.0% damage.
|
(?) |
Sunderflame |
2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Weapon Critical
5 Items: When you hit an enemy with a fully charged Heavy Attack, deal [X] Flame Damage and reduce the target's Armor by [X] for 8 seconds.
|
Veteran City of Ash |
Thunderous Plate Mail |
2 items: Adds [x] Weapon Critical.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds [x] Spell Damage.
5 Items: (Thunderous Plate Mail) 10% chance to deal [x] Shock Damage in a 5m radius when struck by a Melee attack.
|
Veteran White Gold Tower |
Tormentor |
2 items: Adds [X] Maximum Health
3 Items: Adds 4% Healing Taken
4 Items: Adds 4% Healing Taken
5 Items: (Tormentor) Causing damage with a Charge ability applies Taunt for 15 seconds and increases your Physical and Spell Resistance by [X] for 15 seconds.
|
Veteran Imperial City Prison |
Toxic Defiance |
2 items: Adds [X] Weapon Critical
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Maximum Stamina
5 Items: (Toxic Defiance) Causing damage with a Magicka ability causes your Poison and Disease attacks to deal an additional [X] Poison Damage for 10 seconds.
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Veteran Imperial City Prison |
Treasures of the Earthforge |
3 Items: Adds 45-1935 (item level dependent) Spell Resistance.
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Bosses in Tier 1 and 2 veteran dungeons |
Trinimac's Valor |
2 Items: Adds 3-129 (item level dependent) Magicka Recovery.
3 Items: Adds 22-967 (item level dependent) Maximum Magicka.
4 Items: Adds 3-129 (item level dependent) Magicka Recovery.
5 Items: Trinimac's Valor: 20% chance when you cast a damage shield on an ally other than yourself to call down a fragment of Trinimac that heals allies and damages enemies in the area for 85-3667 (item level dependent). Can only occur once every 5 seconds.
|
Wrothgar Daily quests
Chests and treasure map chests in Wrothgar and Hew's Bane |
Twice-Fanged Serpent |
2 items: Adds [X] Weapon Damage
3 Items: Attacking an enemy increases Physical Penetration by [X] for 3 seconds and can be stacked 5 times.
|
The Mage and The Warrior |
Twilight Remedy |
2 items: Adds [X] Magicka Recovery
3 Items: Grants Minor Aegis, causing you to take 5% less damage from Boss Monsters
4 Items: Adds [X] Spell Damage
5 Items: (Twilight Remedy) When other players activate your synergies they are healed for [X] over 10 seconds and gain Minor Force, increasing their Critical Strike damage by 12%.
|
Maw of Lorkhaj |
Unassailable |
2 items: Adds [x] Maximum Health.
3 Items: Adds 4% Healing Taken.
4 Items: Adds 4% Healing Taken.
5 Items: (Unassailable) While blocking, increase armor and spell resist by [x].
|
(?) |
Vestments of the Warlock |
2 items: Adds [X] Magicka Recovery
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Magicka Recovery
5 Items: (Magicka Flood) Once per minute, when below 33% Magicka, gain [X] Magicka
|
(?) |
Vicious Death |
2 items: Adds [X] Spell Damage
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Spell Critical
5 Items: (Vicious Death) When you kill a player they violently explode for [X] Flame Damage.
|
Rewards for the Worthy mails |
Vicious Serpent |
2 items: Adds [X] Weapon Critical
3 Items: Reduces the costs of Stamina abilities by 8%. When you kill an enemy, gain 75% increased Movement Speed for 3 seconds.
4 Items: Adds [X] Weapon Critical
5 Items: When you kill an enemy you restore [X] Stamina.
5 Items: Adds [X] Weapon Damage
|
The Serpent |
Viper's Sting |
2 items: Adds [x] Weapon Critical.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Weapon Critical.
5 Items: (Viper's Sting) Melee Attacks deal [x] Poison Damage. 4 second cooldown.
|
(?) |
Warrior's Fury |
2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Weapon Damage
5 Items: (Warrior's Fury) When you take critical damage, your Weapon Damage is increased by [X] for 6 seconds. This effect can stack up to 20 times.
|
Rewards for the Worthy mails |
Way of Air |
2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Stamina Recovery.
4 Items: Increases stealth detection radius by 2 meters.
5 Items: (Way of Air) After activating roll dodge, Weapon Damage is increased by [x] and Spell Damage is increased by [x] for 6 seconds.
|
Mobs and chests in Craglorn |
Way of Fire |
2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds [x] Weapon Critical.
5 Items: (Way of Fire) Weapon attacks have a 10% chance to cause [x] Flame Damage.
|
Mobs and chests in Craglorn |
Way of Martial Knowledge |
2 Items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Spell Damage.
5 Items: After you hit an enemy, they take 10.0% additional damage from the next damaging attack. This effect can happen once every 4.0 seconds.
|
Mobs and chests in Craglorn |
Willpower |
2 Items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Damage
|
- Final bosses of all group dungeons
- Trophy vault chests in the Imperial City |
Winterborn |
2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Magicka Recovery
4 Items: Adds [X] Spell Damage
5 Items: (Winterborn) 8% chance when you deal Cold Damage to summon an ice pillar for 2 seconds that damages nearby enemies for [X] Cold Damage. Snare enemies while active by 60%.
|
Maelstrom Arena |
Wise Mage |
2 items: Adds [X] Spell Critical
3 Items: Adds [X] Spell Critical
4 Items: Adds [X] Spell Damage
5 Items: Enemies you damage with fully charged Heavy Attacks have 5% reduced Physical Resistance and Spell Resistance for 10 seconds.
|
The Mage and The Warrior |
Worm's Raiment |
2 items: Adds [X] Spell Damage
3 Items: Adds [X] Maximum Magicka
4 Items: Adds 4% Healing Taken
5 Items: Reduce Magicka costs for up to 12 group members by 5%.
|
- Bosses in Tier 1 and 2 veteran dungeons
-Bosses in the Maw of Lorkhaj |