Online:Dropped Sets

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Dropped Sets are sets of armor, weapons and jewelry that provide players with various bonuses when items of the same set are equipped simultaneously. Items constituting dropped sets can only be found on monsters or in a random loot and cannot be purchased or crafted.

Set Name Bonuses Drop Location
Adroitness

2 Items: Adds [X] Spell Damage
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Magicka Recovery
5 Items: (Adroitness) Recover [X] Magicka and Stamina when you deal damage to an enemy. This effect can occur once every 5 seconds.

Veteran Crypt of Hearts
Agility

2 Items: Adds [X] Maximum Stamina
3 Items: Adds [X] Weapon Damage

- Final bosses of all group dungeons
- Trophy vault chests in the Imperial City
Akatosh's Blessed Armor

2 items: Adds [x] Physical Resistance.
3 items: Adds [x] Stamina Recovery.
4 items: Adds [x] Spell Resistance.
5 items: (Akatosh's Blessed Armor) Blocking gives a 33% chance to blind your attacker, giving them a 100% miss chance for 5 seconds. This effect can occur once every 10 seconds.

(?)
Akaviri Dragonguard

2 Items: Adds [x] Magicka Recovery.
3 Items: Adds 4% Healing Taken.
4 Items: Adds [x] Maximum Health.
5 Items: (Dragon Flames) Reduce cost of Ultimate abilities by 15%.

(?)
Archer's Mind

2 Items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Weapon Critical.
5 Items: (Archer's Mind) Attacking from stealth increases Critical Damage by 15.0%. Critical Damage increased by 5.0% when not attacking from stealth.

Dragonstar Arena
Armor of Rage

2 Items: Adds [x] Weapon Damage.
3 Items: Adds [x] Physical Resistance.
4 Items: Adds [x] Weapon Critical.
5 Items: (Berserker) 10% chance to increase Weapon Damage by [x] for 5 seconds after dealing damage.

(?)
Armor of the Construct

2 items: Adds [x] Physical Resistance.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds 4% Healing Taken.
5 Items: (Armor of the Construct) Reduces damage from Critical Hits by 20%.

Veteran Crypt of Hearts
Arms of Infernace

3 Items: Adds [x] Weapon Damage.

Bosses in Tier 1 and 2 veteran dungeons
Arms of the Ancestors

3 Items: Adds [x] Armor Penetration.

Bosses in Tier 1 and 2 veteran dungeons
Bahraha's Curse

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Magicka
4 Items: Take 40% less damage from traps
4 Items: Adds [X] Maximum Stamina
5 Items: (Bahraha's Curse) Your damage abilities have a 25% chance to create desecrated ground for 5 seconds, snaring enemies within by 70%, damaging them for [X] Magic Damage every 1 second and healing you for the damage done.

- Undaunted Exploration Supply mails
- Completing Heists within the time limit
Berserking Warrior

2 Items: Adds [X] Weapon Critical
3 Items: Every time you attack with a two handed weapon, critical strike chance is increased by [X] for five seconds. Stacks five times.

The Mage and The Warrior
The Brute

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Health Recovery.
4 Items: Adds [x] Weapon Critical.
5 Items: (The Brute) 10% chance when hit to increase Weapon Damage by [x] for 5 seconds and heal for [x].

(?)
Brands of Imperium

2 items: Adds [X] Maximum Health
3 items: Adds [X] Maximum Health
4 items: Adds 4% Healing Taken
5 items: (Brands of Imperium) 6% chance when taking damage to grant yourself and nearby allies a [X] damage shield that lasts 8 seconds. This effect has a cooldown of 15 seconds.

Veteran White Gold Tower
Briarheart

2 Items: Adds 16-688 (item level dependent) Weapon Critical.
3 Items: Adds 22-967 (item level dependent) Maximum Stamina.
4 Items: Adds 16-688 (item level dependent) Weapon Critical.
5 Items: Briarheart: 10% chance when you deal Critical Damage to create Briarthorns which increases your Weapon Damage by 15-449[verification needed] (item level dependent) for 10 seconds. While Briarthorns is active, your Critical Hits will heal you for for 21-609 (item level dependent) Health. Briarthorns can apply once every 15 seconds.

Wrothgar Daily quests
Chests and treasure map chests in Wrothgar and Hew's Bane
Burning Spellweave

2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Damage
4 Items: Adds [X] Spell Critical
5 Items: 20% chance when dealing Flame damage to inflict the burning status effect on enemy and gain [X] Spell Damage for 8 seconds. This effect can occur once every 15 seconds.

Veteran City of Ash
Coat of the Red Mountain

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Weapon Critical.
5 Items: (Coat of the Red Mountain) Weapon attacks have a 10% chance to cause [x] Flame Damage.

(?)
Combat Physician

2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Critical
4 Items: Adds [X] Spell Critical
5 Items: (Combat Physician) Critically Healing an ally grants them an [X] point Damage Shield for 8 seconds. This effect has a cooldown of 6 seconds.

Veteran Imperial City Prison
Darkstride

2 items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Stamina Recovery.
5 Items: (Darkstride) Reduces Stamina cost for sprinting and crouching by 35%.

Thieves Troves
Defending Warrior

2 Items: Adds [X] Spell Resistance
3 Items: Once every 10 seconds, on successful block, pulse for [X] magic damage.

The Mage and The Warrior
Destruction Suite

3 Items: Adds [X] Spell Resistance

Bosses in Tier 1 and 2 veteran dungeons
Destructive Mage

2 Items: Adds [X] Maximum Magicka
3 Items: Fully charged Heavy Attacks place a bomb on the enemy. This bomb will explode for [X] Daedric Damage to nearby enemies when another player hits it with a Heavy Attack. Bomb can be placed once every 20 seconds.

The Mage and The Warrior
Draugr's Heritage

2 items: Adds 4% Healing Taken
3 Items: Adds [X] Maximum Health
4 Items: Adds [X] Maximum Health
5 Items: (Repulse) Knockdown nearby enemies and heal self for [X] if you are damaged while under 20% Health. This effect can happen once every 20 seconds.

Dark Anchor Generals
Dreugh King Slayer

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Weapon Damage.
4 Items: Adds [x] Weapon Critical.
5 Items: (Dreugh King Slayer) Killing an enemy increases your movement speed by 30% and Weapon Damage by [x] for 10 seconds.

(?)
Ebon Armory

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum health
4 Items: Adds 4% Healing Taken
5 Items: Increase Maximum Health for up to 12 groups members by [X].

- Bosses in Tier 1 and 2 veteran dungeons.
-Bosses in the Maw of Lorkhaj
Elegance

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Elegance) Light attack and heavy attack damage increased by 10%.

(?)
Elemental Succession

2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Damage
4 Items: Adds [X] Maximum Magicka
5 Items: (Elemental Succession) While in combat, you gain a rotating bonus to either Flame, Shock or Frost damage. The active element changes every 4 seconds. Your attacks dealing damage with the active element gain [X] Spell Damage.

Maelstrom Arena
Embershield

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Health
4 Items: Adds [X] Spell Resistance
5 Items: When you hit an enemy with a fully-charged Heavy Attack, 50% chance to gain [X] Spell Resistance for 6 seconds. Also deals [X] Flame Damage every second to nearby enemies.

Veteran City of Ash
Endurance

2 Items: Adds [X] Maximum Health
3 Items: Adds [X] Stamina Recovery

- Final bosses of all group dungeons
- Trophy vault chests in the Imperial City
Essence Thief

2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Weapon Damage
5 Items: (Essence Thief) 15% chance when causing damage with light attacks to draw essence from an enemy. Collecting the essence restores [X] Health and Stamina and increases your damage by 12% for 10 seconds.

Veteran White Gold Tower
Eternal Warrior

2 Items: Adds 4% Healing Taken
3 Items: When you die, you instead turn into a statue for 3 seconds. While a statue, you are immune to all negative effects, but can still be healed. This effect has a cooldown of 10 minutes.
4 Items: Adds [X] Maximum Health
5 Items: After turning into a statue, you gain 200 Ultimate
5 Items: Adds 4% Healing Taken

The Serpent
Fasalla's Guile

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Health
4 Items: Adds 4% Healing Taken
5 Items: (Fasalla's Guile) When damaged, you reduce the attacker's Healing Taken by 50% for 5 seconds.

Rewards for the Worthy mails
Fiord's Legacy

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Stamina Recovery.
5 Items: (Fiord's Legacy) Sprint cost reduced by 15.0% and movement speed increased by 15.0%

(?)
Footman's Fortune

2 items: Adds [x] Maximum Health.
3 Items: Adds [x] Physical Resistance.
4 Items: Adds [x] Spell Resistance.
5 Items: (Shieldwork) Increase block mitigation by 12%.

Dragonstar Arena
Glorious Defender

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Health
4 Items: Adds [X] Weapon Damage
5 Items: (Glorious Defender) 8% chance when you hit an enemy with a light or heavy attack to dodge the next attack against you.

Maelstrom Arena
Healer's Habit

2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Magicka Recovery.
4 Items: Adds [x] Spell Damage.
5 Items: (Healer's Habit) Increases Healing done by 8%.

Dragonstar Arena
Healing Mage

2 Items: Adds [X] Magicka Recovery
3 Items: Enemies in your area heals have their Weapon Damage reduced by [X].

The Mage and The Warrior
Hide of the Werewolf

2 items: Adds [x] Physical Resistance.
3 Items: Adds [x] Maximum Health.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Blood Rage) Generate 5.0 Ultimate when damaged. This effect can occur once every 5.0 seconds

(?)
Hircine's Veneer

2 items: Adds 4% Healing Taken.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Stamina Recovery.
5 Items: Increase Stamina Recovery for up to 12 group members by 10.0%.

- Bosses in Tier 1 and 2 veteran dungeons.
-Bosses in the Maw of Lorkhaj
Hunt Leader

2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Weapon Damage
5 Items: (Hunt Leader) Gain [X] Stamina and [X] Health when your pets attack an enemy you have also attacked recently. Can occur once per 5 seconds.

Maelstrom Arena
The Ice Furnace

2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Spell Critical.
4 Items: Adds [x] Weapon Damage.
5 Items: (Frostfire) 50% chance when damaging target with Frost to also deal [x] Flame Damage.

(?)
Immortal Warrior

2 items: Adds 4% Healing Taken.
3 Items: Adds [x] Maximum Health.
4 Items: Adds 4% Healing Taken.
5 Items: When you die, you instead turn into a statue for 3.0 seconds. While a statue, you are immune to all negative effects, but can still be healed. This effect has a cooldown of 1.0 hour.

The Mage and The Warrior
Infallible Mage

2 Items: Adds [X] Spell Critical
3 Items: Enemies you damage with fully charged Heavy Attacks have 10% reduced Armor and Spell Resist.
4 Items: Adds [X] Spell Damage
5 Items: Your fully charged Heavy Attacks do an additional [X] damage.
5 Items: Adds [X] Spell Critical

The Serpent
Jolting Arms

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Spell Resistance
4 Items: Adds [X] Spell Resistance
5 Items: (Jolting Arms) 15% chance when blocking an attack to charge your arms, causing your next Bash attack to deal [X] Shock Damage as well as granting yourself [X] Spell Resistance for 6 seconds.

Veteran White Gold Tower
Knightmare

2 items: Adds [x] Physical Resistance.
3 Items: Adds [x] Maximum Health.
4 Items: Adds [x] Weapon Damage.
5 Items: (Knightmare) 20% chance on Melee attack to reduce damage of nearby enemies 10% for 5 seconds. This effect can happen once every 20 seconds.

(?)
Kyne's Flight

2 items: Adds [X] Weapon Critical
3 Items: Adds [X] Stamina Recovery
4 Items: Adds [X] Maximum Stamina
5 Items: (Kyne's Flight) Bow attacks snare the target reducing their movement speed by 30% for 3 seconds.

(?)
Leeching Plate

2 items: Adds [X] Maximum Health
3 Items: Adds 4% Healing Taken
4 Items: Adds 4% Healing Taken
5 Items: (Leeching Plate) 8% chance when damaged to summon a cloud of leeching poison under the attacker that deals [X] Poison Damage every second for 5.5 seconds and heals you for the damage caused.

Veteran Imperial City Prison
Leki's Focus

2 items: Adds [X] Weapon Damage
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Stamina Recovery
5 Items: (Leki's Focus) You take 20% less damage from players' area effect abilities but the damage and healing of your own area effect abilities is also reduced by 20%.

Rewards for the Worthy mails
Lord's Mail

2 items: Adds [x] Magicka Recovery.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Magicka Recovery.
5 Items: (Lord's Mail) Casting a spell has a 100% chance to remove 1 negative effect, this can occur every 15 seconds.

(?)
Lunar Bastion

2 items: Adds 4% Healing Taken
3 Items: Grants Minor Aegis, causing you to take 5% less damage from Boss Monsters
4 Items: Adds [X] Maximum Health
5 Items: (Lunar Bastion) When you use a synergy you create a lunar blessing for 10 seconds that grants a [X] Damage Shield to nearby allies every 2 seconds.

Maw of Lorkhaj
Magicka Furnace

2 items: Adds [X] Physical Resistance
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Spell Damage
5 Items: (Magicka Furnace) When hit by a melee attack, recover [X] magicka. 30 seconds cooldown.

(?)
Mark of the Pariah

2 Items: Adds 24-1064 (item level dependent) Maximum Health.
3 Items: Adds 45-1935 (item level dependent) Physical Resistance.
4 Items: Adds 45-1935 (item level dependent) Spell Resistance.
5 Items: (Mark of the Pariah) Increase your Physical and Spell Resistance by up to 198-8514 (item level dependent) based on your missing Health.

Wrothgar Daily quests
Chests and treasure map chests in Wrothgar and Hew's Bane
Marksman's Crest

2 items: Adds [X] Stamina Recovery
3 Items: Adds [X] Stamina Recovery
4 Items: Adds [X] Weapon Damage
5 Items: (Marksman's Crest) Reduce the Stamina cost of abilities by 5% and increase the damage of your bow abilities against players by 8%.

Rewards for the Worthy mails
Moondancer

2 items: Adds [X] Maximum Magicka
3 Items: Grants Minor Slayer, causing your attacks to deal 5% more damage to Boss Monsters
4 Items: Adds [X] Spell Damage
5 Items: (Moondancer) When you activate a synergy gain either shadow blessing that increases Spell Damage by [X], or a lunar blessing that increases Magicka Recovery by [X]. Each lasts 30 seconds and you can only have one blessing at a time.

Maw of Lorkhaj
Necropotence

2 Items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Necropotence) While you have pets active, increase maximum magicka by 10%.

(?)
Night Mothers Embrace

2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Stamina Recovery
5 Items: (Night Mother's Embrace) Reduce the range you can be detected while hidden by 2 meters. Reduces crouch cost by 25%.

Thieves Troves
Nightshade

2 items: Adds [x] Maximum Stamina.[verification needed — see talk page]
3 Items: Adds [x] Decrease detection radius by 2.0 meters. Reduce Sneak cost by 20.0%.
4 Items: Adds [x] Maximum Health.[verification needed — see talk page]
5 Items: (Nightshade) Melee attackers take 22.0 Poison Damage.

(?)
Nikulas' Heavy Armor

2 items: Adds [x] Spell Resistance.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds [x] Maximum Health.
5 Items: (Nikula's Heavy Armor) Blocking projectile Spells has a 25% chance of reflecting the spell on its caster.

(?)
Oblivion's Edge

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Stamina Recovery
5 Items: (Oblivion's Edge) When killing an enemy, fill an empty soul gem and heal self for [X].

Veteran Crypt of Hearts
Overwhelming Surge

2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Damage
4 Items: Adds [X] Spell Damage
5 Items: (Overwhelming Surge) 8% chance when activating a Class ability to surround yourself with a torrent that strikes out at a nearby enemy, dealing [X] Shock Damage every second for 6 seconds.

(?)
Para Bellum

2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Maximum Health
4 Items: Adds [X] Weapon Stamina
5 Items: (Para Bellum) After not taking damage for 10 seconds gain a [X] Damage Shield.

Maelstrom Arena
Permafrost

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Magicka Recovery
5 Items: (Permafrost) Gain [X] Health Recovery while you have a Damage Shield.

Maelstrom Arena
Poisonous Serpent

2 Items: Adds [X] Weapon Critical
3 Items: Light or Heavy Attacks against a poisoned enemy have a 20% chance to cause [X] Poison Damage.

The Mage and The Warrior
Prisoner's Rags

2 Items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Weapon Critical.
5 Items: (Prisoner's Rags) Sprint costs 50.0% less.

(?)
Quick Serpent

2 items: Adds [X] Weapon Critical
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Maximum Stamina
5 Items: Reduces the costs of Stamina abilities by 8%. When you kill an enemy, gain 75% increased Movement Speed for 3 seconds.

The Mage and The Warrior
Ranger's Gait

2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Ranger's Gait) Reduce the effectiveness of incoming snares by 50.0%

(?)
Relics of the Physician, Ansur

2 Items: Adds [X] Maximum Magicka
3 Items: Increase healing done by 5%.

Bosses in Tier 1 and 2 veteran dungeons
Relics of the Rebellion

2 Items: Adds [x] Maximum Health.
3 Items: 5% chance on attack to gain a [x] point Damage Shield for 5.0 seconds.

Bosses in Tier 1 and 2 veteran dungeons
Roar of Alkosh

2 items: Adds [X] Weapon Critical
3 Items: Grants Minor Slayer, causing your attacks to deal 5% more damage to Boss Monsters
4 Items: Adds [X] Weapon Damage
5 Items: (Roar of Alkosh) Activating a synergy sends a shockwave from your position that deals [X] Physical Damage. Enemies hit have their Physical and Spell Resistance reduced by [X] and take [X] Physical Damage over 10 seconds.

Maw of Lorkhaj
Robes of Destruction Mastery

2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Critical
4 Items: Adds [X] Spell Damage
5 Items: (Robes of Destruction Mastery) Increase Maximum Magicka by 6% while you have a destruction staff equipped.

Dragonstar Arena
Robes of the Necromancer

2 items: Adds [x] Magicka Recovery.
3 items: Adds [x] Stamina Recovery.
4 items: Adds [x] Maximum Health.
5 items: (Consume) Gain [x] Health and Magicka when a nearby enemy dies. This effect can occur once every 3 seconds.

(?)
Robes of Transmutation

2 items: Adds [X] Magicka Recovery
3 Items: Adds [X] Magicka Recovery
4 Items: Adds [X] Spell Critical
5 Items: (Robes of Transmutation) When you heal an ally with a healing over time effect, grant them [X] resistance to critical hits for 1 second.

Rewards for the Worthy mails
Sanctuary

2 items: Adds [X] Maximum Health
3 Items: Adds 4% Healing Taken
4 Items: Adds [X] Maximum Magicka
5 Items: (Sanctuary) Group members within 10m gain 12% increased effect from heals.

(?)
Savior's Hide

2 items: Adds [x] Maximum Stamina.
3 Items: Adds [x] Stamina Recovery.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Savior's Hide) Reduce cost of Werewolf Transformation by 33%.

(?)
Scathing Mage

2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Critical
4 Items: Adds [X] Spell Critical
5 Items: (Scathing Mage) 10% chance when causing Critical Damage to increase your Spell Damage by [X] for 6 seconds.

Veteran Imperial City Prison
Serpent's Spirit

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Stamina
4 Items: Take 20% less damage from guards
4 Items: Adds [X] Maximum Magicka
5 Items: (Serpent's Spirit) 5% chance when dealing damage to cause a burst of lamia poison dealing [X] Poison Damage. Enemies hit by the burst also take [X] Poison Damage over 6 seconds.

- Undaunted Exploration Supply mails
- Completing Heists within the time limit
Shadow Dancer's Raiment

2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Stamina Recovery.
4 Items: Adds [x] Spell Damage.
5 Items: (Shadow Dancer's Raiment) Ignore movement speed penalty while sneaking.

Thieves Troves
Shock Master

2 items: Adds [X] Weapon Critical
3 Items: Adds [X] Weapon Critical
4 Items: Adds [X] Weapon Damage
5 Items: (Shock Master) Causing damage with a light attack and then immediately causing damage with a fully charged heavy attack charges your weapon with lightning, causing your light attacks to deal an additional [X] Shock Damage for 20 seconds.

Veteran White Gold Tower
Shroud of the Lich

2 items: Adds [X] Magicka Recovery
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Magicka Recovery
5 Items: (Magicka Pool) Once per minute, when below 33% Magicka, gain [X] Magicka Recovery for 20 seconds.

Dark Anchor Generals
Sheer Venom

2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Weapon Damage
5 Items: (Sheer Venom) Causing damage with an Execute ability infects the enemy, dealing [X] Poison Damage every second for 6 seconds. This effect has a cooldown of 6 seconds.

Veteran Imperial City Prison
Shrouded Armor

2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Magicka Recovery.
4 Items: Adds [x] Maximum Health.
5 Items: (Blood Frenzy) Recover [x] health when activating an Ultimate ability. This effect can occur once every 10 seconds.

Stonefalls

(?)
Silks of the Sun

2 items: Adds [x] Maximum Health.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Spell Damage.
5 Items: (Silks of the Sun) Flame Damage dealt increased by 5%.

(?)
Skirmisher's Bite

2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Weapon Critical.
4 Items: Adds [x] Maximum Stamina.
5 Items: (Skirmisher's Bite) Roll Dodging increases your Weapon Damage by [x] and Weapon Critical by 10 for 5 seconds.

(?)
Spell Power Cure

2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Spell Damage
5 Items: (Spell Power Cure) Healing an ally at 100% Health has a 50% chance of granting them [X] increased Weapon and Spell Damage for 10 seconds.

Veteran White Gold Tower
Soulshine

2 items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Spell Critical.
4 Items: Adds [x] Spell Damage.
5 Items: (Soulshine) While Casting or Channeling a spell, your spell power is increased by [x].

(?)
Stendarr's Embrace

2 items: Adds [x] Magicka Recovery.
3 Items: Adds [x] Maximum Magicka.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Stendarr's Embrace) 50% chance on Heals to remove 1 Negative Effect on the target. This can happen no more than once every 30 seconds.

(?)
Storm Knight's Plate

2 items: Adds [x] Spell Resistance.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Spell Damage.
5 Items: (Storm Knight's Fury) 5% chance when damaged with spells to deal [x] Shock Damage to nearby enemies every 2 seconds for 6 seconds.

(?)
Stygian

2 items: Adds [x] Spell Damage.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Maximum Magicka.
5 Items: (Stygian) While sneaking or invisible, Spells do an additional 20.0% damage.

(?)
Sunderflame

2 items: Adds [X] Maximum Stamina
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Weapon Critical
5 Items: When you hit an enemy with a fully charged Heavy Attack, deal [X] Flame Damage and reduce the target's Armor by [X] for 8 seconds.

Veteran City of Ash
Thunderous Plate Mail

2 items: Adds [x] Weapon Critical.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds [x] Spell Damage.
5 Items: (Thunderous Plate Mail) 10% chance to deal [x] Shock Damage in a 5m radius when struck by a Melee attack.

Veteran White Gold Tower
Tormentor

2 items: Adds [X] Maximum Health
3 Items: Adds 4% Healing Taken
4 Items: Adds 4% Healing Taken
5 Items: (Tormentor) Causing damage with a Charge ability applies Taunt for 15 seconds and increases your Physical and Spell Resistance by [X] for 15 seconds.

Veteran Imperial City Prison
Toxic Defiance

2 items: Adds [X] Weapon Critical
3 Items: Adds [X] Weapon Damage
4 Items: Adds [X] Maximum Stamina
5 Items: (Toxic Defiance) Causing damage with a Magicka ability causes your Poison and Disease attacks to deal an additional [X] Poison Damage for 10 seconds.

Veteran Imperial City Prison
Treasures of the Earthforge

3 Items: Adds 45-1935 (item level dependent) Spell Resistance.

Bosses in Tier 1 and 2 veteran dungeons
Trinimac's Valor

2 Items: Adds 3-129 (item level dependent) Magicka Recovery.
3 Items: Adds 22-967 (item level dependent) Maximum Magicka.
4 Items: Adds 3-129 (item level dependent) Magicka Recovery.
5 Items: Trinimac's Valor: 20% chance when you cast a damage shield on an ally other than yourself to call down a fragment of Trinimac that heals allies and damages enemies in the area for 85-3667 (item level dependent). Can only occur once every 5 seconds.

Wrothgar Daily quests
Chests and treasure map chests in Wrothgar and Hew's Bane
Twice-Fanged Serpent

2 items: Adds [X] Weapon Damage
3 Items: Attacking an enemy increases Physical Penetration by [X] for 3 seconds and can be stacked 5 times.

The Mage and The Warrior
Twilight Remedy

2 items: Adds [X] Magicka Recovery
3 Items: Grants Minor Aegis, causing you to take 5% less damage from Boss Monsters
4 Items: Adds [X] Spell Damage
5 Items: (Twilight Remedy) When other players activate your synergies they are healed for [X] over 10 seconds and gain Minor Force, increasing their Critical Strike damage by 12%.

Maw of Lorkhaj
Unassailable

2 items: Adds [x] Maximum Health.
3 Items: Adds 4% Healing Taken.
4 Items: Adds 4% Healing Taken.
5 Items: (Unassailable) While blocking, increase armor and spell resist by [x].

(?)
Vestments of the Warlock

2 items: Adds [X] Magicka Recovery
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Magicka Recovery
5 Items: (Magicka Flood) Once per minute, when below 33% Magicka, gain [X] Magicka

(?)
Vicious Death

2 items: Adds [X] Spell Damage
3 Items: Adds [X] Maximum Magicka
4 Items: Adds [X] Spell Critical
5 Items: (Vicious Death) When you kill a player they violently explode for [X] Flame Damage.

Rewards for the Worthy mails
Vicious Serpent

2 items: Adds [X] Weapon Critical
3 Items: Reduces the costs of Stamina abilities by 8%. When you kill an enemy, gain 75% increased Movement Speed for 3 seconds.
4 Items: Adds [X] Weapon Critical
5 Items: When you kill an enemy you restore [X] Stamina.
5 Items: Adds [X] Weapon Damage

The Serpent
Viper's Sting

2 items: Adds [x] Weapon Critical.
3 Items: Adds [x] Maximum Stamina.
4 Items: Adds [x] Weapon Critical.
5 Items: (Viper's Sting) Melee Attacks deal [x] Poison Damage. 4 second cooldown.

(?)
Warrior's Fury

2 items: Adds [X] Maximum Health
3 Items: Adds [X] Maximum Stamina
4 Items: Adds [X] Weapon Damage
5 Items: (Warrior's Fury) When you take critical damage, your Weapon Damage is increased by [X] for 6 seconds. This effect can stack up to 20 times.

Rewards for the Worthy mails
Way of Air

2 items: Adds [x] Stamina Recovery.
3 Items: Adds [x] Stamina Recovery.
4 Items: Increases stealth detection radius by 2 meters.
5 Items: (Way of Air) After activating roll dodge, Weapon Damage is increased by [x] and Spell Damage is increased by [x] for 6 seconds.

Mobs and chests in Craglorn
Way of Fire

2 items: Adds [x] Weapon Damage.
3 Items: Adds [x] Spell Resistance.
4 Items: Adds [x] Weapon Critical.
5 Items: (Way of Fire) Weapon attacks have a 10% chance to cause [x] Flame Damage.

Mobs and chests in Craglorn
Way of Martial Knowledge

2 Items: Adds [x] Maximum Magicka.
3 Items: Adds [x] Spell Damage.
4 Items: Adds [x] Spell Damage.
5 Items: After you hit an enemy, they take 10.0% additional damage from the next damaging attack. This effect can happen once every 4.0 seconds.

Mobs and chests in Craglorn
Willpower

2 Items: Adds [X] Maximum Magicka
3 Items: Adds [X] Spell Damage

- Final bosses of all group dungeons
- Trophy vault chests in the Imperial City
Winterborn

2 items: Adds [X] Maximum Magicka
3 Items: Adds [X] Magicka Recovery
4 Items: Adds [X] Spell Damage
5 Items: (Winterborn) 8% chance when you deal Cold Damage to summon an ice pillar for 2 seconds that damages nearby enemies for [X] Cold Damage. Snare enemies while active by 60%.

Maelstrom Arena
Wise Mage

2 items: Adds [X] Spell Critical
3 Items: Adds [X] Spell Critical
4 Items: Adds [X] Spell Damage
5 Items: Enemies you damage with fully charged Heavy Attacks have 5% reduced Physical Resistance and Spell Resistance for 10 seconds.

The Mage and The Warrior
Worm's Raiment

2 items: Adds [X] Spell Damage
3 Items: Adds [X] Maximum Magicka
4 Items: Adds 4% Healing Taken
5 Items: Reduce Magicka costs for up to 12 group members by 5%.

- Bosses in Tier 1 and 2 veteran dungeons
-Bosses in the Maw of Lorkhaj