The Thieves Den is an official add-on for Oblivion providing your character with a new house, a secluded pirate hideout known as Dunbarrow Cove. The cove boasts several unique features; vendors who stock weapons, potions and spells to aid Stealth-oriented characters, a Fence who will purchase stolen items, trainers to raise the Security, Sneak, Speechcraft Marksman and Mercantile skills, pirates who can be recruited and sent out to pillage and plunder, and an unopenable training chest to raise the Security skill.
The add-on also introduces Dahlia Rackham, who sells upgrades for the cove. She can be found on board The Sea Tub Clarabella docked in Anvil's port. A number of additional characters are recruited by purchasing upgrades. When all upgrades for the hideout have been purchased, a chest containing the Smuggler's Key will appear in the Captain's Quarters. The key opens a door connecting the Smuggler's Cave to a secret chamber in Anvil Castle.
- Uncover a famous pirate's lost ship and claim it for your own. Designed for stealth-based characters. —Former Official Summary
- The Thieves Den provides you with everything you need to outfit your stealth-based character for missions. Rediscover the legendary Dunbarrow Cove and the ancient pirate ship The Red Sabre [sic]. Dunbarrow Cove not only provides a home base to operate out of, you can purchase new vendors, trainers, and even an upgrade to your sleeping quarters with the loot from your heists. —Current Official Summary
- Creatures — 3 new variations of existing creatures are introduced by the add-on.
- Dunbarrow Cove — a new home for a stealth-oriented character.
- Items — The add-on introduces 18 new items, many with several variations.
- NPCs — 9 new NPCs are added to the game with Thieves Den.
- Quest — to uncover the Black Flag and restore the hideout.
This text was originally displayed on the official obliviondownloads.com website, which has since become unavailable. The text serves to provide background and context for the events of the add-on.
|Centuries ago, Anvil was a small collection of ramshackle huts famous for being a violent haven for pirates, refugees, thieves, thugs, and any other men and women of ill intent who happened to wash up in Anvil Bay. The Empire, distracted by the activities of the Camoran Usurper, seemed unable to stop the relentless pirates of Anvil as they assaulted merchant ships throughout the Abecean Sea. During this time, one pirate captain stood out above all others -- Captain Torradan ap Dugal and his ship, the Black Flag. Captain Dugal organized the pirates who frequented Anvil into a loose crime syndicate called the Red Sabre. Captain Dugal began a campaign to control the local trade routes and supply lines between Hammerfell, the Summerset Isles, and Cyrodiil.
|Shortly after the defeat of the Camoran Usurper in 3E 267 the Imperial Navy, lead by Commodore Fasil Umbranox, were able to muster the men and ships necessary to mount a campaign against Captain Dugal and the Red Sabre. After months of campaigning the Red Sabre was broken, most of its commanders captured or killed, and the Black Flag was eventually driven to a final standoff in Anvil Bay. In a last ditch effort to elude capture, Torradan sailed the Black Flag into the shadow of a large rock outcropping overlooking the bay hoping to use the setting sun to outwit the Imperial Navy and escape. However, Commodore Umbranox anticipated this move and with the aid of the Imperial Battlemages, he collapsed the outcropping around Torradan and his ship.
|The Empire believed Torradan to be dead, but the collapse of the outcropping formed an unnatural cavern around the Red Sabre. Torradan and his men were trapped inside, with only the supplies contained within the Black Flag to sustain them. They managed a strange life underground for many years as they plotted their escape. They modified the Black Flag to serve as their home and caught fish from the newly formed cavern. Eventually they [sic] last of them died, never again having seen the light of day.
|However, life was very different above ground. Following the defeat of Captain Dugal, Fasil Umbranox’s men occupied the ramshackle town of Anvil, burning it to the ground and forcing its population of thieves, murderers, and beggars to flee in the surrounding countryside. As a reward for his efforts, Commodore Umbranox was granted the title of Count Anvil and given the funds to raise a new city from the ashes of Old Anvil. A city where lawful citizens could live and trade without fear of the crimes of the past. As the final symbol of his victory, Count Umbranox built his castle on top of the very outcropping where Torradan ap Dugal had been defeated.
- The Thieves Den add-on also makes minor changes to the The Sea Tub Clarabella. The hostile crew on the ship are moved to the mid-deck, as Dackham Rackham is added to the captain's quarters.