Morrowind:Ashlanders

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Ashlanders
Locations:
Leaders:
Ashkhans

Wise Women

Favored Skills:
Favored Attributes:
Friends & Foes:
Blades -1
Camonna Tong -1
House Telvanni -1
Imperial Cult -1
Mages Guild -1
Tribunal Temple -1
Fighters Guild -2
House Hlaalu -2
House Redoran -2
Imperial Legion -2
Thieves Guild -2
Vampires -3
Sixth House -3


Arte conceitual em Morrowind de um Grisermante

Os Grisermantes, também chamados Velothi em homenagem ao profeta Veloth, são nômades Dunmeri que tradicionalmente aclamam toda a região selvagem de Morrowind. Na Era Merética, Grisermantes e Dunmer eram muito parecidos e em pé de igualdade, mas desde o Primeiro Conselho e a ascensão das Grandes Casas, eles foram forçados a viver nas terras mais pobres e hostis. Eles viajam juntos de seus rebanhos, acampando onde for mais adequado. Recursos adicionais adquiridos pela tvida selvagem local são usados para fazer barracos, armaduras, vestuário e itens domiciliares. Cultura Grisermante é o resto da adoração ancestral da cultura tribal que os Dunmer "civilizados" deixaram para trás.

Diferente dos Dunmer assentados das Grandes Casas, eles não reconhecem o poder do Tribunal; em vez, eles believe que o Tribunal traiu Lorde Nerevar na Batalha da Montanha Vermelha, e que are mantidos vivos por meios mágicos que não eram necromancia.

The

Ashlander Ranks

Unlike other factions it is not possible to advance in this one in the original game. After the Meet Sul-Matuul stage of the Main Quest you will be made a Clanfriend of the Ashlanders, and during The Path of the Incarnate you are named Hearthfriend. You can never advance from that point.

Rank Required Attributes Required Skills
0. Clanfriend Agility 30 Endurance 30
1. Hearthfriend Agility 40 Endurance 30 One skill at 30 and two at 20
2. Brother Agility 45 Endurance 35 One skill at 40 and two at 20
3. Initiate Agility 50 Endurance 40 One skill at 50 and two at 25
4. Clanholder Agility 55 Endurance 45 One skill at 60 and two at 25
5. Guide Agility 60 Endurance 50 One skill at 70 and two at 30
6. Champion Agility 65 Endurance 55 One skill at 80 and two at 30
7. Gulakhan Agility 70 Endurance 60 One skill at 90 and two at 35
8. Farseer Agility 75 Endurance 65 One skill at 100 and two at 35
9. Ashkhan Agility 80 Endurance 70 One skill at 110 and two at 35

Ashlanders

This list includes only Ashlanders found outside the four main Ashlander camps. For more information, see:

Character Name Gender Race Class Ranking Location Comments
Zallay Subaddamael Male&M Dunmer Scout 3 Initiate Aharasaplit Camp, Zallay's Yurt
Assantus Hansar Male&M Dunmer Barbarian 0 Clanfriend Ghostgate
Tunipy Shamirbasour Female&F Dunmer Wise Woman 3 Initiate Ghostgate
Emul-Ran Male&M Dunmer Hunter 3 Initiate Grazelands Region
Kashtes Ilabael Male&M Dunmer Hunter 3 Initiate Grazelands Region
Sakin Sanammasour Male&M Dunmer Commoner 0 Clanfriend Suran, Suran Tradehouse
Borwen Female&F Bosmer Scout 1 Hearthfriend Tel Mora, The Covenant Trainer
Esar-Don Dunsamsi Male&M Dunmer Scout 0 Clanfriend Tel Vos Trainer
Hairan Mannanalit Female&F Dunmer Scout 1 Hearthfriend Vos, Varo Tradehouse Trainer
Assallit Assunbahanammu Male&M Dunmer Miner 2 Brother Yanemus Mine
Tubilalk Mirathrernenum Male&M Dunmer Miner 0 Clanfriend Yanemus Mine
Yan-Ahhe Darirnaddunumm Female&F Dunmer Miner 2 Brother Yanemus Mine