Daggerfall:The Postman

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Deliver a compromising letter.
Location(s): Any merchant or innkeeper
Reward: Random gold
Reputation Gain: see Reputation Gain/Loss
ID: a0c00y00
Required Reputation: Any
Difficulty: Easy

Quick Walkthrough

  1. Talk to a merchant or innkeeper.
  2. Head to the town named by your employer.
  3. Go to the tavern specified by your employer.
  4. Find and take the letter, then drop the one given to you by your employer.
  5. Return to your employer and collect your reward.
  6. Be sure to follow the time limit.

Detailed Walkthrough

Quest Offer

Speak to a merchant or innkeeper, and he may say:

My name is (questgiver's name). I have a mission that requires the utmost stealth and secrecy. The risk is minimal, and I will pay you (random gold) gold pieces. It will only take (time limit) of your time. I cannot tell you more unless you accept this mission.


Hullo there, young (player's race). How'd you like to make (random gold) gold pieces just by performing what I'm told is called in mercenary circles "the old switcheroo"?

Quest Acceptance

The merchant/innkeeper goes on:

Go to (tavern) in (town). Lodged there is a courier bearing a letter, take it and leave this false one in its place. Do not disturb any of his belongings. If he finds out that the letter has been switched, all of my plans will be ruined. If you are caught don't bother trying to find me.

Quest Decline

The merchant/innkeeper says:

I understand. I am glad that I did not reveal any details to you. Now you cannot betray me.


Very well, but lack of ambition may well be your downfall, my young friend.

Quest Object

Go to the town the questgiver mentioned and find the tavern where the courier is staying. When you enter the tavern, the following message pops up:

This tavern looks like any other. However, for you it a place where stealth counts for more than strength. Now to find out where the courier has left that letter.

Search through the tavern and you will find a letter lying next to an item. Take the letter, then remove the fake letter from your inventory screen. You will receive the following message:

As the letter full of lies leaves your fingers, you know that your quest is half done.

If you pick up the item lying next to the letter, the courier will appear one in-game minute later and will yell:

Thief! I'll teach you to steal from an honest messenger!

He will then attack you. In either case, return to the questgiver and speak with him.

Quest End

If you successfully swapped the letters, your employer will say:

Well done, (player's first name). Here is your reward. Never mention this affair to anyone. I will deny ever meeting you.

If you return empty-handed, or have encountered the courier, he will say:

It's you! All I asked was that you switch a simple letter, and you could not even do that! Leave my presence.

Reputation Gain/Loss

A successfully completed quest results in a reputation gain according to the table below.

Faction/Person Reputation Gain
Questgiver's faction +5
Questgiver's associated factions +2

A failed quest (time limit expired) results in a reputation loss according to the table below.

Faction/Person Reputation Gain
Questgiver's faction -2
Questgiver's associated factions -1


Any of the following, after you have rummaged through the courier's luggage:

  • Knight
  • Monk
  • Spellsword
  • Ranger