- Talk to a questgiver of your Knight Order.
- Head to the dungeon the questgiver points you to.
- Find and kill the ghost/wraith.
- Report back to the questgiver.
- Be sure to follow the time limit.
I am (quest giver's name). One of the local nobles, (noble's name), has just gotten the deed to an abandoned piece of property. Too late, (he/she) found out it is haunted. Someone needs to go out and banish the ghost that haunts it. Are you willing to take up this quest?
Questgiver goes on:
(noble's name) wants to begin rebuilding within (time limit) days. (He/She) has the deed to (dungeon), where you'll find the spirit.
Ghosts are normally the temple's problem. Maybe I'll turn this one over to them.
Head to the dungeon the questgiver points you to. Find and kill the spectre which can either be a ghost or wraith; the chances for each are 50:50. Report back to the questgiver after the task is done. Depending on the dungeon's inhabitants, there can be more than one ghost or wraith, but you get a notification after you killed the correct one.
Quest Object Dead
Upon killing the specter a message pops up saying:
The ghost has been laid to rest. (noble's name) can now rebuild (dungeon).
Upon reporting back the questgiver says:
(noble's name) will be quite pleased. (He/She has even offered to dedicate a fountain in your name.
A successfully completed quest results in a reputation gain according to the table below.
|Generic Knightly Order||+5|
|City-State where the order is located||+14|
|Nobility of the city-state where the order is located||+7|
|People of the city-state where the order is located||+9|
|All other factions of the city-state where the order is located||+7|
A failed quest results in a reputation loss according to the table below.
|Generic Knightly Order||-2|
- Random dungeon monsters
- Quest Target: any of the followings
- One Ghost
- One Wraith