Daggerfall:The Evil Wizard
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- Talk to a noble.
- Head to the dungeon the noble mentioned to you.
- Find your target within the dungeon and kill it.
- Be sure to follow the time limit.
The noble says:
The whining peasants who work my land near (dungeon) have long complained about evil wizardry being practiced in that dungeon. It appears that this time they may be right. I am in need of an assassin with enough time to travel to (dungeon) and destroy the necromantic sorceror there. I am prepared to pay (random gold) gold pieces for this service. Are you interested?
The noble goes on:
(exclamation), that's grand. I need to have this wizard extinguished in (time limit) days, so you will probably want to get on the road right away. Good luck, (player's first name), and show no mercy.
The noble answers:
Really? I would have thought this was your sort of an assignment. How inconvenient.
This quest is a standard dungeon crawl. The toughest thing will be to locate the wizard in the random dungeon. You target can be a battlemage, a mage, an orc shaman or a sorcerer, there is a chance of 25% for any of those. When you find your target and hit it for the first time, the wizard will shout:
You must be the latest poor fool (noble's name) has hired to try to kill me. Your bones will soon join those of your compatriots, scattered about my dungeon!
He/She will likely toss some powerful spells at you, so it would be to your advantage to have protection against these. Once you have killed the wizard, return to the noble and report success. When you kill the evil wizard you will lose reputation with The Merchants, even if a logical connection between the wizard's death and a possible disadvantage for the Merchants is not obvious.
Quest Object Dead
When the wizard dies following message pops up:
(wizard's name) the wizard is dead.
When you report back after you have taken care of the wizard the noble will thank you by saying:
The mighty hero returns! The farmers are overjoyed that their land is free of black magic, and I share their joy. Accept the (random gold) gold pieces, (player's first name), with my gratitude.
A successfully completed quest results in a reputation gain according to the table below.
|Noble you got the quest from||+5|
|Noble's associated factions||+2|
If you don't kill the wizard in time, you will lose reputation as shown in the table below.
(Allies/Enemies affiliations for listed factions are not considered)
In case you kill the wizard you will lose additional reputation with The Merchants as seen below (perhaps the evil necromancy is good for the regional commerce).
- Random dungeon monsters
- Quest Target: Any of the following:
- One Battlemage
- One Mage
- One Orc Shaman
- One Sorcerer